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Destiny

Hablemos de Destiny.
Editado por mus: 4/25/2016 3:55:55 AM
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mus
mus

Make an op class build

Here's how it works. [b]Pick: a jump [/b] Lift Glide Double jump Blink [b]Pick: a grenade [/b] Tripmine Incendiary Swarm Arcbolt Flux Skip Voidwall Scatter Axion bolt Vortex Firebolt Solar Fusion Storm Lightning Flash bang Pulse Magnetic Spike Suppressor [b]Pick: a super. Remember that if you choose radiance you get faster regeneration of the grenades and melee you chose[/b] Golden gun Arcblade Shadow shot Nova bomb Radiant skin Self resurrection radiance Storm trance Fist of havoc Ward of dawn Hammer of sol [b]Pick: a melee and modify it with any melee modifier you want as long as it seems compatible. (Example: flame shield on throwing knife, melting point on thunder strike, escape artist on storm fist, back stab on disintegrate...)[/b] Throwing knife Blink strike Smoke Energy drain Scorch Thunder strike Storm fist Sunstrike Disintegrate [b]Pick: 2 perks[/b] -Shoulder charge -Juggernaut (protective shield after sprinting) -Transfusion (health regen on arc melee kills) -Iron harvest (heavy kills can make orbs) -Bastion (increased super duration) -Simmering flames (faster grenades and melee when full super) -Cauterize (health regen on solar ability kills) -Fleet footed (better slide distance and Sprint speed) -Stalker (invis while crouch) -Encore (more super duration after super kill) -QuickDraw (weapons ready immediately) -Hungering blade (arc ability kills regen health) -Chain of woe (increased reload speed after precision kills, stacks to x3) -Gunslingers trance (increased weapon stability after precision kill, stacks to x3 -Scavenger (abilities recharge on ammo pick up) -Lockdown (increased duration of grenades) -Keen scout -Shade step -Pulse wave (speed for you and allies when critically wounded) -Feedback (intensified and charged melee when being attacked with melee) -Transcendance (super lasts longer and returns health on activation when having full -grenade and melee charge) -Electrostatic mind (super charges faster near allies, nearby enemies take damage while in super) -Arc web (grenade hits chain damage to near enemies) -Perpetual charge (grenade kills recharge melee, vice versa) -Annihilate (increased grenade radius) -Vortex mastery (increased duration of grenade effect, better tracking on grenades like skip, swarm, arcbolt, axion, firebolt...) -Bloom (ability kills explode) -Radiant will (increased super duration) -Viking funeral (burn lasts longer and deals more damage) -Sunburst (melee kills can produce orbs) -touch of flame (all grenades ignite enemies) -Angel of light -gift of the sun (another nade) [b]Pick: an exotic armour piece. There are way more than the ones I listed btw. [/b] Twilight garrison Graviton forfeit Obsidian mind Purifier robes (super activation blinds nearby enemies) Apotheosis veil Celestial nighthawk (super is shorter, deals more damage) Claws of ahamkara Don't touch me Empyrean bellicose Kepri's sting Knucklehead radar Lucky raspberry Nothing manacles Ruin wings Armamentarium The ram Voidfang vestments Make it [i]really[/i] op. Edit: here's mine Golden gun with cauterize Throwing knife and flames shield Perpetual charge and Viking funeral making incendiary grenades a one shot kill that give you an overshield throwing knife.
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