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Destiny 2

Hablemos de Destiny 2.
Editado por sock: 9/10/2017 4:04:39 PM
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sock

Not being able to infuse different weapon types feels overly limiting

I understand this is likely a wall put in place to limit our light level progress to make us play longer, but what it will also do is make people like myself choose between playing higher level activities with weapons they don't like or aren't good with vs. Not doing those activities since the weapons we do like aren't dropping at higher levels. It seems like a petty complaint, but it really kills my enjoyment of the game. Dont get me wrong, Destiny 2 is great and so far this hasn't been a huge issue for me yet because I've gotten mostly lucky. But if I don't get higher level auto rifles to infuse my Hardlight/ Scathelock, I may be forced into using guns I don't find fun to use just to get into the raid. It feels like poor design to me. Again, I love Destiny 2, and it is much better than Destiny 1, but this artificial wall seems really crappy to me. Edit: Wow this blew up. Just a side note: I do not mind the light grind, in fact, I enjoy it! What I DO mind is being forced into using weapon archetypes that I do not enjoy using just to raise my light level. In Destiny 1, you could transfuse like weapon categories into each other regardless of type (primary, special, heavy). I would love for that to come back. Yes, I know you can infuse energy and kinetic into each other if they are the same weapon type, that's not the issue. My issue is I can't transfuse my 279 Graviton Lance (or as I call it, the Hot Garbage) into my 271 Hardlight. To reach my highest possible light level, I am forced to use weapons I hate. THAT, to me, is poor design.

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  • [quote]I understand this is likely a wall put in place to limit our light level progress to make us play longer, but[/quote] This, right here, is where you need to stop. There is no scheme to make you play longer. Never has been. The way the system works now is how it should have always been. In fact, it's how the infusion system was described in D1. [quote]To reach my highest possible light level, I am forced to use weapons I hate. [/quote] No one is forcing you to use anything, kiddo. You don't have to equip anything you don't like. [quote]THAT, to me, is poor design. [/quote] So? Do you have decades of experience building games from the ground up? I didn't think so. You are of course entitled to your [i]opinion[/i], but this is like a school kid telling an engineer he doesn't know how to assemble a chair.

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