Discharge + Feeback Fence = Death to you.
Sunbreaker Punch (+ DoT)+ Feedback Fence = Death to you.
RIP Warlock Punch (and blink strike).
Edit: To the people talking about how they were awful in Year 1: Striker Melee was buffed to do more damage and Sunbreakers with DoT on their melee were introduced during the taken king.
Also, having a long range melee doesn't matter, you'll still get hit and then punched for the death. Especially since thunderstrike and scorch are likely to be nerfed.
Edit 2: Flame Shield Nerf, likely you will do enough damage with the Fences to kill the sunsingers RIP.
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1 RespuestaI've used these a lot in House of Wolves. Here is some useful info on them. Don't know if some of these will change in year 2. -the perk that gives more super from melee kills also counts if getting a kill from the AoE. -I found these best useful in pvp as Defender with armor of light. With Sunbreaker and thermal vent, if you have the first hit, this will 1 shot in pvp (normal modes) -the AoE will not activate if you die before the effect discharges. It has a 1 second delay to discharge after being hit from a melee attack. -these never changed color with shaders. It did however look badass with the black and orange shader from Dark Below from Eris (Sunsetting I think it's called?)