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publicado originalmente en: Home Again (NTR)
4/10/2016 10:05:16 PM
1
[spoiler]Deduct. Yes. What a great strategy, to just take guesses.[/spoiler]
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  • [spoiler]It's guesswork in the beginning. When a frequency puts less strain in the engine, that's when you start following the path.[/spoiler]

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  • [spoiler]Besides, guesswork wouldn't get you far. The Interdiction field jams communications. By the time you've figured out the frequency, your forces would be destroyed. I don't doubt your multi-tasking skills, but your engineers will probably be too busy making sure you can survive the fight.[/spoiler]

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  • [spoiler]The Psi and Seers have massive amounts of mental computational abilities. Guesswork might take up about 10% of the process. It's like hot and cold: look where you think results will appear, and follow the trail of 'hot' when you find it. My forces could hold out till then.[/spoiler]

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  • [spoiler]yet you forget one important detail; the Tetryon radiation is invisible and undetectable, since it is phased out through subspace. It's as if you looked at two exact same pictures. Could you tell the difference? Obviously not. The difference, however, could only be visible through blacklight. In other words, it can't be seen, no matter how powerful your computing power is. If you don't have the proper, specific equipment, that's a venture you might as well give up for more useful computing.[/spoiler]

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  • [spoiler]If it's invisible and undetectable, then you shouldn't be able to utilize it. If you can do it, it can be replicated.[/spoiler]

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  • [spoiler]yes, it can be replicated, but only with technology equal to that of the Order, who are millennia ahead of the People when it comes to technology.[/spoiler]

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  • [spoiler]So how did they "discover" this radiation? Because a Psionic soldier's brain could easily detect something in subspace.[/spoiler]

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  • [spoiler]Tetryon exists on the material realm, discovered by a specific phenomenon that only occurs in the Celestial Expanse. What they do is generate the wave [u]then[/u] flip it into phased space.[/spoiler]

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  • [spoiler]If it's in phased space, it's detectable.[/spoiler]

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  • [spoiler]And how, exactly?[/spoiler]

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  • [spoiler]It's affecting FTL drives, right? If it's on the same plane and interfering with atomic reactions, it's detectable the same way those reactions are. Like a car crash where one car is invisible. If you can't see the car, you look at the evidence it leaves behind. Imprints, skid marks, weight detectors on the traffic plates, etc.[/spoiler]

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  • [spoiler]yes, but then what happens when the other car drives away? The damage left behind won't help much finding where the invisible car is gone; by the time you piece it all together, it's already gone.[/spoiler]

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  • [spoiler]If the car drives away, it's no longer affecting the other car, and repairs can be made. The evidence left behind also indicates that there was a car in the first place, allowing for countermeasures to be made.[/spoiler]

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  • [spoiler]But then, what if the car changes? Those countermeasures are now obsolete. To clarify things: yes, it is probably to decipher. But what I am saying is that it would take a minimum of a day to figure out the right frequency. And considering they change frequencies every six hours and/or after every battle, it makes any kind of deciphering useless.[/spoiler]

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  • [spoiler]A car is still a car. If the first car changes, you use that basis and look at different model cars. With a basis, it's just a matter of flipping through the pages. Without a basis is where they're screwed.[/spoiler]

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  • [spoiler]But even if they found the old frequency, they'd never find a pattern since there [u]is no[/u] pattern. It's at random. Your inventory of cars is useless if the car changes every so often.[/spoiler]

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  • [spoiler]It's like the analogy to FM and broadband earlier. Different broadband, it's still FM. Different model, it's still a car. Different wavelength, it's still Tachyon Radiation. Also, if there is no pattern, why does it need to alternate wavelengths?[/spoiler]

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  • [spoiler]*Tetryon And my point isn't that it jumps to different bandwiths. My point is thay it jumps repeatedly on that bandwith, so that any progress made becomes useless. It would take too long to decipher for it to become useful.[/spoiler]

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  • [spoiler]If it's jumping repeatedly on a single bandwidth, that would mean it's using the same bandwidth over and over, meaning progress could still be made.[/spoiler]

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  • [spoiler]it isn't using the same one over and over, since there's about a million possibolities. Besides, you keep missing the point. I'm not saying progress can't be made, I'm saying that progress would take so long to make that it would be useless.[/spoiler]

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  • [spoiler]Wouldn't it just be a matter of finding a path and running down it as fast as you can? It's still a single, definite possibility.[/spoiler]

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  • [spoiler]well, you can try. But it's a very, very, very long path that closes every so often. As I've said, it would take your psy guys a minimum of a day to find the current frequency. But after six hours, the frequency changes. Ever watched the Imitation Game? It's basically the same thing.[/spoiler]

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  • [spoiler]I'm starting to understand. I can't even find the basis because the ships is switching broadband lengths too constantly to find anything concrete?[/spoiler]

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  • Editado por Shadlezz: 4/11/2016 12:21:27 AM
    [spoiler]look, I'll try to be as clear and as concrete as I can so we can both understand. You're right as in it works like a radio. It uses frequency types on a set basis, which includes millions of different specific and complex frequencies. Yes, it would be possible for you to find the base on which they set their tune. However, the base itself is so wide, accurate and specific and has so many variables that pinpointing the exact frequency they are set on would take a lot of time. The Interdiction generators will constantly jump from one tune to the other, at a pace so rapid that, even if the psionics were to get close to finding the exact tune, they would have to return to square one when the tune changes again. The change of the tune is random, so a pattern cannot be tracked. In other words: Imagine I'm WW2 Germany and you are WW2 Allies. I am using a cypher system of a complexity the earth has never witnessed before, with thousands of different variables and possible inputs. And every six hours, the code changes. Which means that you would have six hours to solve the most complex enigma you ain't ever seen, and after six hours, all progress you've made is thrown in the garbage, since that progress now leads to a dead end. Except that in this instance, instead of thousands it's millions.[/spoiler]

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  • [spoiler]Almost like the Navajo Code used by America at that time against Japan. Ok beginning to see, but wouldn't an AI-run supercomputer easily shore up that time gap?[/spoiler]

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