I don`t understand, wombo combo is only a combo, it doesn`t need be nerf, firebolt does need a nerf and Stormcaller obviously needs a mega-nerf.
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You need a mega nerf
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Al igual que tú :v PD: Si, me da flojera escribir en inglés así que tradúcete esta :v :v
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But why stormcaller?
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nah. nerf stormcaller by 5 second duration but keep the rest x2
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Than make it like sun breaker kill on hit with the attack
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Editado por Nagatx6_St4rK: 3/1/2016 3:46:14 PMIs impossible to fail Stormcaller attacks PD: Sorry for my english, I speak in spanish :v
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Than increase the range like GG has with one shot kill
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Well, it`s true, and Golden Gun is very useful to kill others supers
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Or give it health regen like sunbreaker and bladedancer have
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Editado por Nagatx6_St4rK: 3/1/2016 4:02:08 PMIf Bladedancer had more time duration, plus his health regeneration and not exhausted with each stroke, it would be OP. And if you give to Stormcaller health regeneration, it would be more invincible than it already is. Stormcaller is very OP.
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Well you just answered why storm caller doesn't need a nerf, sunbreaker was op because it had the longest duration plus a one shot kill, golden gun has shorter duration because it has 3 shots and an insane range (symbiote did not need a nerf) blade dancer I haven't used since they messed it up but it was one of the best pvp supers you could have went through an entire team with the blink and hungering blade. To me a defender Titan who is "skilled" is way more op than any other class.( just need to toss a well placed grenade to shut down any super)
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Well, Sunbreaker was OP for a while, until it was nerfed, but Stormcaller has a very long life, extremely long range, not to mention the rays follow you so it is impossible to escape. Symbiote did not need a nerf, like Bladedancer and you're right, to a defender could beat any supers if you can play, the problem is that the opponent decides to approach.
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nah. nerf stormcaller by 5 second duration but keep the rest