Today was the day I almost snapped the disc.
I know I missed a burst or two at the end. All I'm saying is things like this happen multiple times a day and I think that snipers should be looked at.
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#Destiny
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2 RespuestasI don't see the problem. You get one shot killed but a sniper?...that should always happen. Snipers are one shot one kill weapons in real life. Why should that change.
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Editado por Kornby: 5/30/2016 7:45:18 AMyou missed and the kid hit a good shot. If you would have stayed on target you would have won. Why should snipers lose that battle everytime? [spoiler]But he did do a weird sidestep that looked laggy[/spoiler]
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2 RespuestasOr maybe he has unflinching perk....
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Hurts my heart just by watching this video
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Add descoping mechanic whenever you take damage, just like Halo did. Problem solved
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Op, i think you're right about snipers needing to get a look at but, wtf was i looking at in the video? What was with the unnecessary shadesteps? You only had the two before the cooldown and you used them both. Secondly, you werent compensating for the recoil on that pulse rifle. You almost had it and even if you didnt, you could have shadestepped out of there and doged that shot. You made a bad move there, but that doesnt make you more wrong about snipers getting worked on.
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I think snipers shouldn't be so easy to handle. Seriously it's way too easy to use.
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14 RespuestasThese are always funny. All the snipers are saying, "you should have done 'x' or 'x' and need to learn to play a little better." Quit kidding yourselves people. The OP may not have the best example up there, but snipers. Need. Balancing.
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1 Respuestato be fair, you're using a high rate of fire pulse rifle, which isn't causing a lot of flinch.
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There's a reason snipers weren't a problem in year 1. There was plenty of effective counters (primaries, crazy right?) but now it's a special mans game.
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2 RespuestasNo they just need to fix the flinching mechanism because when your putting anything over 6 to 20 rounds into a guy scoped in and they can still be running around and instant head shot you it just means flinching is not working espically when you have a perk that procs flinching.
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You do realize that you got destroyed right?
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1 RespuestaThat was possible in year one but nobody complained.
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Snipers should be more inaccurate while moving. Not completely get rid of the penalty because you're scoped in. Making walking while scoped in slower might encourage camping so you get a more accurate shot.
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14 RespuestasYup, that sums up three things that are broken about snipers: 1. Able to shoot while taking critical damage 2. Able to shoot while moving 3. Able to instantly equip and scope in They are still mid range one shot battle rifles.
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I only have an issue when you get the jump on a sniper, start dishing out consecutive critical hits, then they 1 shot you. Its literally nothing you can do in that situation.
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Editado por Redstag Rambo: 5/29/2016 12:58:07 PMFlinch and barrel sway, fixes them immediately. Hopefully in Destiny 2. Personally I totally suck at sniping, so they would be untouchable for me then, but I much prefer the close range fusion/shot gun game.
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I just think that it should be impossible to kill someone after they revive.
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I've been sniped while landing head shots with a LMG. I know your pain.....
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Weapons need balancing in general. Things like magazine size should scale properly with impact and rate of fire. Because that was hardly ever the case, you ended up with the devil you know, which was a mid impact hand cannon that held 12 bullets in a mag, and the devil you don't, which was arguably the worst hand cannon ever after the field scout nerf with a 5 round mag and a high RoF. GG bungie. GG.
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So what's the issue?
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6 RespuestasMost people here saying they agree are the minority. Such is the bungo forums.
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2 RespuestasThey desperately need flinch increase. That's about it.
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I hardly even snipe but they don't need touched. A guy can put primary DPS on me and i can turn around and shut him down with my chaperone. The continue to get a triple down before my health regens. You missed two bursts, gave him time to steady the scope and get the shot. I could imagine that felt good for him too. Had you have hit them 2 bursts (with your very fast RoF, huge stability and one of the fastest ttk primaries, i know because i use it) you would have killed him and this wouldn't even be a post. Maybe we should talk about balancing that. If you think snipers need nerfed again because you made and error with all due respect maybe you should quit or half that disc. A nerf would further ruin them for PvE. Stop saying balanced when you mean nerfed, bud. You still sound like a moany fgt either way.
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Editado por MindEntropy: 5/29/2016 11:21:47 AMGross shadestep. Glad he domed you. When I saw you shadestepping for no reason other to check your character out I was thinking, "I hope he gets domed" Getting domed while hitting headshots is annoying tho. And yeah it's your fault you didn't kill him. He was one shot and you missed two bursts. You deserved to die. Terrible aim. Shadestep can't help you there kid.
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No descope but they can rework the flinch mechanic. Descoping is no good for PvE.