Here's how it works.
[b]Pick: a jump [/b]
Lift
Glide
Double jump
Blink
[b]Pick: a grenade [/b]
Tripmine
Incendiary
Swarm
Arcbolt
Flux
Skip
Voidwall
Scatter
Axion bolt
Vortex
Firebolt
Solar
Fusion
Storm
Lightning
Flash bang
Pulse
Magnetic
Spike
Suppressor
[b]Pick: a super. Remember that if you choose radiance you get faster regeneration of the grenades and melee you chose[/b]
Golden gun
Arcblade
Shadow shot
Nova bomb
Radiant skin
Self resurrection radiance
Storm trance
Fist of havoc
Ward of dawn
Hammer of sol
[b]Pick: a melee and modify it with any melee modifier you want as long as it seems compatible. (Example: flame shield on throwing knife, melting point on thunder strike, escape artist on storm fist, back stab on disintegrate...)[/b]
Throwing knife
Blink strike
Smoke
Energy drain
Scorch
Thunder strike
Storm fist
Sunstrike
Disintegrate
[b]Pick: 2 perks[/b]
-Shoulder charge
-Juggernaut (protective shield after sprinting)
-Transfusion (health regen on arc melee kills)
-Iron harvest (heavy kills can make orbs)
-Bastion (increased super duration)
-Simmering flames (faster grenades and melee when full super)
-Cauterize (health regen on solar ability kills)
-Fleet footed (better slide distance and Sprint speed)
-Stalker (invis while crouch)
-Encore (more super duration after super kill)
-QuickDraw (weapons ready immediately)
-Hungering blade (arc ability kills regen health)
-Chain of woe (increased reload speed after precision kills, stacks to x3)
-Gunslingers trance (increased weapon stability after precision kill, stacks to x3
-Scavenger (abilities recharge on ammo pick up)
-Lockdown (increased duration of grenades)
-Keen scout
-Shade step
-Pulse wave (speed for you and allies when critically wounded)
-Feedback (intensified and charged melee when being attacked with melee)
-Transcendance (super lasts longer and returns health on activation when having full -grenade and melee charge)
-Electrostatic mind (super charges faster near allies, nearby enemies take damage while in super)
-Arc web (grenade hits chain damage to near enemies)
-Perpetual charge (grenade kills recharge melee, vice versa)
-Annihilate (increased grenade radius)
-Vortex mastery (increased duration of grenade effect, better tracking on grenades like skip, swarm, arcbolt, axion, firebolt...)
-Bloom (ability kills explode)
-Radiant will (increased super duration)
-Viking funeral (burn lasts longer and deals more damage)
-Sunburst (melee kills can produce orbs)
-touch of flame (all grenades ignite enemies)
-Angel of light
-gift of the sun (another nade)
[b]Pick: an exotic armour piece. There are way more than the ones I listed btw. [/b]
Twilight garrison
Graviton forfeit
Obsidian mind
Purifier robes (super activation blinds nearby enemies)
Apotheosis veil
Celestial nighthawk (super is shorter, deals more damage)
Claws of ahamkara
Don't touch me
Empyrean bellicose
Kepri's sting
Knucklehead radar
Lucky raspberry
Nothing manacles
Ruin wings
Armamentarium
The ram
Voidfang vestments
Make it [i]really[/i] op.
Edit: here's mine
Golden gun with cauterize
Throwing knife and flames shield
Perpetual charge and Viking funeral making incendiary grenades a one shot kill that give you an overshield throwing knife.
English
#Destiny
-
Editado por Aidy99: 4/25/2016 6:56:26 PMNovaradianttranceshotgunbladefisthmmerofdawn Throw a void bomb while firing lightning inside a bubble with shockwaves and hammers flying out and tethering enemies with arc bursts, all of which can be activated from death
-
1 RespuestaFirebolts, Touch of Flame, Viking Funeral
-
Editado por alghasfohsafovah: 4/25/2016 6:20:42 PMIntroducing... The StormStrikeDefendNightSinger (working title)! Jump: Lift (for Skating) Grenade: Fusion Grenades (for sticking) Super: Stormtrance with Armor of Light (for zapping with shields) Melee: Disintegrate with Flame Shield (for shields, for days (I wonder what a double shield would look like...?)) Perks: Perpetual Charge (for infinite shields and stickies), Transfusion (for a side of health with your shield) I can't really imagine a situation where you could potentially die using this loadout.
-
Bump for later
-
Editado por Golden Samreye: 4/25/2016 2:32:15 PMSunbreaker titan with simmering flames firebolt Viking funeral and touch of flames and shoulder charge nuf said
-
2 RespuestasComing soon to Destiny... Two new exotic weapons! [b]The NerfRay™[/b]- Nerfs any enemy weapon in to oblivion, rendering it harmless* [b]The BanHammer™[/b]- Removes any unwanted players from the game, for a duration you set. The most used option is "forever".* [spoiler]* - These weapons are exclusive to Bungie employees. Git gud.[/spoiler]
-
Storm trance with ionic blink Blink as jump Skip grenade Blink strike with front stab 😀 Vortex mastery to make the skip grenade literally track across the entire map Keen scout Graviton forfeit
-
1 RespuestaYou got your glide for moving (Warlock). Solar grenades (Star of the show). Radiant Skin (Cause who needs to rez?). Scorch. Gift of the sun (2 nades). And the cream on the cake: Sunbreakers. Soon you'll be covering the map in an endless supply of deadly fire. Combine with mayhem clash for maximum map coverage.
-
Editado por kinlokk: 4/25/2016 9:59:27 AMSmoke Lightning nade Lift Radiant skin Quickdraw Graviton forfeit
-
Blink Skip Grenade Radiant Skin Thunderstrike + Flame Shield Vortex Mastery Embrace the Void Armamentarium
-
1 RespuestaShoulder charge and juggernaut. I need not say more.
-
This is really good
-
-
1 RespuestaGolden gun with shade step would be the most op class in destiny history.
-
1 RespuestaStormtrance, encore Old school arcbolt with Arc web Shoulder charge with juggernaut
-
Editado por SiKoMaNTiS: 4/25/2016 3:19:18 AM-Increased Control -Lightning Grenade -Stormfist with flameshield -Pre Nerf Hammer of Sol with Unstoppable -Shoulder Charge -Juggernaut -Armamentarium I win
-
1 RespuestaBump for later
-
-Controlled Lift -Vortex Grenade -Hammer of Sol with Superconductor -Energy Drain w/ Fast Twitch -Arc Web and Simmering Flames -Obsidian Mind Step 1: Throw grenade and chain across all the adds Step 2: Energy Drain for grenade back Step 3: Repeat Step 4: Super's charged, go faster Step 5: Use super and chain across all the adds Step 6: Super's charged again, continue at 4
-
Titan - Super: Wolf Pack Rounds for 10 mins. Done.
-
-
Bump this guy deserves an award
-
-
4 RespuestasEditado por Combatspirit: 4/24/2016 7:41:55 PMTitan skating Old school arcbolt Old school backstab Stormcaller with the striker shockwave (Transcendence) or shoulder charge (Encore) or hungering blade
-
Blink, flashbang nades, fist of havoc, throwing knives and smoke, shade step, QuickDraw, the ram