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publicado originalmente en: Make shoulder charge a melee use.
4/28/2016 6:12:35 PM
3
People complain now, sure. But people will be eating their words when a max armor Titan with juggernaut and peregrine greaves rolls around the corner. Good call, people complaining. I'm a Titan main and may actually endorse this. Here's why: -Now strikers have to be more conscious of their decisions. This means that we'll be SURE to use it effectively. -If it takes a melee charge, it will be like the throwing knife or smoke: available with no perk needed. This means Juggernaut or -insert new random perk- is required. -if it takes a melee charge, that means it can be used IMMEDIATELY. If not, it must have a significant damage buff because it will be the [b]only[/b] melee that requires more than a throwing animation. -stormfist proc -stormfist passive regen proc -if there ever happens to be a double melee gear piece for Titans (I'm a main, but I don't remember offhand. Do we get one?) Then we can immediately use two shoulder charges back to back. [i]...going back to back[/i]. Anyways... I'm a Defender main, but I'm still fighting for my Lightning Bros. It's a bad idea. I was more teasing about entertaining the idea, but realistically it doesn't make sense. Warlocks/Hunters have blink, Titans have SC. Different advantages that make sense both in game and lore.
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