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10/20/2007 2:55:05 AM
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[quote][b]Posted by:[/b] Tacky I SOMEWHAT agree. Let me explain. Halo 1 melee works fine and as expected. Halo 2 works "decently" but also very messed up. Player one could in fact be punished for faster reflexes. Countless times my melee lunge would jsut bring me closer to the enemy for their beat down to hit me first. I think h2 melees were the most screwed of the 3 halos so far. So many assassinations from the front, and the lunge was just horrific. Again halo3 has the lunge (very small) and since it's small it works fairly decently. I also agree that what you have described DOES indeed happen, and it is as bungie has intended. I agree with bungie too, that this is how it should work (if melees happen very close to each other, or player one is lunging and player two does not have to lunge). HOWEVER, what is dumb, is when player two SINCE he decides not to melee right when player one does he gets in that 1 or 2 extra shots (AR, SMG, Spiker, whatever) and that extra shot(s) causes you to have less health and therefore lose melee battle. So good post for the most part, but the fix is really taking out the lunge and i don't think that's possible now.[/quote] K well everyone knows the lunge ruined everything, thats an old argument, I;ve just come to accept that Bungie won't ever go back. But now they give us this bs that the person with more health, even if its 0.000000001% more, always wins, and not the person who has faster reaction time, which is what fps is all about.
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