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Editado por Sherpa: 3/18/2016 1:40:54 PM
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8 hours of play without replaying the same thing again and again. Way more hours spent replaying the same missions, strikes, and raids
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  • And if you've only put 8 hours to the game there's still a lot you can do

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  • I could repaint my wall over and over but I don't call that content either.

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  • Editado por Sherpa: 3/18/2016 2:07:23 PM
    Eh not really after 6 hours all story is done strikes are done. VoG takes one hour tops that's 7 Crota takes 30 mins top that's 7:30 KF takes 1hour 30 mins tops PoE (all difficulties combined) takes about an hour. That's 10 hours. To beat it all So after at most 11 hours you're repeating content [quote]How about PoE, have all 3 characters, all subclass upgraded and hard mode raids, max light level, exotic hunting, nightfall?[/quote] [quote]All of that is repeating the same content (except PoE) Max light level? Play the same raid again and again Hard mode raid? Same thing as normal higher level enemies Exotic hunting? Same strikes and raids over and over Nightfall? Same strikes with modifiers Subclass? Playing the same content to upgrade it 3 characters? Do the same thing on a different character again and again until it's max light level which involves doing the same strikes again and again until high enough to raid. So normal raid again and again until high enough for hard mode. Do hard mode again and again until RNG gives you 320 After 11 hours you're repeating content That doesn't mean the content isn't fun. It just means the game is based around redoing the same thing and then reskinning that same thing instead of adding something new[/quote]

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  • How about PoE, have all 3 characters, all subclass upgraded and hard mode raids, max light level, exotic hunting, nightfall?

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  • Editado por Sherpa: 3/18/2016 2:02:23 PM
    All of that is repeating the same content (except PoE) Max light level? Play the same raid again and again Hard mode raid? Same thing as normal higher level enemies Exotic hunting? Same strikes and raids over and over Nightfall? Same strikes with modifiers Subclass? Playing the same content to upgrade it 3 characters? Do the same thing on a different character again and again until it's max light level which involves doing the same strikes again and again until high enough to raid. So normal raid again and again until high enough for hard mode. Do hard mode again and again until RNG gives you 320 After 11 hours you're repeating content That doesn't mean the content isn't fun. It just means the game is based around redoing the same thing and then reskinning that same thing instead of adding something new

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  • My post was meant for the destiny complainers not the people who don't put much time into the game

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  • Most people don't want to waste time to create content for their own they could do that going for a walk. Stop saying unless you hit plat on a game you haven't seen it all. Simply put you have except maybe raids. This point you sound a little desperate trying so hard to tell players unless you do it all you have no right to complain.

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  • I'm not sure what this post means, I don't understand what you're saying.

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  • People cannot put much time into the game because there is enough content to invest in. The classes are almost the same and yes I played all three deleted and did it again for fun trying to 'create' content because Bungie can't do that themselves. Raids don't allow randoms to be thrown together so I never got to do the Taken King content. I got to the Taken King but never finished because one guy kept screwing up griefing the entire party (intentional I have no idea he had connection issues and we found later he tends to grief people on the King desperately looking for one more.)

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  • But what I'm saying is that if you take the time to look or go to those fire team finders on other websites, you have a game that's way more than 8 hours long. That's like saying that Bo3 is lacking content because after the campaign, you find yourself repeatedly playing zombies or multiplayer

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  • Destiny is to put it simply. Carrot = light Jack er- Donkey = player Manipulation = Creating a minimalistic setting and putting the carrot out there to go chasing while providing almost no illusion you are doing nothing but obtaining gear that in a year will be worthless and your previous accomplishments worthless as others do that raid and obtain the same thing with far less effort. They couldn't even be bothered to create the illusion well they just made a PvP game with some PvE OCD content to grab the PvE crowd. Those who obtain the Taken King first are the ONLY ones who got a good deal. Why I hope those who did the Taken King run things for now on because outside of match making for all modes they; for me, smoothed out the other issues I had including content.

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