JavaScript is required to use Bungie.net

Destiny

Hablemos de Destiny.
Editado por Dragonroots: 5/14/2016 3:24:25 AM
17

Idea for sunsinger redesign

So i've been thinking, we don't have a healer type subclass in destiny, and imo sunsinger can potentially fit this role perfectly if redesigned. ill outline some basic changes that could be made. Grenades: Flashfire: Allies within detonation radius recieve increased agility and handling speeds on all weapons. Flameveil: Allies within detonation radius recieve an overshield for 10 seconds Firebolt: Same as current so they still have 1 offensive option Melee: Touch of Flame: Allies struck by this melee recieve an overshield for 10 seconds Cauterize: Remove an allies debuffs and begin health regeneration Ignite: Ignite an enemy dealing fire damage over time (offense option) Super: Song of Flame: Increase regeneration rate of melee and grenade abilities for you and your allies aswell as increase ally regeneration Radiant Will: Radiance lasts significantly longer but only benefits yourself Phoenix Fire: When cast near downed allies all allies are revived and restored with full health, grenade, and melee energy (does not self revive or revive allies with overshields)(Edit: Super also becomes a one off ability like nova bomb, fist of havoc, etc.) Let me know what you think. Edit: Its an idea meant to be built upon, not taken at face value. Try giving suggestions that support the idea instead of staying in your little box and say something constructive, if you absolutely have to pretend that your precious sunsingers are fine and this is a brand new subclass in development. Also your insane if you think bungie would take this post seriously so stop worrying and have some fun ffs.
English
#Destiny #Classes

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon