What are your opinions? Discuss supers below
-
The only reason warlocks have the highest percentage, is because of Stormtrance and the viking funeral/firebolt/melee combo. The latter is grenade based not super based (excluding radiance as radiance is not needed to do this). Therefore, only 1 super is "OP" in the public's eyes.
-
NONE THEY ARE ALL EQUAL!!!
-
1 Respuesta*sees red on radar* *Sees red is closing in fast* *Pulls out shotgun* *Takes Titan shoulder to face* *I dead now* *Watches Titan run away while garrisoning through two allies back to original spot* *Titan lives and emotes* *Allies run after him* *Titan waits for one to come around corner* *Titan fist of havoc one dude* *Other dude runs into aftermath with shotgun, Titan tanks shotgun and one shot punches final dude* *Titan runs away and emotes in safety* *I respawn* *I see red on radar* *Titan runs in and shoulder charges again* *Teabags me* *Titan Runs away from people shooting at him while garrisoning like a squirrel who's ass is on fire* But I digress.... [spoiler]did you see how he never used a weapon to kill four people while wasting his super on one dude, while recklessly running into enemy fire and escaping?[/spoiler]
-
1 RespuestaWarlock Stormcaller super is the most OP as has potential to wipe a full team twice in one go if the stars align correctly! Warlock fire nades are pretty epic, as are Scatter. Not Warlock hating btw I like playing all 3 characters and all 9 subs for the variety. I hate shadestep mainly cos I can't use it well, so therefore is op and must be nerfed immediately!
-
the elitist with the squeaker subclass. primary perks is nerf calling to further break the game.
-
OP's penis poll
-
35 RespuestasTitans are back to getting shit all over, thanks to the hammer nerf we once again have no competitive PvP abilities.
-
Krogan Warlord.
-
Golden Gun > Sunbreaker's Suncharge > Everything else
-
1 RespuestaEditado por TrulyDontCare: 5/31/2016 6:21:33 PMI don't think there is an OP class or subclass. They all have things that give them an advantage and piss people off. Whatever somebody is annoyed by is what they call OP. They're all very different, but still balanced, though. Edit: remember when people complained that the classes were too similar?
-
11 RespuestasEditado por S1LTSU_: 5/29/2016 11:23:20 AMThese titan cowards dont want to vote for themselves becuz then they cant be scrubz that shouldercharge and fist of panic only. I have proof. My friend is a striker and he has double the melee kills than gun kills. [spoiler]i know im gonna get reported by crytans[/spoiler] [spoiler]but i actually respect the titans that actually use guns![/spoiler] *edit English is not my main language! XD
-
Voidwalkers listening to all the salt like...
-
3 Respuestascouldn't it be looked up as to which subclass has the highest kd that sort of thing in the crucible. That would basically settle it at least in terms of facts but these things are never about facts are they.
-
1 RespuestaWhhhhhhhhhhhhhhhhhhhhhore....lock. The grenades are silly on every class, self rez was a dumb idea, Landfall shouldn't even be a thing, and god the range on stormcaller's super.
-
stormcaller melee range is op imo titans have panic supers (defender is the only honest super imo) tether is a clutch just like FoH
-
Titans like :(
-
If you know how to use each one effectively in crucibke, their all good. Especially Defender. Weapons of Light with High impact sniper is a one shot body shot
-
1 RespuestaEditado por uncrustable: 5/29/2016 7:38:04 PMRoadhog
-
Warlocks have shotguns for hands.
-
1 RespuestaWarlock Melee is a shotgun
-
11 RespuestasSunsingers, because their grenades burn stoping health regen and make you lose your shield (over half health) and you can win melee battles cause flame shield
-
4 RespuestasEditado por Nerf Swarm Nades: 5/29/2016 4:28:44 PMWarlocks. You know, firebolts.
-
2 RespuestasWarlocks Sunsinger for 3v3 Stormcaller for 6v6
-
I love all the salt about warlocks lol
-
Depends on the player entirely, I've seen sub classes that ppl say aren't good wreck ppl so bad, 90% of being op is good gun play and situational awareness. I think firebolts are overrated and defender titans are magnificent if used correctly.
-
The only sub that was arguably OP is the Sunsinger, but I think the nerf has made it manageable. Currently, all SC's are within acceptable limits, but some are stronger than others. On a scale of 1 to 10, 8-10 being OP, 4-7 being within acceptable limits, and 1-3 being crap, here's my thoughts: Strong (7) subclasses: Sunsinger, Stormcaller, Nightstalker Average (5 or 6) subclasses: Voidwalker, Gunslinger, Striker, Defender Weak (4) subclasses: Sunbreaker, Bladedancer My solution would be to buff the lower two a bit. Restore the Sunbreaker's hammer explosion radius to pre-nerf levels and give the Bladedancer a bit more DR in Super mode, say 55%, or at least 53 (it wouldn't be able to tank a headshot with 53). By my reckoning, that would put them in the 6 range, making the classes fairly balanced.