This Week At Bungie – 08/10/2017
The next time it's the 6th of a month, we'll all be playing Destiny 2 together.— Luke Smith (@thislukesmith) August 6, 2017
Lars: During the console Beta, we learned a lot from the players who entered the Crucible. Some of these learnings will be on display in the PC Beta. Our core goals haven’t changed. We still want to serve all players who love the thrill of competition with fair and fun matches. We have, however, done a bit of work under the hood.One of our goals for Destiny 2 has been to create two different ways to challenge yourself against other players. From this point forward, to allow for more varied experiences between the playlists, matchmaking for Quickplay and Competitive will be tuned separately. Along with some other changes to the rule sets for specific game types, these are the moods we want to cultivate in the new Crucible.
QuickplayMatchmaking times will be shorter, with less emphasis on Skill. This is the fastest route to a game, but you may face opponents outside of your comfort zone. The winning score in Control has been extended from 75 to 100 to allow for more time to play and use your abilities. Because too many matches were shorter than we expected (some Guardians weren’t even able charge their Super) we’ve extended the trigger for the Mercy rule so it will come into play less often.CompetitiveMatchmaking takes more time to introduce you to players that are closer to you in skill with a good connection. These matchmaking settings may take longer, but we feel that the quality of the gameplay experience will be worth the wait. We have also made improvements to the way we calculate your skill in Countdown to better reflect how you’ll perform against your opponents.
We always use an element of your skill rating when we match you with opponents or teammates, whether in a pre-made Fireteam or going in solo. In all cases, the average rating of the team is taken into account when looking for matches. As always, we’ll be eager to hear from you all about how this feels.
Josh: First, Sandbox would like to give big thanks to everyone who played in the D2 console Beta! I can happily say that a lot of issues you all encountered are things we were tracking. I can even happilyerly say that, because of your hard work and dedication to making D2 awesome, there were a few things you reported that have now been fixed. Seriously, THANK YOU.With the PC Beta coming up, we’ll have another chance to sample the mayhem. This will be an opportunity for you to experience a few tweaks that have been made that will help make for a more enjoyable D2 experience all around. Here’s a list of the major adjustments in the PC Beta.
FIXED: Infinite Super GlitchInfinite Supers are all well and good until someone loses an eye.FIXED: Warlock Glide GlitchThis bug was awesome… So awesome it hurt us a little bit to kill it. Thanks to those in the console Beta who helped us track this down.FIXED: Infinite Grenades GlitchAnother issue found with the help of our friends in the console Beta. (Thank you!)FIXED: Warlocks now have the same Melee Range as all other classesWith the exception of where perks directly increase their range, Warlocks will punch like the rest of us. Our PC friends will get a chance to experience a world with consistent base melee ranges. So will the rest of you, when the game launches.TWEAKED: Globally reduced the time it takes to charge your SuperThis was a big change that came directly from your feedback during the console beta. We agree it was taking a bit too long to cook up a Super.TWEAKED: Increased Grenade Damage in PvEIncreased damage helps Grenades feel as powerful as they should facing hordes of alien combatants and, more specifically, makes the longer cooldowns more palatable. We want abilities to be slightly more rare, but worth it. In the console Beta, the “worth it” part wasn’t quite there yet.TWEAKED: Increased Power Ammo drops in PvEThis is something we had felt internally and have been slowly tuning up over the last several weeks. The PC beta has been updated with our new values and will provide much more Power ammo in PvE than what was found before. Power ammo can also be directly farmed from all Yellow Bar Combatants. Go big, Guardians!
We know you’ll be doing everything in your power to discover shenanigans. Sandbox is optimistic that, with these big changes to the build, the PC Beta will be several steps closer to the game you will find in your hands in (less than) a month from now. We will be playing and watching right alongside you all, ready to document additional issues that you might find along the way. Happy hunting!
Destiny 2 PC Security: Third-party App CompatibilityLast week, we published an article to prepare players for third party app features that may not be compatible with Destiny 2 on PC. While third party applications will not fully lose functionality during Destiny 2 PC gameplay, features that attempted to insert code into the game will not be compatible. The following are answers to the most frequently asked questions in the #Help forum:
Will these security measures only impact third party applications during the Destiny 2 PC Beta?No, this will apply to both the Destiny 2 PC Beta and full Destiny 2 PC release on October 24.How will players monitor FPS performance during gameplay?Destiny 2 on PC will include an in-game FPS counter.How will players be able to monitor hardware performance?Hardware performance monitors will be able to function alongside Destiny 2 PC, but any form of overlay functionality will be restricted.Will Destiny 2 on PC include a frame rate target option?Yes, Destiny 2 on PC will include the ability to specify a frame rate upper-limit (via a config file).Are third-party streaming and communications applications completely broken by this security feature?No. Players may stream Destiny 2 PC using supported modes within the streaming software (e.g. OBS, XSplit, etc). Communication applications such as Discord and Mumble will work normally except for the overlay of their UI in the game.Why are streaming, capture or overlay applications being impacted by these security measures?The methods that some third-party applications use to add features (inserting code into the game client) are the same as some of the methods hackers and cheaters use to disrupt the experience of other players. As a part of our security efforts, we have designed Destiny 2 for PC to resist all attempts from external applications to insert code into the game client.It is a high priority for us to ensure that Destiny 2 is a safe and fair experience for all players, on all platforms. We remain committed to creating a positive and fair in-game experience in all of our products, and believe that this is a necessary measure in bringing you a great gaming experience in Destiny 2 on PC.We will continue to update this Help content with additional questions and answers through the Destiny 2 PC Beta later this month, and Destiny 2 PC launch on October 24.
Bungie.net Account RecoveryBungie.net will soon receive an update to support a form of Account Recovery. If a player has lost access to a Bungie.net account through the account linking process, we will offer a means of recovering and re-linking the original Bungie.net profile to desired credentials. This feature will not provide a means of recovering deleted Destiny characters. Players may view our deleted character policy here.Additional information concerning Bungie.net Account Recovery will become available in the coming weeks. Stay tuned to @BungieHelp for future announcements.
Cozmo: It’s come time for the final editions of a few Destiny 1 rituals. This weekend will be the last time Guardians compete against each other in Trials of Osiris. It will also be the final time Guardians hunt down a D1 Bungie Bounty and attempt to claim a rare Emblem to wear as a badge of honor. The final Bungie Bounty will be on XB1. Your target will be VersusTheStream.Bungie Bounty: VersusTheStreamRegion: GeorgiaWhen: 12 PM Pacific 8/11/2017Console: XB1Playlist: ClashThis will be your last shot at claiming the Sign of Opposing Will. All you have to do is match into VersusTheStream’s game and secure the victory. Doesn’t matter if you are with him or against him, if your team comes out on top you will receive your Emblem sometime in the following week.
Cozmo: Movie of the week is sticking around. If you are not familiar with the concept, let’s get you up to speed. Every week, the community sends in videos. We watch as many as we can and pick our favorites to share here. To the winners go the spoils, and the spoils in this case is this nifty Emblem. If you want your chance to claim that Emblem, send in your video to our Creations page here.