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Editado por DaGroove: 6/16/2016 6:36:38 PM
286

Bungie should have listened

To Blizzard. When they said that you should empower players and make them more powerful. Buff everything that is under used instead of nerfing everything that is over used. Look Bungie. You're making your own game less fun, how can that not be apparent to you? People cry about HRoF autos? Buff all the other primaries. The only difference between the different fire rates should be how they FEEL, not how fast they kill. Grasp of malok should kill as fast as Spare change.25 if you hit all your shots. Adjust fire rate to fit. Exotics can kill faster, who cares? Implement armor perks that counter their unique perks in that case. You'll wreck some people but not others. Nothing is op. Real gun balance can be reached through a stiff damage / accuracy drop off when out of range. Within intended range? Full accuracy and damage across the board. Trip mines suddenly "too good"? Make incendiary and swarm better. Fire bolts burn too long? Who cares? Let the warlocks have it. Create armor perks to protect against dot for the salty. Guerilla fighter too shitty? Create a peek function for corners and all obstacles, not just a tiny select few. Icarus only good on hand cannons and still not good enough? Buff and remove from everything except hand cannons then. Exhumed complete garbage? Buff it to where it's good, I don't care how you do it, just do it. Make everything a gamble, let everyone play with what they want and do equally good with any loadout. Alright, I think this horse has been beaten enough, considering it's dead and all... --- Edit --- I realize now that this post seems very centered around pvp. This is because maybe a month after ttk dropped, I stopped playing pve almost entirely. Nothing was fun anymore. They took away all my favorite weapons and nerfed the ones that remained. I had a blast in PoE with all kinds of weapons during house of wolves. Sure it was a limited loadout, but it was more than the 1 primary, 1 special, 1 heavy build that took over since it no longer really mattered which guns you used in end-game activities. Yes, the reroll system took the thrill out of loot-chasing a little bit but god damn was it fun. I have never used as many different guns in crucible (or pve, remember dry rot rolled like a mini 4th horseman?) as during house of wolves. Now I'm down to maybe four-five primaries, one special and two heavy weapons. Thanks Bungie. --- Edit 2 --- User [b]Madman[/b] summed his feelings about the topic up beautifully: [spoiler][quote]I have a Herja-D with counterbalance. I got it pretty early after TTK launched, and I've really grown to feel some kind of attachment to it. It's one of my go-to guns, not because of its performance (it's very good, not great) but because of how it feels, sounds, and looks. It's just a really fun gun to use, and it's solid in the performance area. It really doesn't let me down. It has a lot of utility. So Bungie nerfs counterbalance because, on some guns, it's too much. This nerf alters how one of my favorite guns feels and performs. Suddenly, one of these guns that I've formed an attachment to is different, and I don't like it as much. It stinks, because, in all honesty, finding toys in this game that I feel any measure of attachment to is very difficult. It's extremely rare for me to find a toy, whether it's a weapon or piece of gear, that makes me feel like, yes, this is mine. It makes me feel unique, and I like how I can use it to express myself in this game. It seems, every time I start to build an arsenal I can use to give me strategic options or, you know, variety, Bungie either makes everything obsolete or makes broad, sweeping changes that kill pieces of the positive experience of the game. It's really just a poor way to support this game, IMO. Instead of reducing the appeal of things we love, Bungie should increase the appeal of things we've passed over so that we give them a second look. If Destiny is a buffet, the goal shouldn't be to have a table full of mediocre-looking food. It should be to have a table full of delicious food. We should get so much cool stuff that we can't stand it. We should find ourselves passing on cool things because we just can't give anymore of our attention to it. But Destiny isn't a game that provides any measurable level of satisfaction. It's a game that, when you actually do feel a measure of satisfaction, decides that's unacceptable and revokes it. I really hope Bungie changes that about how they develop and support this game. I really hope Bungie sees that there's nothing to worry about in giving us fun things to play with, things that make us feel fulfilled and powerful. Doing that will just make the game more fun and varied. As is, Destiny is bizarrely limiting.[/quote][/spoiler]
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  • With the last word at 0.12 seconds to kill and hawk moon one shot kill, you say that auto rifles should have been buffed to one shot kill also ? Good logic bro. Also blizzard has nerfed overwatch, Diablo and world of Warcraft characters so yeah gg

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    • Editado por iBramrock: 6/16/2016 11:18:53 PM
      I feel user Madman, in the beginning I was completely shit at the PvP side of the game and I felt like I had no place, this was during the time of the hand cannon meta, so then obviously I was being killed by those the most, 60% Thorn, 25% Hawkmoon, 15% TLW. So after a while I tried TLW to see if I could "Become Legend" and sure enough, I still continued to get slapped because there is a steep learning curve to that gun for individuals that are addicted to ADS (bet you thought I'd say I got good overnight lmao). In the beginning I would ONLY get assist after assist until I got used to it and become a MFing Slayer and moved through the ranks as well as the individuals who chose to get good through their different means (including Pulses, Autos, Scouts, etc). All the aforementioned info brings me to my point, them nerfing the thing I found a "home" using brought an apocalypse for myself and players in my shoes. Because they made what we used worse it adversely made the players who were good with everything else exponentially better than us forcing us to catch up to what they had been practicing for a year. But whatever it's neither here nor there, I love the game and I'm not gonna cry but it's just damn unfortunate

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    • Editado por Sturm with no Drang: 6/17/2016 1:30:58 AM
      This. [b][i]Absolutely, positively, [u]all of this[/u].[/i][/b] That's where the problem lies. Some guns do tend to rise up far above average so it is understandable when a nerf is actually needed, however, the problem that always arises is when the Bungie dev. team tries to level out an [b][i]entire[/i][/b] weapon type. I remember some time during the House of Wolves era when they put in one of their patches that contained the nerfs that brought down the "Big Three" Handcannons that were filling up the Crucible. In that patch they nerfed all Handcannons. [i][b]Every single one[/b][/i]. Most of them did have their particular niche, but quite a few took a heavy toll. I couldn't play the same anymore with my NM piece solely for that reason so I had to switch over to Bad Juju because it was my next best primary and pulse rifles weren't hit as badly(or at all) at the time. Come Year 2, The Taken King rolls along and it becomes apparent that things have not only changed, but have gotten worse. I started seeing less diversity in primaries and I also saw a select few that dominated in PvP before they were nerfed and a new contender rose to the top. There have been plenty of weapons that came with Year 2, but quite a few are barely able to contend with others in regards to PvP. *Breathes in* [spoiler] Then there are the class [i]imbalances[/i]. It's only natural that one class doesn't match too well with another, but that is why we have so many options to choose from. With the most recent changes there was the throwing knife nerf. [i][b]Throwing knives[/b][/i]. I know. They are oh-so-powerful since they can hit with precision damage, but therein lies their flaw. You must be [i][b]precise[/b][/i] in order to maximize their efficiency. That is what makes them high-risk because if you missed then you had lost your melee and it is neither effective at longer distances or in tight/sudden situations. Same kinda applies to Shoulder Charge. It still can one-shot but you have to time it or you'll end up short. It's not ranged and so it capitalizes on its effectiveness at close-range. And so on and so forth for the class melees. I wont lie, I was most certainly not superb at knife throwing, but at least I could still finish off an opponent if I landed a body-knife(as long as it didn't soar over a charging shotgunner's head). With that damage reduction it's pretty much replaced by my Bladedancer since I can just use flux grenades as my melee instead. I do not need to remind you how Titans felt when they had a whole super brought down drastically. It's only a matter of time now after the folks over at BungieHQ crunch down the numbers from the next Iron Banner and decide which weapon, perk or subclass gets sent to the chopping block. [/spoiler]

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    • I like ladybugs

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    • Editado por RisenAgony: 6/17/2016 3:16:49 AM
      I don't understand why bungie can't just look at weapons individually. It would've solved all of the problems in the past with the suros dynasty, and the hand cannon reign. Instead of nerfing/buffing weapon groups figure out the problem with a specific weapon and modify it's base stats to make it more balanced! If a gun has a permanent perk that gives it better range but this makes it too powerful instead of nerfing the perk nerf the stats of the gun to compensate! IT JUST MAKES SENSE!!! Why can't bungie do things to show that it cares about it's community? I just feel like they're a mugger hiding around a corner and at every corner they pop out and try to beat the money out of whatever community they have left! I want to play this game but it's gotten to the point where it's just too much.

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    • this

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    • I like games where all the class perks and endgame weapons are so good I spend hours agonizing over what perks to use because I want to use them all. And when I can change weapons whenever and do just as well no matter what I use. AKA Borderlands.

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    • Thank you, someone who understands. Bungie can't just take matters into their own hands. LISTEN TO THE COMMUNITY!

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    • So you want TTK like CoD?

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      • good points man, sadly this will get swept under the rug :(

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      • I like you

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      • you forgot the part where pvp had revive times Nerfed in pve

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        • Editado por frampton: 6/17/2016 12:52:40 AM
          Bungie doesn't want you to have fun. It is clear in all of their actions. Everyone loves Mayhem Clash, and it will never be a permanent playlist. They want you to feel weaker, ripped off, and robbed of perks that you love. I had an amazing Matador with final round and shot package. Thanks for removing a good perk and giving me surrounded. It's revisionist bullshit. Don't fück with the play style we get used to. I love this game, but more and more your devs seem like clueless assholes.

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        • Editado por BlckMarketHero: 6/17/2016 3:08:37 AM
          I took some time off and played division. Yes destiny has its problems, but after being a beta division player and taking a month off? It's almost completely unplayable. Destiny isn't as bad as everyone on these forums claims it is. Just play the damn game and stop complaining.

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        • There's an easy fix. JUST STOP PLAYING. It's really that easy.

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        • Viking Funeral needed the nerf just saying. Not Firebolts directly. Just Viking Funeral.

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        • Dont feel bad. Ubisoft updated there game were low lvl players get carried by high lvl players in high lvl missions and get low gear instead of what's supposed to be dropped, high end gear.

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        • Editado por skydog112: 6/17/2016 2:34:32 AM
          Lol they buffed spike grenades and they're super op now, especially because of the fact that literally nobody knows how to counter them for some reason. i got several doubles with it today without really even trying

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        • Dude then everything would be one-shot kills and the gameplay would just be bullshit deaths all over. It would be cool if they like tripled the health to compensate tho

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        • Where did blizzard say this at?

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          • I'm really irritated that they messed with CoE. Me and my husband thoroughly enjoyed doing CoE together (just the two of us) every week, and now it's just shitty. We had zero points after several waves of enemies. Why'd they have to change it.

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            • I agree completely. And I'm talking from a PvE standpoint. They need to buff us guardians and out weapons to balance it out not make them worse!

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            • just make make all weapon classes have the same TTK, so you can play with whatever loadout you like and misuse of the weapons causes less damage like fall off penalty make all grenades do equal damage but make them more situational(burst damage or area control) nerf perks not weapons(try making perks slottable and interchangeable)(different PvP/PvE perks)

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            • Editado por Voltron284: 6/17/2016 12:57:24 AM
              Well if they buff primarys to have as fast as kill time has Doctrine then destiny PvP will turn into more CoD style and bungie desert want weapons with that fast of kill times

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              • I agree and to add to that if you don't like getting killed with the doctrine, soul stealers claw, arminius-d or any other weapon you claim is OP don't play crucible stay your weak ass on patrol and strikes then you won't have to cry to bungie to mess up the game for other people and then you be one of the dumb asses saying I wish they bring this weapon back one of the ones that got nerf because people couldn't conter the weapon or couldn't complete the bounty or quest to obtain the wepons or couldn't get to the lighthouse but for whatever the reason is stop messing the game up for people who can complete the end game s and earn certain rewards.

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                • It's easier to nerf 1 thing than to buff 10 things...and since bungie is a relatively small company (only a couple hundred employees) they don't really have the time or man powerc ompared to blizzard and others....maybe one day

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