As of right now my Zhalo Suppercell (supposed to be exotic) is being outgunned by tons of other auto rifles. Either I run out of bullets or it just didn't do enough damage. My opinion would be a slight increase in magazine size or a slight impact buff. After all isn't this supposed to be the kind of weapon you're supposed to get multiple kills with?
Perk 1: Arc projectiles have the chance to chain lightning when enemies are close together.
Perk 2: Double kills with this weapon charge a small amount of Super energy and return ammo to the magazine.
I love this weapon but these perks are useless if you're surprised by two gankers and only have 36 bullets. (Only enough to kill one. IF you don't miss.)
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2 RespuestasYeah like the others say, zhalo is better used in PVE. But if you still want to use auto rifles of that archetype, then allow me to introduce you to my zarninea! Very similar stats, slightly higher magazine while braced frame is on, and damn it can shred in crucible!!!
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1 RespuestaI feel that all mid rate of fire autorifles should get a slight buff. Just enough to get them on par with the high rate of fire ones. I was rocking the vendor haakons hatchet this iron banner and it was made painfully obvious to me that the doctrine of passing and the wolfstealers claw are far superior autorifles. Even when I got the drop on them they sometimes melted me.
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It's a pve weapon, not pvp
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It's like a Monte Carlo. It's fine
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It all depends on the team and the game. In control you may find an entire team sticking together to capture a point or wainting for heavy to spawn. In clash some teams will form an orb train to run circles through the map. These are when the zhalo can wreck. I dont run zhalo much but I run my voidwalker with nothing manacles, bigger explosions, and enemies explode. Same situation with them grouped together I got 6 down with 2 grenades 15 seconds into a match because they were capturing a zone. In clash im lucky to get a double kill with them because they spread more. Either way its great to have for pve.
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Never liked it in pvp. I think it is fine the way it is as a pve weapon and doesn't need to change.
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As a pvp weapon it's only good during those arc burn crucible matches anyway. Find a more well suited auto rifle like Vision of Confluence.
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1 RespuestaEditado por Forever277: 5/2/2016 6:08:29 AMIt's not a pvp weapon, it's a pve weapon And it's ridiculously fun and powerful in pve It's fine Pick up suros regime if you want an exotic ar for pvp Edit I see nearly everyone else on this thread is of the same mind on this.
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Keep it for pve and the new monarchy auto or a zarineae-d from the gunsmith are some good options for PvP
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Definitely it sucks rn
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1 RespuestaDo you even PvE bro ?
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It's mainly a PvE gun. That's why it kept the element damage. So many better things then it for PvP
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In pve it is fine as is, PvP it's a bit short on damage
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Editado por KLGChaos: 5/2/2016 4:27:12 AMIt's great in PvE when there's a lot of adds. Like the Omnigul or Malok strikes. A lot of weapons are good for PvE but not PvP and vice versa. For example, I got a God roll Aegis yesterday and while it's great for PvP, the low clip size means it gets our performed by other weapons in PvE, like Hung Jury with Triple Tap.
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5 RespuestasPvE gun. Hell, it's even an elemental gun, further proving it's a PvE gun. And in PvE, it's already perfect. #TitanMasterRace
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3 RespuestasEditado por SentinelSevn: 5/2/2016 3:33:41 AMJust because a weapon is exotic, that does not mean its stats should be on a tier higher than legendaries. Exotics have unique perks that make them one-of-a-kind. Zhalo Supercell is: 1) The only Y2 elemental primary 2) Given the ability to chain lightning That being said, both those perks are mainly PvE based. Giving it an elemental boost only makes a difference when fighting opponents with elemental shields, which players do not have. The ability to chain lightning could perhaps proc in PvP, yet the chances of snagging too many players are slim compared to chaining creatures of the dark. Having a weapon that is of higher tier in both PvE and PvP leads me to only assume one thing, a lack of weapon diversity. There are perks that do better in PvE (Triple Tap, Explosive Rounds, Firefly), and those perks players would much rather have in PvP (Hidden Hand, High Caliber Rounds). I honestly prefer to have legendary weapons with unique rolls that are to my preference than exotics that roll the exact same every single time.
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7 RespuestasIts a pve gun
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I feel its a pve gun
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1 RespuestaOdd I played a match (or two) where the thing absolutely wrecked
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Its a pve weapon
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1 RespuestaHonestly i think its fine, deffinitely one of my main guns. Its made for pve (where it shines) but ive been doing amazingly with it in pvp especially this iron banner. I tend to get more kills/double kills with it than with any other gun.
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Used it the first month of ttk but now it collects dust in the vault. It's a underwhelming weapon aka it SUCKS
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1 RespuestaThe hell is a Suppercell? Is it a gun that makes meals for me?
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1 RespuestaIt needs a small buff but other than that its pretty solid.
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2 RespuestasPLEASE FOR THE LOVE OF GOD DON'T TOUCH ZHALO SUPERBAE. I CANT HAVE ANOTHER OF MY PVE GUNS RUINED.
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1 RespuestaUse Stability + Aggressive ballistics. Aggressive on exotic AR's is so good lmao