Bungie, when the hell do you guys plan on fixing the sunbreakers to make them usable again?!? You took our one good offensive class and made it practically useless. Especially when compared to stormcaller, blade dancer, etc. You guys are the worst at balancing iv ever seen. Every time you Nerf something you make it -blam!-ing useless!!
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Sun breakers good
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It's fine dude. I'll play you on my Sunbreaker and destroy you bro XD
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The class is pretty balanced Imo, if I were to buff anything it would be the hammer tracking and blast radius but very slightly.
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3 RespuestasSunbreakers are perfectly...okay. They aren't the team wiping monsters they used to be, but with careful aim and decent map awareness you can still do work...until you get sniped by a Tuskan Raider.
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4 RespuestasI'm just going to leave this here. Been saying it for months.
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3 titan? Hmmmm.... [spoiler]just like me :D[/spoiler]
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4 RespuestasJudging by the fact that u have 3 titans all with negative kds I'm going to go ahead and say u just suck, not the subclass
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Editado por KannibalKlown: 5/30/2016 4:35:43 PMSunBreakers are fine and fun They only need a couple of touch ups like hit detection. Sure they're no longer over powered like they once were, but are perfectly solid now.
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5 RespuestasIt needs a PvE damage buff badly.
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I used to agree with you until I tried sunbreaker for a few hours. It is actually quite solid and balanced now... If it had never been OP then u would like it. Just try it out once more. Btw I main Titan
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If they at least buff the neutral game I'll be happy
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3 RespuestasSick if hearing people say "it takes skill now" which is exactly why it sucks. Look at arc blade and stormcaller. They are easy to use and are effective. These are supers, they aren't supposed to take a bunch of skill.
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10 Respuestas[quote]Bungie, when the hell do you guys plan on fixing the sunbreakers to make them usable again?!? You took our one good offensive class and made it practically useless. Especially when compared to stormcaller, blade dancer, etc. You guys are the worst at balancing iv ever seen. Every time you Nerf something you make it -blam!-ing useless!![/quote] Iunno bring able to one-hit melee kill people is pretty cool tbh.
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It doesn't need a buff every time I hear that anvil ring I still run for my life it kills people instantly and when people activate it in my lobbies they always get more than 3 kills they nerfed it so it took more skill unlike pre nerf you Titans just want to dominate the crucible again
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Super is fine, nades, fine. Melee, needs a lot of work. But the overall subclass is honestly pretty balanced. Has a great neutral and super game.
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2 RespuestasIt's balanced. What did you use your super infront of two snipers that blown off your head?
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As a PvE-er, I'd say its super is weak, but definitely not as weak as half of the others (Arc blade, golden gun, fist of havoc, nova bomb). I'd like hammer of sol get a small damage buff (either slightly more damage from successive hits or a flat 5-15% increase), as well as a few buffs to the weaker perks. The flameseeker perk obviously needs to grant a bit more tracking. Maybe it could increase the controllability of suncharge or give fusion grenades a little bit of tracking as well. I'd like to see the recovery bonus moved to cauterize, mostly because it makes sense there. Other than that, I don't know what else I'd like done to help it. I just don't think it has much priority when compared to the many other underpowered things in PvE (mainly arc blade, golden gun, TLW, the "primary special exotics", and non-sniper specials). Tl;dr: I'm a PvE-er who wants sunbreaker buffed a bit, but the other insanely weak things should take priority.
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2 RespuestasI'm a Titan main that still uses sunbreaker all the time in pvp and I manage to pick up 2-4 kills almost every super
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8 RespuestasIf its underpowered, do you mind telling what needs to be fixed it is pretty strong in any case unless you are an idiot and get sniped while you are locked in the animation.
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Sunbreakers are fine, they just are complete team wiping maniacs
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I've turned to running Simmering Flames in 6v6 because the super just isn't what it used to be. I'll keep it until I can get 3-4 kills with it, which might mean I save it for 5 minutes.
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Sunbreakers are in a decent place, though I feel we still have some glaring hit detection issues with the thrown hammers.
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2 RespuestasIt's still a powerful super it just requires some skill to use now though not just auto seeking nova sized (explosions) hammers anymore.
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17 RespuestasBuff sunbreaker plz to the point that using super automatically murders whole other team