I actually quite like the idea of having air support in large objective games. This is no different good job OP, its a interesting take on air support. Would most definitely make map control important to the success of a game. Although personally I prefer the idea of a ship launched MAC round to that of a missile.
And obviously what some people fail to realize is that the size of the projectile and the power used to launch said projectile could be variable. Just because a ship has the capability of obliterating a city doesn't mean it would use that power in every situation. Besides this is multiplayer balance > realism.
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