Yes I'm bouncing off someone else's post about pvp but I feel Gambit is even more
Scripted. They have already kind of addressed catch up but only how they do it for the primeval boss fight but still I question... why can we destroy a team the first round and then get annihilated the next? How can we kill our primeval while they're at about 40 motes round 1 and then the next we get annihilated...? I mean we literally destroyed them the first and they seemed like the worst team I had played in weeks and then all of a sudden were fighting off four large blockers at once? I truly think it had to have spawned them all trash mobs to kill fast and get extra motes, and for us we had every annoying enemy spawn (ex: cabal turrets 4 of them melting us). I truly think it either drops the losing team more motes or gives them easier enemies to deal with as a catch-up mechanic. I have no other explanation.
Edit: I have now experienced the reverse where my team was very clearly the inferior team (we used supers and tried our damndest round 1) but then all of a sudden guess what happens round 2? We get high value targets left and right and just in general enemies that can drop more motes and enemies that seemed suspiciously easier to kill. It was cabal but I saw no turrets. Easy yellow bar psions, barely getting damaged by them now as opposed to getting melted before... so needless to say we won round 2. Then in round 3 it starts off fairly standard but as we fall behind significantly in motes mid round it start to gives us enemies that have a ton of motes again. We somehow catch up and summon our prime and luckily I had well of radiance and sleeper and I went to town on the prime. I felt I half earned it for coming through at the end but I definitely felt as if the better team lost and I got lucky in winning.
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5 RespuestasGambit is by far the most frustrating game mode i have played in destiny to date.