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publicado originalmente en: Bungie just keeps on lying...
4/11/2016 1:08:53 AM
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The problem is that everyone is starting to realize that bungie never said strictly cosmetic. Their exact words were "you will never be forced to buy something from eververse." This pretty much gives them the freedom to sell anything they want, as long as it's obtainable in game.
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  • Except they -blam!-ed up when they sold srl log books. That was the only way to get them. So yeah anything bungie says shoud always be taken with a grain of salt.

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  • And nothing from the log books had any advantage. It was purely cosmetic differences from what you got in the game. So, you weren't forced to buy them to compete.

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  • Doesn't matter. You could not get them without purchasing silver. They lied when they said we would never have to purchase silver in order to obtain things in game cosmeric or not. Had it dropped or had there been a way in game to earn one then it would be fine. The point is they already lied about it. Doubt its gonna stop at that.

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  • Could you provide a link to where they said this. Context matters. Could you show us where you get that they said we would never have to purchase silver to get "anything in the game"? Because emotes would have fit in that until they became drops.

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  • Also they became drops. The slr book never did

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  • They said thus in an update post on this app. Don't be lazy look for yourself. Start back in HoW era when it was first talked about. No link because you are already here

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  • A lesson in irony. Calling someone lazy for not going and looking for what you claim to already know the location of. You understand that when you make an accusation that the burden of proof lies on you, right?

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  • Editado por The Devourer: 4/11/2016 10:30:52 PM
    Are you -blam!-ing serious? You are already on the website. No need to provide a link the proof is all right there. If you are to lazy too look thats your problem not mine. Im not your bitch. If it were offsite I'd gladly provide a link but the issue is its right -blam!-ing here yet you want to deny it because of laziness.

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  • Am I serious that the burden of proof is yours, yes. But, since you won't provide the evidence for your case, allow me... October 5th, introducing Eververse trading company, from deej: "If you’re not interested in what Tess has to offer, you won’t ever be forced to pluck an item off of her shelf. You’ll still receive updates to the game, and you won’t lose a Crucible encounter or fail to clear a Raid because you didn’t have the right Eververse Trading Company emote equipped." It doesn't say anything about never having to buy silver to attain anything. It says you aren't forced to buy it and you'd never be disadvantaged for not buying it.

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  • First of all I said start there. Not that it was exactly there. You are trying to disprove it. The burden of proof does lie with me. And here were are on the exavt website it exist on...... so yeah im not doing your dirty work. You are bent on disproving this fact. Go for it. Otherwise I say unto you "swiggity swesticle leave this place desticle"

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  • That post is where the "never be forced to buy" language comes from.

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  • No i never clarified a post. I said start there. That's where it was first talked about. There is in fact an update post that actually says this. I will go lool myself. Im am pretty certain of it.

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  • I'm not saying you pointing specifically to that. But the language used is "you will never be forced", and now people say "you will never have to buy silver to get anything that you can't get by playing".

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  • Well its says you will never have to purchasr silver to beat a raid or strike or win at pvp. Its a very thin line they are walking. The srl log book could not be obtained from playing and ultimately it was a path to certain items thay could not be gotten without it. While this is not pay to win it is arguably in the same context. They are testing the waters to see how deep they can go.

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  • But the srl log book gear was identical stat wise. It just looked cool. It is the destiny equivalent to buying costumes, which are cosmetic only. There is no penalty or disadvantage for not buying them. There were certain items you get from pre-orders and collectors editions that you can't get in game. Why isn't anyone tore up about those?

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  • The oreorder stuff isn't microtransactions.. merely incentive to preorder. And for the entirety of y1 those items were completely cosmetic. Now my red ghost is 310. Not that it gives me a an advantage because its a ghost but it is no longer cosmestic at any point. My argument isn't the fact that the stats are similar its the fact that cosmetic items should never hold any value in end game content. I do agree that even the collectors items are a gimmick as well but up until microtransactions they never held any real game value. I don't care how people play or spend their money. Im more worried about the direction a game I've support since before launch is taking. All I am waiting for is that one update post that starts selling boxes of strange coins or glimmer at eververse in exchange for silver. It hasn't happened but this is the exact path its taking. Also I went nowhere. I do have stuff happen in life that demands my attention. But im still here

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  • I never assumed otherwise. Your frequency just stopped, so I was just checking on you. :) Again though, the stuff your talking about don't have end game value until you use something that did to apply that value to it. Your 320 ghost is a 320 ghost because you infused it, right? Otherwise it was what, 30? The same for srl gear that you received from the log books. It was 3 light. You can't use that in endgame content. The gear from sterling boxes will be 3 light and not useful for endgame gear. You must first get gear that is useful and sacrifice it to make this stuff viable. If they had done this differently, and just made these things skins, would anyone care? Because that is essentially what this is. You can make the gear you have now that's useful look different by infusing it into gear that isn't. To me, this is such a non issue. We have gotten the festival of the lost (small event I know), srl, Crimson doubles, and now a decent sized update without having to pay anything since the taken king released. You could argue we should have gotten more anyway, but that's irrelevant. If you paid for ttk, you weren't told anything else of relevance would be free. Until you can actually pay money and get gear that is high level gear, it's essentially cosmetic. The gear that drops from the first mission is higher light than this stuff will be.

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  • Editado por The Devourer: 4/12/2016 2:56:04 AM
    Look I see your side amd can empathize with you. But my point is the way the game is going. Cosmetic items should never hold any end game value ever. Yes you can infuse them and the exact moment you do then they become more than cosmetics. While not giving an advantage yet just watch the pattern. It is slowly being worked in. I do have the frontier shell and i will say it's not cosmetic because I can use it in end game content. I personally feel it should have stayed cosmetic but at the same time I also feel like we should not have light level on a ghost.

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  • Light level on ghosts and class items is another argument all together. Let me just ask, if these were skins you could apply to any gear, would that be ok with you?

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  • Exactly it is a different argument thats why I didn't go into detail. And to answer your question yes skins would have been the better way to go. No one could deny that is purely cosmetic at all.

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  • OK. So how is this different? You have 1 piece of ugly useful gear and 1 piece of gear that isn't viable. With a skin you would apply it to the useful gear. The end result here is the same. You still have only one piece of useful gear, you just got there in reverse order, by applying the useful gear to the "skin". For them to add skins would require a new mechanic. Personally I want to see skins as well. I want to make any gear look like any gear I've acquired. But this effectively does the same thing as a skin.

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  • Editado por The Devourer: 4/12/2016 3:09:13 AM
    But they are not just skins. They have perks

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  • If they didn't, you wouldn't use them. I have a Skolas mask I'd like to use, but it doesn't do anything. What would be the point. Like I said, they would need a new mechanic for skins, which would take development time and resources. This method allows them to use an existing mechanic. If you've been playing long, you already have gear with perks you like. Chances are you will be looking for similar perks and stats on the new gear so that it's basically a swap out. The perks aren't unique to this gear. So if the helmet I run is an intellect/discipline helmet with better already and bonus melee energy from grenade kills for example, I'm gonna probably try to get the same thing on the new stuff. When all is said and done, my helmet will have the same effects, but will look different. That's exactly what a skin would accomplish. As I said, I'm with you on wanting skins. I loved the way DC Universe handled it, giving a styles tab so that anything you equip would unlock it's style, allowing you to apply it to anything. You could be running end game looking exactly as you did as a level 1 character, or you could rock the crazy high level looks. That would be cool. But for the existing game, with destiny 2 coming, I don't have an issue with it being done this way.

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  • Editado por The Devourer: 4/11/2016 11:17:19 PM
    This issue is this gear is equivalent to the light level thay dropped in raids. Ffs it had more light than you could get from a nightfall. It should not have given out gear that had end game light levels especially if it was to make profit. One could argue it was not a full set and while this is true it still stopped some of the grind provided you were willing to pay the price. This game is built on the grind. So paying to lessen that is almost pay to win. Oh wait.....

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  • Did you leave? I thought we were having a good conversation.

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