[b][i]Auto Rifles:[/i][/b]
[b]Suros Regime, Monte Carlo, and Hard Light[/b]
I think these guns are good the way they are, auto rifles just need to have their damage buffed and they would be fine.
[b]Necrochasm[/b]
Make it's special ability always proc on headshots or make it where it can proc on the body as well.
[b][i]Scout Rifles:[/i][/b]
[b]Mida Multi-Tool[/b]
Fine the way it is, but a new ability for Mida that I think would be good is for it to have murmur type of ability where it switches between all three elements.
Solar: VoC or Fang Damage and RoF
Arc: Mida Damage and RoF
Void: Scholar or Gheleon Damage and RoF
[b][i]Pulse Rifles[/i][/b]
[b]Bad Juju[/b]
Perfect, no changes here.
[b]Red Death[/b]
Replace snapshot with Hammer Forged (editted) and/or single point sling with flared magwell, otherwise perfect.
[b][i]Hand Cannons:[/i][/b]
[b]Thorn[/b]
Change dot to 4 damage so it can't 2 shot you or make it where the dot can't kill you.
[b]Last Word[/b]
Fix the hipfire perk so that the precision perk doesn't proc while ADS and replace perfect balance with flared magwell
[b]Hawkmoon[/b]
Perfect, maybe remove the Luck in the Chamber and Holding Aces stacking for a 1-shot, but that never really happens so I think it's fine.
[b][i]Shotguns[/i][/b]
[b]Universal Remote and Invective[/b]
Perfectly fine the way they are.
[b]Fourth Horseman[/b]
Add Hammer Forged instead of Hand Loaded.
[b]Lord Of Wolves[/b]
Make the Devil's Touch perk work on user and make the buff have a defender bubble effect where you can walk away for a limited time.
[b][i]Fusion Rifles[/i][/b]
[b]Vex Mythoclast, Pocket Infinity, Plan C, Queenbreaker's Bow[/b]
Fusion Rifles just need to have their nerf removed, they were fine the way they were.
[b][i]Sniper Rifles[/i][/b]
[b]Ice Breaker and Patience and Time[/b]
Perfect, no need to change.
[b]No Land Beyond[/b]
Reduce the zoom or add custom optics instead of flared magwell. Also remove the scope glint, it has iron sights for crying out loud!
[b][i]Sidearms[/i][/b]
[b]Dreg's Promise[/b]
Make it to where it can shoot outside of spitting range.
[b][i]Rocket Launchers[/i][/b]
[b]Gjallarhorn[/b]
Take the Grenades and Horseshoes effect off.
[b]Truth[/b]
Make the card say 3 rockets instead of 2
Edit: I get the joke now, nvm lol.
[b]Dragon's Breath[/b]
Make the solar flare stick to enemies.
[b][i]Heavy Machine Guns[/i][/b]
[b]Thunderlord[/b]
Make the electric explosion happen every kill.
[b]Super Good Advice[/b]
Replace single point sling with perfect balance.
[u]Hope you guys enjoy my list, let me know your thoughts![/u]
Edit: By popular demand I have removed the rof nerf on the thorn and changed it to something else, same for red death, thanks for the enlightenment :).
Edit 2: Last Word change.
Edit 3: Last Word again lol.
Edit 4: Mida changed from full auto to murmur ability.
English
#Destiny
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1 RespuestaJust make it so Thorn stops health regeneration for a short amount of time instead of the poison effect. I think that would make it fair. And lower the mag to 6, maybe 7? I dunno, just throwing it out there.
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Ninja bump
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2 RespuestasEditado por REDACTED: 7/6/2015 1:25:44 AMDude, the Vex is not fine the way it is. Nerf that, but take off nerf for all other fusion rifles, then you are absolutely right.
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1 RespuestaGjallarhorn is fine...
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2 RespuestasImo I would leave the damage of necro the same but put damage over time on it. If you get someone pretty low they can't run away and gain the health back which is my biggest problem with the gun. Let me know what you think.
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4 RespuestasDid you not see the leaked patch? All auto rifles receive a 2.5% damage increase and Nechrocasm also gets it's own damage increase. Suros will have a option for focus fire now so you can rock a maxed out one without focus fire!! Hand cannons get a 2.5% decrease and thorn gets a slower fire rate . There was so many changes it seems most posts got taken down from last night.
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1 RespuestaThe ones I don't agree with are Thunderlord and especially the 4th Horseman, because it would screw up balance in PvP. Otherwise great list.
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1 RespuestaFusion rifles before nerf could have one shotted you across the map so a nerf was needed but not to the degree they did
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2 RespuestasAlso Gally with prox is perfectly fine it's the best gun in the game And if I miss then the prox kicks in and hit and the wolf pack rounds track which is good, also should have it so it could compete with the Truth.
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1 RespuestaReally liked this post, for once a well thought out explanation of how to make the guns more fair, well done for no angry speech, swearing or insults :')
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5 RespuestasRed Death needs a higher RoF.
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10 RespuestasU can't just change exotic perks, that will never happen, only buffing or nerfing them
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1 RespuestaGood list but along on what you said about the HawkMoon I disagree I would like it if it hit a lucky bullet then the next one is a normal one ( so you won't waste the other lucky bullet if it's next :P ) and make the lucky bullets more likely to proc on the top half of the mag and Increase the range by a bit.
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1 RespuestaNo Land Beyond needs to stop having the iron sights bounce around like a rabbit on red bull.
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3 RespuestasThe Last Word shouldn't have Send It, definitely not that. Maybe add Speed Reload instead of Perfect Balance and reduce the range?
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5 RespuestasHard light should do arc damage, would be a viable weapon in PvE
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1 RespuestaEverything is great. If this happened he game would be completely balanced!
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2 RespuestasEditado por Icarus026: 7/5/2015 8:24:14 AM[quote][b]Gjallarhorn[/b] Take the Grenades and Horseshoes effect off.[/quote]
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Editado por ThinkGod: 7/5/2015 8:44:32 AMAgree with all except gjallahorn and universal remote. Gjallahorn is fine but universal remote needs a very slight range buff and buff to reload speed
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11 RespuestasEditado por Grimkie: 7/5/2015 8:40:46 AMIf you take grenade and horseshoes from gally..... bungie pls.....
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1 RespuestaIf Red Death and MIDA had Hammer Forged and Full Auto respectively, we might have the new Thorns. MIDA is perfectly balanced imo, but Red Death could do with Flared Magwell Otherwise, not bad OP. 8/10 changes, needs more money thown at a screen
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Editado por StiviX: 7/5/2015 8:05:43 AMI'd add: a visual effect for luck in the chamber and holding aces proc for [i]hawkmoon only[/i]. One proc has a visual effect Two proc a on the same round have a greater visual effect. These wouldn't effect the targets vision though.
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Chamber*. Luck in the chamber goddamnit!!!!![spoiler]lol jk I agree with most though[/spoiler]
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2 Respuestasif you remove the prox from gally it might mess up the wolfpack rounds considering the hidden perk comes with thw wolfpack rounds upgrade
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9 RespuestasEditado por Toometh: 7/5/2015 12:52:41 AMAgree with everything but Thorn damage. It just need a range nerf.Disagree with HAWKAWESOME.