People complain now, sure. But people will be eating their words when a max armor Titan with juggernaut and peregrine greaves rolls around the corner.
Good call, people complaining. I'm a Titan main and may actually endorse this. Here's why:
-Now strikers have to be more conscious of their decisions. This means that we'll be SURE to use it effectively.
-If it takes a melee charge, it will be like the throwing knife or smoke: available with no perk needed. This means Juggernaut or -insert new random perk- is required.
-if it takes a melee charge, that means it can be used IMMEDIATELY. If not, it must have a significant damage buff because it will be the [b]only[/b] melee that requires more than a throwing animation.
-stormfist proc
-stormfist passive regen proc
-if there ever happens to be a double melee gear piece for Titans (I'm a main, but I don't remember offhand. Do we get one?) Then we can immediately use two shoulder charges back to back.
[i]...going back to back[/i].
Anyways... I'm a Defender main, but I'm still fighting for my Lightning Bros.
It's a bad idea. I was more teasing about entertaining the idea, but realistically it doesn't make sense. Warlocks/Hunters have blink, Titans have SC. Different advantages that make sense both in game and lore.
English
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Thanks, Beaver & Kreme. That's one of those exotics I thought was uglier than Oryx on meth, so I instantly dismantled it every time I got it. But... Double force barrier... Hmmmm... *goes back to the lab again*
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There is a helmet called An Insurmountable Skullfort that gives you an extra melee
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The insurmountable skullfort provides two charges and respawn with a charge. On top of striker melee proc healing