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Destiny

Hablemos de Destiny.
Editado por WrathOfTheRoyal: 5/13/2016 1:53:42 AM
169

Well since everything's getting nerfed, let's take a look at supers...

In order to aid those that can't grasp the concept of a joke -SPOILER ALERT!- *This is a joke* i'm going to put this right up here. And yet some of you will still take this seriously. Warlock Nova bomb Changes - Upon activation nova bomb should instantly explode in the users hands to reduce lethality of the super, enemies caught in the blast will only be slightly pushed back - 5x Increased charge rate - Friend fire enabled Stormtrance : This super is working as intended however a bug enables the player to move in all directions Changes - Player can now only move up, and cannot descend Radiance Changes - Fix bug allowing players to self-revive when dead. - Upon activation player will spontaneously combust into a dance emote for the duration of the super - Invincibility frames increased to full duration of super - Full movement enabled while dancing on fire - Nearby players upon activation will be drawn into the fire dance Titan Ward of Dawn Changes - Upon activation, all players inside will be randomly launched back into matchmaking - Upon activation, all players outside will be thrown into a game in progress Fist of Havoc - now automatically triggers when an enemy player pings the radar - User is flung into the air immediately after impact - Damage radius reduced 100%, damage increased 100% to compensate for non-existent radius SunBreaker Changes - Mario Bros' Super Star soundtrack now plays upon activation to give the illusion of invincibility - Fixed bug where player was not taking proper burn damage for being on fire for duration of super - Hitting another player with a hammer of sol will now disconnect you from servers Hunter Blade Dancer Changes - Player movement speed increased by 2000% (hitting a wall will instantly kill the player) - Upon activation, Fist of Havoc radius increased 1000% on player and will be immediately granted to the nearest enemy regardless of class Golden Gun Changes - Replaced burning shots with confetti - Replaces all reserve ammo with confetti for duration of game Shadowshot Changes - Fixed bug where shots were not properly connecting with the enemy players knee - Damage reduced 100% - Enemy players hit will no longer be able to access PvE portions of the game due to taking an arrow to the knee What do you guys think? Anything I missed?

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