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4/5/2015 12:26:11 AM
2
Would never work. 6v6 is already relying on one guy to run a server for twelve people, and sixty-five interconnections in a mesh network to take the lag out of it. 9v9 would mean one guy serving eighteen people, and 171 interconnections to go wrong. Peer-to-peer simply doesn't scale to that many people.
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