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Editado por Worthywonder: 5/19/2016 2:19:22 AM
62

Considering the garbage tier exotics Warlocks always get...

There should be one that allows us to have a higher chance of decrypting Legendary loot from rare Engrams, and Exotic loot from Legendary Engrams. That would balance out the fact that the only good exotics we have are the Nothing Mancales, The Ram, and possibly Obsidian mind... [b][i][u]Edit: [/u][/i][/b] Starfire: In PvP, ToF and Viking Funeral is useless considering Fusions already 1 shot under normal conditions. Also, extra damage from burn does little to nothing compared to the initial Fusion Damage. Maybe a 1 percent difference against bosses? Purifier: Because everyone wants to die to make an exotic work in PvE -_- Skull: Bull. It only provides you 25% more armor. That's not enough to tank a GG shot AT ALL and you can already tank 1 HoS shot. Raimnent: I hope you know all classes have chests that give you extra ammo... The stag: Don't make me laugh, kiddies: https://youtu.be/o501ZjQbE2w Apotheosis: Transendence is already capable of restoring your health and Nova kills give you your health back with The Hunger. Maybe if Transcendence activated when you got your abilities back, we would have something rolling here. Impossible machines: I'll adimt, these are a decent pair of PvP gloves... Did I mention, however, they're the ONLY STORMCALLER EXOTIC? Oh, landfall got nerfed FYI. Obsidian mind: Outclassed by sheer DPS of Manacles. Did you know a single scatter grenade does more damage than a Nova bomb? Why would I use an exotic that gives me faster Nova bombs when I can have them literally every time I throw a scatter grenade? Voidfangs is a universal exotic given to all classes. Also, scatter grenades still outclass Axion bolt even if they become duds every once in a while. In 3v3, just use firebolt. Heart of Praxic fire only gives you 1 more grenade during Radiance. Even with max intellect. Apotheosis veil is USELESS considering Nova bomb has the ability to give health back on kill if you have the hunger equipped (Which is the go to voidwalker perk). Also, it doesn't even work with transcendence. Landfall got hevily nerfed, but I will admit is still viable with Impossible machines. One of the only good PvP options. Sunbreakers are decent at best. Me and Datto gave them a 2.5/5 just because they are heavily outclassed by firebolts and take someone to sit still inside of them to do damage. If you have half a brain, that's not an issue unlike Firebolt which can tag you if it scans you in its radius. Titans have insurmountable skullfort which is basically a better version of Claws considering you SPAWN WITH MELEE ENERGY. Also, I shouldn't have to give up an exotic weapon AND armor slot just to have 2 melees in situational events where I just get shreded by the Lord of Wolves or high tier OvE enemies. Simply not worth it. Light beyond nemesis is only really useful in 3v3 encounter. Practically useless in nonrevivable PvE endgame and it even got nerfed hurting its utility. Did I mention this is also a universal class armor? [spoiler]I don't shout out stuff from my ass. If you need links for some of these, I can supply you with them. Please know what you're talking abouy before trying to counter me...[/spoiler] [spoiler]PS: How many people do you honestly see wearing any of that gear other then Impossible machines? Thought so.[/spoiler] Have a good day.
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  • Editado por Kiwisan: 5/19/2016 1:01:14 AM
    [u]Starfire Protocol[/u] Fusion Grenades are already amazing for single target damage. Now having the free slot of two, you can add Touch Of Flame and Viking Funeral to maximize damage output on bosses. Especially when playing an aggressive Sunsinger rather than Fireborn. Did I mention increased Special/Heavy? [u]Purifier Robes[/u] Dying to a crowd in PvE, it'll get you out of stickier situations. Also, increased Special/Heavy. [u]Skull of Ahamkara[/u] Let's you take a Golden Gun shot & Hammer Of Sol and survive, enough said. [u]Alchemist's Ramient[/u] Main perk is garbage but once again, who doesn't want increased Special/Heavy? [u]The Stag[/u] When is a faster charging super ever bad? Especially when in Trials. [u]Apotheosis Veil[/u] Healing on super activation, plus full grenade & melee. Nothing bad about that. [u]Sunbreakers[/u] Solar Grenades deal far more damage than Firebolts and you get two? Pairing them with Touch Of Flame and Viking Funeral allows you to melt enemies, block points, and do fair damage to bosses. Especially when playing aggressive rather than Fireborn. [u]Claws of Ahamkara[/u] Double Overshield melee, double Life Steal on hit melee, double Amplitude. Now I'm starting to realize you're actually an idiot after reading some of your other replies... [u]Heart of Praxic Fire[/u] Before you spit your "It only gives one extra grenade. Daddy Datto said so", that was before the April Update. After the April Update, they made it so Radiance's grenade cooldown is faster depending on your Discipline tier. Therefore it would further increase with Heart Of Praxic Fire. Heart Of Praxic Fire also applies to Song Of Flame, further helping allies cooldown. [u]Impossible Machines[/u] These are by far still the [b][i]best[/i][/b] Stormcaller exotic, as they allow you to kill on super activation and use Ionic Blink or Superconductor. [u]Obsidian Mind[/u] Still the best Voidwalker PvE exotic paired with Bad Juju. No exotic boots? Who cares, exotic boots are usually lack luster, like the ones you'll eventually get.. By the way, prove me wrong. [u]Pro Tip:[/u] [spoiler]You can't, scrub.[/spoiler]

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