Hey all! Mr Pwnzor here with another forum post, this time about The Taken King and easier more efficient and full proof ways to down some of the new Raid Bosses in "King's Fall" new raid.
[b]INTRO (Misconceptions):[/b]
First off, I'd like to congratulate anyone who was able to complete some or all of the raid within the first few days of release to get week 1 loot and strategies. Hats off to you.
With that being said - all strategies are definitely capable of being updated and morphed into a flawless mechanism of winning. There is a common misconception that the strategies found on day 1,2,3 are "THE STRATEGIES THAT WORK BRO" lol when really there is always room for improvement. There are hundreds of videos online of people doing the same strategies.
Think outside of the box and you'll find easier ways to succeed.
[b][i]***DISCLAIMER***[/i][/b]
[i]I am not claiming that I invented these strategies nor do I care. I am just informing the public of the strategies I use that work better even with lower geared teams[/i].
[b]WARPRIEST (Let the darkness consume you, Guardian):[/b]
Overview of fight: Summon the Warpriest, kill all adds, kill the hive major on all 3 sides, someone reads the tablet for platform order sequence, Fireteam completes sequence and gets a buff to damage the boss.
STOP RIGHT THERE.
[i]The Old:[/i]
The strategy on the internet everywhere says that the Guardian with the Aura of Death or whatever it is called is to shoot off acolytes and increase his time with the buff to allow for more boss damage.
[i]The New:[/i]
Literally the most simple strategy of all time, is to NOT REACT TO THE DEBUFF. The second the aura is attached to a guardian, all 6 guardians should stack and just start sniping the hell out of Warpriest's head. LET THE PERSON WITH AURA DIE. JUST LET HIM DIE. The aura will be bounced to someone else for a full time. LET HIM DIE TOO. It will then be bounced again. JUST KEEP DYING WITH THE AURA. YOU GET ALMOST A [u]FULL MINUTE6[/u] ATTACKING OPPOSED TO 10 secs. The buff lasts so long in fact that you can revive the first dead guardian who had the buff and he can keep damaging the boss. And the second guardian will be at around 8-10 seconds till revive when you need to hide behind the relic. All guardians attacking with no concerns of surroundings is a lot more damage. On top of that we were able to do it in only 2 TABLETS this way. Trust me the damage buff lasts soooooo long. It makes this fight a joke and it literally seems like they will have to patch the aura bouncing to decrease to a set global fight time rather than a time per guardian buff. [u]TRUST ME ITS SO EASY AND NO ONE DIES[/u]
[b]GOLGOROTH (6 orbs buff? 2 gazers? How about 1 orb buff and 1 gazer!!):[/b]
Overview of fight: Summon the boss, kill all adds, kill all hive major adepts, boss is ready to be damage indicated by the orbs that spawn on the ceiling to shoot down.
STOP RIGHT THERE.
[i]The Old[/i]:
The intended strategy is to do all 6 orb buffs in the order R1, L1, R2, L2, R3, L3 (or left and right can switch. Whatever). There is also new talk about hopping on a crate to switch gazes whether it be all 6 orb buffs or just L1 and L2.
[i]The New:[/i]
Instead of hectic runaround tactics, missing gazes, people dying, totem being filled, curse thralls blowing up damage guardians, blue orbs killing the gazers... How bout we try something with less room for error.
USE ONLY ONE GAZER AND ONE DAMAGE ORB BUFF AS 5 GUARDIANS HEAVILY DPS. The gazer should be someone with a sharp shot. Also would help if it was a titan so he can leave a weapons bubble to stand in as he shoots the gaze. The idea is to have him stand on the gaze cheese spot and take only 1 gaze and shoot all orbs as 5 teammates tether and SNIPE THE HELL out of golgoroth. That's right ONE ORB BUFF EACH DAMAGE PHASE. THATS IT. rinse and repeat. At 15% taken start showing up which lets you know you're close to victory. At this time the orb buffs appear twice as quick. Make sure you get 2 final nice damage phases in. WITH THIS STRATEGY, NOT ONE GUARDIAN DIED, AND WE WERE GETTING FULL TIME ON 1 ORB WITH 5 GUARDIANS, AVERAGING 20% DAMAGE PER DAMAGE PHASE WITH JUST 1 ORB. I'm telling you - this method is genius and it WORKS SO WELL. My team was 285 light average with me the gazer sitting at 295 when I should have been damaging. And we beat it this way first try.
[b]That's all I got so far[/b].
[i]I WILL UPLOAD VIDEOS AND UPDATE THIS THREAD AFTER I FULLY DOWN DEATHSINGER AND ORYX WITH NEW STRATS WE ARE WORKING ON. THEY ARE LOOKING GOOD.[/i]
Thanks for reading.
-Pwnzor
[b]EDIT 1:[/b] you are all crazy for the most part. This is an alternate strategy as stated. You are claiming these don't work when I completed them multiple times last week. You claim that it does less damage for Warpriest and golgoroth but it doesn't. Just please try these before you bash them. These are normal mode strategies for lower light level groups.
English
#Destiny
-
Been doing the one orb method all last week. I find it the best and safest way.
-
Editado por docalvaran: 9/24/2015 8:13:59 AM[quote]LET THE PERSON WITH AURA DIE. JUST LET HIM DIE.[/quote] . now this might be effective, then HARD mode comes then you will be forced to re adjust and kill again. might as well get used to killing 1 minion every 8 or 9 sec.
-
5 RespuestasThe warpriest strategy is good. For people who don't get why, let me explain, when you have the aura, you usually stop shooting at about 5 seconds to make sure you have an acolyte to kill and probably kill him at about 2 or 1 second(s). That is 5 less seconds of you damaging him and 2 less seconds of total team damage. This begins to add up. By the end you have cost yourself 30 seconds of damage and the team around 10 full seconds of damage.
-
Lol let them die? Cool story bro
-
Try Golgoroth that way. Takes a minute or two more but its worth it.
-
I might try this just because it sounds crazy lmwo
-
1 Respuesta[quote]Hey all! Mr Pwnzor here with another forum post, this time about The Taken King and easier more efficient and full proof ways to down some of the new Raid Bosses in "King's Fall" new raid. [b]INTRO (Misconceptions):[/b] First off, I'd like to congratulate anyone who was able to complete some or all of the raid within the first few days of release to get week 1 loot and strategies. Hats off to you. With that being said - all strategies are definitely capable of being updated and morphed into a flawless mechanism of winning. There is a common misconception that the strategies found on day 1,2,3 are "THE STRATEGIES THAT WORK BRO" lol when really there is always room for improvement. There are hundreds of videos online of people doing the same strategies. Think outside of the box and you'll find easier ways to succeed. [b][i]***DISCLAIMER***[/i][/b] [i]I am not claiming that I invented these strategies nor do I care. I am just informing the public of the strategies I use that work better even with lower geared teams[/i]. [b]WARPRIEST (Let the darkness consume you, Guardian):[/b] Overview of fight: Summon the Warpriest, kill all adds, kill the hive major on all 3 sides, someone reads the tablet for platform order sequence, Fireteam completes sequence and gets a buff to damage the boss. STOP RIGHT THERE. [i]The Old:[/i] The strategy on the internet everywhere says that the Guardian with the Aura of Death or whatever it is called is to shoot off acolytes and increase his time with the buff to allow for more boss damage. [i]The New:[/i] Literally the most simple strategy of all time, is to NOT REACT TO THE DEBUFF. The second the aura is attached to a guardian, all 6 guardians should stack and just start sniping the hell out of Warpriest's head. LET THE PERSON WITH AURA DIE. JUST LET HIM DIE. The aura will be bounced to someone else for a full time. LET HIM DIE TOO. It will then be bounced again. JUST KEEP DYING WITH THE AURA. YOU GET ALMOST A [u]FULL MINUTE6[/u] ATTACKING OPPOSED TO 10 secs. The buff lasts so long in fact that you can revive the first dead guardian who had the buff and he can keep damaging the boss. And the second guardian will be at around 8-10 seconds till revive when you need to hide behind the relic. All guardians attacking with no concerns of surroundings is a lot more damage. On top of that we were able to do it in only 2 TABLETS this way. Trust me the damage buff lasts soooooo long. It makes this fight a joke and it literally seems like they will have to patch the aura bouncing to decrease to a set global fight time rather than a time per guardian buff. [u]TRUST ME ITS SO EASY AND NO ONE DIES[/u] [b]GOLGOROTH (6 orbs buff? 2 gazers? How about 1 orb buff and 1 gazer!!):[/b] Overview of fight: Summon the boss, kill all adds, kill all hive major adepts, boss is ready to be damage indicated by the orbs that spawn on the ceiling to shoot down. STOP RIGHT THERE. [i]The Old[/i]: The intended strategy is to do all 6 orb buffs in the order R1, L1, R2, L2, R3, L3 (or left and right can switch. Whatever). There is also new talk about hopping on a crate to switch gazes whether it be all 6 orb buffs or just L1 and L2. [i]The New:[/i] Instead of hectic runaround tactics, missing gazes, people dying, totem being filled, curse thralls blowing up damage guardians, blue orbs killing the gazers... How bout we try something with less room for error. USE ONLY ONE GAZER AND ONE DAMAGE ORB BUFF AS 5 GUARDIANS HEAVILY DPS. The gazer should be someone with a sharp shot. Also would help if it was a titan so he can leave a weapons bubble to stand in as he shoots the gaze. The idea is to have him stand on the gaze cheese spot and take only 1 gaze and shoot all orbs as 5 teammates tether and SNIPE THE HELL out of golgoroth. That's right ONE ORB BUFF EACH DAMAGE PHASE. THATS IT. rinse and repeat. At 15% taken start showing up which lets you know you're close to victory. At this time the orb buffs appear twice as quick. Make sure you get 2 final nice damage phases in. WITH THIS STRATEGY, NOT ONE GUARDIAN DIED, AND WE WERE GETTING FULL TIME ON 1 ORB WITH 5 GUARDIANS, AVERAGING 20% DAMAGE PER DAMAGE PHASE WITH JUST 1 ORB. I'm telling you - this method is genius and it WORKS SO WELL. My team was 285 light average with me the gazer sitting at 295 when I should have been damaging. And we beat it this way first try. [b]That's all I got so far[/b]. [i]I WILL UPLOAD VIDEOS AND UPDATE THIS THREAD AFTER I FULLY DOWN DEATHSINGER AND ORYX WITH NEW STRATS WE ARE WORKING ON. THEY ARE LOOKING GOOD.[/i] Thanks for reading. -Pwnzor [b]EDIT 1:[/b] you are all crazy for the most part. This is an alternate strategy as stated. You are claiming these don't work when I completed them multiple times last week. You claim that it does less damage for Warpriest and golgoroth but it doesn't. Just please try these before you bash them. These are normal mode strategies for lower light level groups.[/quote] Plz reply for later
-
idk those tactics are good imo, noobs are just not trying those and not giving it even a try. fkn casuals
-
So stupid. Stopped reading after the warpriest. How can you be so thick. Apart from the obvious flaws in your strategy being the lack of dpm. Tell me what happens when hard mode drops and there are no revives what then? O yeah I know the answer. You burn and can't get through. It's not a hard it just requires good team work and understanding. If you can't be bothered to do this then don't raid. That simple.
-
1 Respuestathese strats suck ass lol
-
Why don't we SHOOT IT UNTIL IT DIES
-
After reading war priest, I realized you're garbage, moronic, and probably one of the worst players in this game. Good luck getting through heroic with the mentality that letting your team die intentionally is how you raid.
-
-
That War Priest strategy, I ALMOST want to say my clan and I invented it. When we did the Raid this last Sunday, we just kept letting the Disciple's Brand run out and kill the guy, and with a Weapon's bubble we could do more than half of the War Priest's health in the time it took for all of those to go off.
-
Thanks!
-
I'm a raid noob and I joined up with a team using this Golgoroth strategy and we SMASHED him. I had no idea this was an "alternate" or "new" way of doing it. It was my first time. I hardly knew what the hell was going on and we still smashed him. On a different note, I don't see how your new Warpriest strategy will work on Hard mode when you can't rev [spoiler]proud to say figured out Warpriest without any help, I know that's not a big deal to some, but I'm a raid noob. He was as far as my team go before we all had to bounce and go to sleep, then I later joined up with some peeps from the Recruitment forums for Golgoroth[/spoiler]
-
2 RespuestasSo i completed the raid on day one with my team. We were 35 minutes after Broman and that team. We did this strat for Warpriest and it is so easy. Two runs and he is dead. For golgorath we did 2 gazers and 2 orbs in the cheese spot. We found we didnt do enough damage in 1 orb. Other wise it works
-
Two cheeses for Oryx below [spoiler]Pepper Jack, Sharp Cheddar[/spoiler]
-
2 Respuestasreply for later plzzzz
-
I'm not going to bash your post. I just want to say that we should focus on learning strats that keep people alive for when hard mode rolls around. These are good ideas and I've used them both, they do work though.
-
3 RespuestasYou get almost a full minute on warpriest whilst killing adds.
-
-
Reply for later
-
17 RespuestasI'm very confused about your gew-Roth strat. If no one passes the gaze, doesn't he freak out and start killing the people in the pit?
-
-