Kartyr's Pain. 6 man raid.
Normal: Level 33
Rewards: Radiant Materials, Raid Set Gear
Hard: Level 36
Rewards: Radiant Materials, Raid Set Gear, Unknown Rewards
All 6 players spawn on top of a skyscraper in the buried city. The players need to activate a terminal to turn on a Stolen Vex Timegate. As soon as Ghost is deployed, 2 Major Harvesters fly down and let out 6 Fleet Psions and 3 Imperial Legionaries (Major). When they are deployed they make a beeline for Ghost. You must defend Ghost and stop him from being killed. Cabal can only Melee ghost, so this is much like a conflux segment in the VoG.
After these Cabal are killed, another wave of the same enemies are deployed. The harvesters shoot at you, not ghost. If a player dies, an imperial colossus lands and attacks players. There is a 30 second timer before revive is allowed. As soon as three waves are defeated these waves appear:
Wave 4:
Red bars: Fleet Psion x4
Majors: Imperial Legionary x4, Imperial Centurion X1
Wave 5:
Red bars: Fleet Psion x2
Majors: Imperial Legionary x3, Imperial Centurion x2
Wave 6:
Majors: Psion Operant x2
Majors: Imperial Centurion x3, Imperial Phalanx x2, Imperial Colossus x2
Wave 7:
Majors: Psion Operant x2
Majors: Imperial Phalanx x3, Imperial Centurion x2, Imperial Colossus X1
Majors: Yut'ra Thor'nn
Once Yut'ra Thor'nn is dead, the encounter is complete. The loot table will activate.
Loot Table:
Radiant Shards (2-4)
Radiant Energy (2-4)
Silent Massacre
Fist of Panic
Grip of the Cabal Majors
^Gloves^
Chainbolt Cloak
Exalted Steel Bond
Reinforced Constructive Mark
When ghost has opened the Timegate, all 6 players must enter. They will enter the Black Garden. When all players are inside the Timegate closes.
"It was a trap!" Ghost will exclaim. The objective will change to: escape the Black Garden. The objective is to escape the black garden by getting 3 dead ghosts and returning them to a terminal in the centre of the map. The first ghost has the generalist shell and is hidden behind 5 Fleet Psions and 5 Psion Operants. When you kill all the adds you must grab the ghost and enter it into the terminal. As soon as the ghost is entered into the terminal a 5 minute timer starts. As soon as the timer ends you are bombed with colossus rockets and wiped. The second ghost shell has the Intrusion shell and is behind 5 Imperial Legionaries. Kill them and get the shell. As soon as you get the shell all 5 other players are teleported to the top of a skyscraper back in the Buried City. They have to kill a giant Colossus called Ultra Colossus. The shell player needs to get the shell back to the terminal to reset the timer. When the Colossus team kill the monster they are teleported back and a rock falls from the ceiling with the last shell on top. It is a frontier shell. As soon as the shell player picks up the shell he is teleported into a tiny room with no escape. The players still near the terminals need to kill two waves of 3 Imperial Centurions. When they are dead the shell bearer is returned to his former place. The final shell is entered into the temple and the timer stops. The encounter has ended and the loot table activates.
Radiant Shards
Radiant Energy
Respiration Stride
Gripped Darklights
Legionaries Tread
^Boots^
Order of the Centurion: Hand Cannon (Hard Only)
Heavy Slug Gun: Shotgun
Yaar'ca's Fury: Sniper Rifle
Meridian Scarcity: Machine Gun
A Vex Timegate appears and all 6 players enter and are teleported into a Cabal bunker. The vex are invading! Precursor Minotaurs and Imperial Centurions are fighting and there are Hobgoblins on boxes. The Hobgoblins are ultra powerful and one shot kill you. You must sneak behind boxes and not be shot by the Hobgoblins. Then you must deploy ghost behind them to shock them. The cabal centurion kills the Minotaur but the hobgoblins will kill the centurion if they are not shocked. After 1 shock they turn and shoot at you. You must hide again. A new wave of vex arrive and the two hobgoblins go into shield mode. The centurion is slaughtered and you must kill two minotaurs and five goblins. As soon as they are dead you must kill a special vex called Impersonater. When you kill it a random player becomes a vex and can shoot the hobgoblins for ten seconds. When one hobgoblin is dead the second teleports away and the encounter ends.
Radiant mats.
Raid chest plates
Raid gauntlets
Bane of Gods: Auto Rifle (Hard)
Radiant Death Machine: Pulse Rifle
Phase Collosus: Fusion Rifle (Hard)
Rain of Fury: Rocket Launcher
Exotic weapon.
FINAL ENCOUNTER
shield mode. You kill the Impersonater and damage the hobgoblin. Rinse and repeat until it is dead. As soon as the hobgoblin dies, Kartyr throws away his shield and pulls out a massive rocket launcher. This is as powerful as Gjallahorn without tracking and Wolfpack rounds. When he shoots he staggers for 5 seconds and gives a chance to grab his shield. As soon as you grab the shield you are invulnerable to rockets and can attack Kartyr for 25 seconds. Then, the shield breaks and you have to return to your safe spot. Then, 2 Imperial Phalanxes appears and a special phalanx called Shieldcowerer. When you kill the Shieldcowerer is killed two major Minotaurs teleport in and attack. The shield is teleported to a random location in the room. You have to kill the vex and dodge the rockets to get the shield. Rinse and repeat until Kartyr is dead.
Raid complete.
Loot table.
Radiant mats
Raid helmets
Raid boots
Raid chest plates
Slave Break (Hard) Exotic Full Auto void special sniper rifle
Primary:
Bane of Gods: Auto Rifle
Fist of Kartyr: Scout Rifle
Radiant Death Machine: Pulse Rifle
Order of the Centurion: Hand Cannon
Secondary:
No decided name: Shotgun
Yaar'ca's Fury: Sniper Rifle
Phase Collosus: Fusion Rifle
Heavy:
Meridian Scarcity: Machine Gun
Rain of Fury: Rocket Launcher
Comment a name for the shotgun.
Edit: Changed name of Titan Mark.
Edit: Changed steel mats to ascendant mats because fûck radiant mats lol.
Edit: Changed ascendant mats to radiant mats because lol.
English
#Destiny
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Bumpity
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1 RespuestaBumpity bump bump This is quite amazing, excellent thought process
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1 RespuestaLike the idea but i doubt ascendent material will be used at lvl 36
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1 RespuestaI think that Radiant mats will be raid only and ascendent mats will be for standard legendary gear.
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1 RespuestaI quit reading it after "lvl 36... Ascendent materials"
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1 RespuestaI gotta admit, lots of work went into this! Nice post.
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3 RespuestasSteel Shards ? Dude are you OK , every player oppose the idea of introducing a new shard mechanics and a dude suggest that. Crazy.. Steel Shards turned this topic into garbage...
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1 RespuestaGood stuff. Anything for new content... I'm bored as ffffffffff
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1 RespuestaThis was amazing to read.
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2 RespuestasLegionary dick[spoiler]kidding really good idea just the sniper might be far fetched [/spoiler]