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4/8/2016 8:20:06 AM
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See, that's cute. Your statement is hollow. It has nothing to do with how much I know about the game, or games in general, because of how much particular bullshit I may or may not have gone for. 4k Grimoire? Doesn't mean anything bruh. 1.5 kdr? Again, it means nothing. I understand the need for some nerfs for the PvP side of things, but what will they get to offset this for PvE players? Increase Stormcaller damage so it's as effective but has shorter duration? Reduce melee charge range but give it another upside instead? Nerfs to the games unique aspects, the abilities and supers with nothing else to compensate is just worsening the game. Kind of like not having match making for a lot of end game activities. It's negative, and nothing is there to make these aspects worthwhile. And honestly I don't see why Sunsingers need a another damage reduction or range reduction. They don't really have anything else going for them.
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  • Editado por ImUrHuckleBerri: 4/9/2016 11:22:02 AM
    Not having match making for end game PvE content is quite the norm in other games that have a similar end game setup and process. WoW just recently got it a couple years ago and it actually ruined that game for a lot of people. Sorry but I don't feel like hopping into a group with random scrubs like yourself that only end in failure. Play the game more and get better at it before you suggest things next time "bruh".

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  • Because it's the 'norm', as you claim, does not mean it is good, or should be used in this particular game. Anywho. So, WoW, basically one of the old bastards with a actual party-making system didn't have a Raid Match-making? You know, that's kind of fine, because you had a somewhat usable in game alternative, not to mention and easy and open way to communicate. Unlike Destiny. Which is apparently behind a game twelve years old now? More then that, I hope you know that many groups that become regulars generally start out with random scrubs who, my god, can actually play the game. You assume I'm a scrub, which is cute, but alternatively, I just don't try hard and haven't kept up with the bullshit meta since February of last year. Seriously though, not having in game match making is just slowing down people who don't have a dedicated group for whatever reason. Even more then that, your statement is again hollow. If twenty four match made players can beat a Raid in Final Fantasy XIV, then six-man team can figure out any of the three raids that are in this game. They're not that hard, and one or two good players can easily direct lesser players so they can become good. Sometime I had to do a lot back when I was super active and doing Crota/Atheon 2/3 times a week. It's not that bad, and trying to only have 'good players' narrows the amount of players available to play, hurting the community. Also, stop being an elitist. It helps no one, not even the snobs who believe they're better then others. Even better, you tell me not to suggest things, but you have no honest and legitimate reasoning or claims to dispute my suggestions.

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  • You obviously don't understand how dumbed down WoW and Final Fantasy have gotten over the years to be able to support that. No raid team in either of those games would beat the highest level of content with a 100% raid matched team. In Destiny it may be possible since you only need 6 people. But you need all 6 to be good. Most people that would use match making don't even communicate. Probably wouldn't be in party chat or anything of that nature to communicate. I still would not have near the amount of trust in a match made group as I would with forming a group off of reddit or destiny lfg. So what happens if say someone looking for a fresh does match making and it stick them in an already in progress group? Would be kind of shifty wouldn't it?

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  • The Final Fantasy XIV Raid wasn't any less complicated then Destiny, and required way more team work. But you know what helped? Each team had a leader who basically threw down the rules for their party, and explained things. "Tanks, you need to watch out for this, and remember off-tank, don't try to take aggro. DPS, this phase is when you want to do your moves, or this phase you need to kill adds first." It's just better done. There's way more cooperation in that community, and characters being able to do something well allows characters to specialize far more then Destiny. Finding a group of randoms on LFG or Reddit is literally the same as Matchmaking, just without the streamlined nature of it. And the bullshit of going out of the game to play the end game content. It's seriously dumb. Sure, you may go into more depth to make a group, but I don't. I either find someone looking for players and message them, then join, or something. It's never been more then that, and is basically needless hassle. You know how simple your 'star fresh' problem is? Add basic options, toggles. "Join group in lobby." "Join raid in progress." "Join at/after point A B or C." And for a group you don't want to have rando's joining, let the fireteam leader simply... turn of match making. These are simple, dirt basic options to address these issues. I mean, you seem to think accessibility is 'dumbing down', but.. it's not. If you do it badly it is, but that is not the rule.

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  • Saying a FFXIV raid isn't more complicated than a Destiny raid makes you lose all credibility right there. Destiny is far and above the easiest. Easiest raids I have ever done in any game I have played. You seem to think just adding a start at A, B, C type of system will work? What is going to stop people from coming into a checkpoint. Killing the boss, leaving and finding another group at the next boss? That is the type of play you will encourage with that system. BTW almost all MMOs didn't have match making in them for a reason. EQ didn't have it. Wow didn't have it for years. SWTOR didn't, TSW didn't, Black Desert doesn't. See what I am getting at? Do you see the correlation of trend taking place?

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  • Re-read the segment about the Raids. I said the FFXIV Raids were not less complicated then Destiny's. It doesn't stop dudes who want to do that from quitting when they beat boss A anyways. Do you know how many guys i've had quit after a segment just because they wanted a box or "Oh, I beat sisters, kthxbai." A lot, and I haven't even run King's Raid a lot. They're always going to be there, and you know they may get locked out a bunch due to other people not being douchey and staying a whole raid. On the off chance someone does that, doesn't mean this feature should not be there. It's not encouraging it, it's not rewarding it, it's giving people a straightforward solution to making a Raid Group. Again, these games have social area alternatives and other in game means of making a group that Destiny flatly lacks. Many times in SWTOR have I seen people recruiting for Operations, and just like "Be cool, we can help you through it." That, you don't have IN Destiny. All your good socializing to find groups is basically outside of the game, something those MMO's aren't lacking. And again, because a norm is established, does not mean the norm is a good idea for every game. For this type of game, it is a bad one. It lacks the communication and ease of group finding that a PC mmo has.

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  • Boy MM in PoE is doing wonders ain't it? People leave if they die once leaving you short stacked in which the matchmaking doesn't send anyone else to fill your group. Now do you see why it will not work?

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  • So the 30 secs to go to your PC and type up a LFG post is just too much to spare huh? Just pure laziness. No other excuse other than pure laziness. It's simply all it is. Get over yourself and actually look at it for what it is. If it ain't broke don't fix it.

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  • I mean, you talking about the new Prison of Elders? I haven't gotten the chance to play it yet. (Too busy playing a good game. Dark Souls 3.) I've joined matches in game in old PoE, but I mean, that sounds like a obvious flaw in the system. Bungie decided to not let people join in progress, which is retarded and points to them repeatedly screwing over the PvE aspect of the game. I'm not being lazy about it, as i've already done it several times, but I will not argue this point on someone who insists leaving the game to play the game is fine idea that isn't broken. Because you've hit irrational and I don't have the time or care to help you realize how dumb that really is.

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  • If you didn't you wouldn't keep replying. But you do.

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