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#Gear

4/28/2016 2:37:47 PM
94

When do warlocks get thier evade?

Going on 8 months now. We are stuck in the mud. Would be nice to be like every other asshole in the game and evade nades, supers, snipers and shot gunners.
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  • when will hunters get an over shield when using melee? when will titans get blink?

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  • Editado por Ghostfire239: 5/4/2016 4:28:09 PM
    Maybe in Destiny 2 when (hopefully) there are more subclass and the abilities are more unique. Right now this is what things are like Hunters and Titans: Evade Hunters and Warlocks: Blink Warlocks and Titans: Angel of light (or over-shields) If we give Warlocks an evade then we have to give titans blink and Hunter angel of light or over -shield melees. Then the class become a lot less unique. I'd like to see Warlocks have an evade but it will end up causing the class to be kind of bland.

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    • No, it would ruin the point of having CLASSES.

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      • Editado por CatMan: 5/4/2016 11:49:32 PM
        Bump again, idc what these trolls say. One sub class won't cut it for me, hunter gets 2 evade classes and titans can do it when ever with that chest pieces. Hell it should just be standard for all guardians, it shouldn't even be specific to certain classes. Maybe destiny 2 will get it right. Hope we can equip more then one exotic by then to in pve only, TL;DR bump

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        • I got teleported again *sigh*

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        • Blink

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        • Awww well someone is salty. You have blink. Try that. It works. As for 'every other asshole'.... Lmao. Titans have to use armor for that perk and it's really not worth it. Locks and hunters have blink and hunters have evade all in its class skill tree. Go get a tissue and deal with it or stop playing crucible.

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        • When they learn to blink

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        • I put a post up about having a evade that does a smell teleport for the warlock .. So I'm with on this one

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        • It's called blink

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        • Nevet

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        • DEAR GOD QUIT IT WITH THE COMPLAINING ABOUT THE DOT I have an amazing quest for you, Something no titan has ever done. Equip Sunbreaker and punch an enemy, Swap to Sunsinger and Equip touch of flame and Viking funeral, hit someone with a firebolt grenade and Scorch (The melee), Watch All Damage numbers. Compare them Sunbreaker: 104 + 12 ticks of 7 (12x7) for a total of 188 damage (More than Possible for all other melees) Sunsinger: Firebolt: 86 + 6 ticks of 7 (6x7) for a total of 128 (Slightly above melee) Scorch: 122 + 6 ticks of 7 (6x7) for a total of 164 Now I can probably guess what you are thinking "See? We are weaker, -blam!-in dumbass". Let me point out a step I said earlier; "Equip touch of flame and Viking funeral" Viking funeral improves DOT correct? Now let me compare the DOT of both classes. Sunbreaker: 12 Ticks of 7 (12x7) Sunsinger: 6 ticks of 7 (6x7) Wait. . . . . . . But warlocks need a perk to do this. . . . but you get it regardless. We also need 2 perks for our grenade to get a slight improvment over other grenades. . . Where's the proof you say? let's take the number from up top for the Firebolt grenade Firebolt: 86 + 6 x 7 = 128 ,Now lets compare other TITAN grenades (the ones Titans say are stupid) [u]Sunbreaker grenades[/u] Fusion: 167+ 80 stick damage = 247 damage total, Kills a full health guardian. 247>128, Firebolt weaker Incendiary: ~170(range from target)+ 5 ticks of 7 (5 x 7) = ~205, ~205 > 128, Firebolt weaker Thermite grenade: 4 ticks of 47 (4x47) = 188, can't kill. 188 > 128, Firebolt [u]Technically[/u] weaker [u]Striker grenades[/u] Flashbang grenade: ~170 (Range from target), Can't kill, 167~197 > 128, Firebolt weaker Lightning grenade: 3 ticks of 122 (3x122,4x122 with aftershocks) = 366, 366 > 128, Firebolt weaker Pulse grenade: 4 ticks of 61 (4x61) = 244, 244 > 128, Firebolt [u]Technically[/u] weaker [u]Defender Grenades[/u] Suppressor grenade: ~170 (Range from target), ~170 > 128, Firebolt weaker Spike grenade: 17 ticks of ~20(Range from target) 20 x 17 = 340, 340 > 128, Firebolt weaker Magenetic grenade: 122 + 79 stick + 80 secondary blast = 281, 281 > 128, Firebolt weaker After all that, keep in mind that the Firebolt grenade NEEDED 2 perks to do that damage, and in every case, Firebolt came out on the Bottom, Only exceptions are the Pulse grenade and the Thermite grenade, of which are only weaker because once they are thrown they rarely get more than 1 tick of damage in. I have not even gone into detail over the fact that Thermal vent on Sunbreaker can OHK low armor guardians (Takes 5 seconds, but still a OHK) which can then give you an Overshield (Flame shield anyone?) TL:DR If you are bitching about how weak Sunbreaker is, quit it, Try out Sunsinger and come back (Before you B**** about the other Sunsinger grenades, you get one and the other can't kill) Edit 1: Some people pointed out range saying Firebolt is clearly stronger, I also tested range, but it had the same results with Firebolt always having less range. Will add it anyway [u]Grenade Range Comparison[/u] Firebolt: 3M, Blocked by cover, Can't tag through cover [u]Sunbreaker grenade ranges[/u] Fusion: 1M, 1M < 3M, Firebolt [u]Technically[/u] stronger (Tracking and Insta-kill for fusion) Thermite: 7M single line, 7M > 3M, Firebolt [u]Technically[/u] weaker Incendiary: 10M Blast, 4M kill radius, 10M > 3M, Firebolt weaker, 4M > 3M, firebolt weaker [u]Defender grenade ranges[/u] Suppressor: 10M Blast, 10M > 3M, Firebolt weaker Spike grenade: 10M Cone, 10 > 3M, Firebolt weaker (10M at Radius of Base, Combine with slant and height for actual Volume, Height is ~13M, had a tough time testing) Magnetic grenade: 1M blast radius + 4M secondary blast, 1M < 3M, 4M > 3M, Firebolt [u]Technically[/u] stronger [u]Striker grenades[/u] Flashbang Grenade: 10M, 10M > 3M, Firebolt weaker Lightning grenade: 10M Cone radius, ~13M Cone height (Tough testing) 10M > 3M, Firebolt weaker Pulse grenade: 5M Vortex Radius, Damage not stopped by cover, 5M > 3M, Firebolt weaker (as a metric I used the titan punch, Which is Roughly 1M) Last but not least, The DOT lasts the same amount of Time for the Sunstrike,Incendiary and Burn + Viking funeral. They are all the same, Sunstrike has a much faster tick speed than Viking funeral. If I am wrong about it and Viking funeral lasts longer, Remember It takes 2 perks for it. Edit 2: I would like to Thank RollThisScooby for Correcting me, Magnetic Grenades are survivable with a Max armor titan or Max armor warlock with the ram If they sprint at top speed Before the second detonation. Any amount of damage kills them as they are left with 1 Health Also did a Double check on my Damage numbers and found That the addition was wrong with a few, but Total damage was correct, E.g I said Magnetic grenades did 61 extra if they stick and 140 with their regular blast, True damage is 79 if they stick and 122 regular explosion. End result is still 201 + 80 secondary explosion Figured I'd just leave this hear to spread the word. I copied this btw so hopefully everything copied correctly.

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          • We have Blink! Also shut up, I main a Warlock in PVP, I don't want a prissy evade. I want to stand and fight toe to toe like a man!

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          • When firebolts aren't ridiculous anymore.

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            • It's amazing how much locks has everyone in their feelings. Hopefully we'll get that helmet that upgrades blink soon. twilight garrison and shade steppers are extremely annoying to deal with, us locks could really use some evasive maneuver.

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              • Sorry man, don't agree with the evade for locks. Hunters yes since they are supposed to be sneaky, stealthy, dammit stay still so I can shoot you. Titans evade nut really onboard with that one as I haven't tried it in game and the thought of moving a heavily armored fighter dunno. Locks are just fine w/o evade.

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                • Agree, bump , yes, five stars, gold, max light, good stuff!

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                • I'm sorry but warlocks r prob the best class right now lol. If u ever do competitive pvp or sweats, u will know that warlocks are the majority and prob the easiest to play because their melee and nades r the best in game. People with shitty kds usually don't know crucible mechanics and how things should flow so after reading this I can conclude ur stats r shit.

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                  • Still everyone saying blink yet that is limited to one class so let's make it fair take away blink from bladedancers and give them triple jump as a replacement and let's give T.g a Nerf so it only works with defender so now only the void subclasses can "evade" problem solved oh you don't like that idea neither do I so stop being jerks and saying warlocks have blink when you know damn well that is a dull flame compared to the awesome Shade step and T.g I've used both and both save you from a lot .

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                  • Never

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                  • It's a secret. The code-word is "blink"

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                    • I always thought Self Rez was evading death.

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                      • Nahh, I'm good with the strafe bunny hope... we don't need evades, thanks.

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                      • isnt ionic blink an evade

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                        • Blink

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                        • Yeah no if you overpower pricks can't get nerfed you don't deserve an evade

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