If Destiny got a fourth subclass what do you think it would be?
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The giver: -Healing based class -High recovery and agility, low armor -Grenades provide boost to armor and regeneration health for a short period of time to allies -Melees(mines that when triggered deals no damage however decreases all stats of the enemy guardian for a short period of time making them more vulnerable to enemy attacks) Super-Gift of light: all allies within your proximity gain an over shield and a boost to recovery/agility. Supers regen much quicker for allies as well. Just some basic thoughts..
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1 RespuestaSIVA, of course
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Radiation (green)
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[quote]If Destiny got a fourth subclass what do you think it would be?[/quote] Dark matter
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Well we have void which is darkness so considering guardians are supposed to be good and fight on the side of light it should be a holy subclass based on light. It would be a class that has high recovery and maybe a grenade that buffs and heals instead of doing damage and several other skills focused on healing and recovery and buffing instead of doing damage.
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All three subclasses combined
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Something Takenish. We always play as the 'good guys' but where's the fun in that? Why can't we have something 'on the fence' as it were.
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I would see blended sub classes happening before a 4th class. Arc/solar, void/arc, void/solar. Boom, 3 easy new subclasses without the pesky need for a new element.
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2 RespuestasMaybe whatever the messenger was using in year one, time' maybe? The exo lady.
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Aero. It would be Green in color orientation, and focus around healing and support supers for you and your fireteam. Buffs to stats like Titan Defender, but with a lot more. Overshields for periods of time, temporary increases in health, agility, reduction of damage, etc. Buffs to certain elements based on what subclasses you would be currently playing as, healing over time, or instant heals depending on what perks are chosen. Usability would be best used in Raids, Challenge of Elders. Something like that.
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Taken >: ]
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Probably a corrupt/dark form of energy. Kind of similar to the bullets of Thorn and Necrochasm.
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If they add a bunch more melee weapons being a fallen with enhanced melee combat skills.
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Could add a fallen subclass and play as an Eliksny
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A 4th Subclass would be cancer, they can't even properly balance what we have.
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3 RespuestasOmni Elemental Subclass (inspired by a poster below) Uses a combined force of Solar, Arc, and Void elements. Each class has the exact same subclass. Super would be a vortex of power that heals allies and deals massive damage to enemies. You could choose to use it defensively or offensively. You could shoot it like a nova bomb, smash like a fist of havoc, or run around the map hurling lobs of Void Solar Arc blasts at everything. Grenades would be each element. Multiple types of unique grenades. Use your imagination. The jump would be a multi directional blink with great range. You could choose your end point of the blink just by aiming your cross hair where you want to go. You don't need momentum like normal blink to go anywhere. You just end up where you are looking. Limited range, no more than double the distance of blink. Considering how overpowered this would be, you can only use it once every 10 seconds. If Omni blink was on cool down, you would have access to either the default version of lift, glide, or double jump. To use this blink you would press your super buttons whilst holding the jump button. So you can't activate your super while jumping just so there isn't any sort of glitches or misactivations.
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The Salt sub-class. Salt Burn: Any weapon with a Salt Burn modifier causes your enemies to become Enraged.
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1 Respuesta
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4 RespuestasA salt sword made up of all the tears of huntards
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How about a light subclass, the characters in the game are always going on about your light being stronger, so why not make a subclass for each character, that manifests this light, and let's is use it
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Probably been said but gravity based would be decent. Swallow the light....
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What about Fallen?
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I would say white light or a green poison base.then if the teams work together they would stack abilities.white would be heals and buffs poison would be traps and poison stacking.
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succ fish *succ succ succ*
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Editado por Space Cadet: 6/17/2016 6:21:25 PMKinetic. Lolkek.
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3 RespuestasEither like Halogen to represent a tech subclass, or Hazard to represent a DoT based radiation element.