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originally posted in: If pvp dies this game dies
3/1/2026 11:49:40 AM
18
What rubbish. Pve has always carried the game along.
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  • I agree. While it’s true PvP players do both and are generally the better players, they are fewer in number. Many pve players don’t play PvP so when pve content changes for the worse or dries up they depart. I believe Pve is the driver of the game as a whole .

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  • 😂 Yeah man, let's play the same 10 year old omnigul strike again That really makes people stay.😂 Load of rubbish is the fact you all believe everyone wants to play strikes for 10 hours a week

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  • Yawn!!!!!!!!!!! Get back in your box!

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  • Yaaawn, I am general Relativity and I only play destiny 2 pve for 2 hours in one week. Nice pve you are preaching. Bring something productive to the convo or stay silent, dad

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  • Just cant....

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  • PvE brings people in. PvP makes them stay. Always been that way. Game is best when both areas are attractive to play to all players. PvP needs better PvE loot and vice versa.

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  • Both sides play the game...raw numbers matter in a products success and restricting such things is extremely detrimental to a business success... A prime example...my favorite BBQ place is also a bar but I don't drink so should I not be able to go to my favorite BBQ place? And what about the people who go there to drink but don't like BBQ? Should they find another bar?...

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  • 0
    PvP saved this game so many times lol what

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  • I think I remember back in d1 the raid actually saved the game then trials just gave people more to do so hard to say which saved it as it seems both sides saved it

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  • Not anymore, PVP is killing the game right now. And I may say Marathon as well, as I think not many PVP mains from Destiny want to play another PVP-only game from Bungie after they experienced the mess they made out of PVP in D2

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  • That’s total tosh.

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  • 1
    you’re either a new gen or you live under a rock

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  • That’s a laugh coming from someone whose current highest power level is 10! You don’t know what you are talking about. You just need to see how much pve content there is in the game versus PvP to see what holds the game up.

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  • Pve content they have mostly removed, pve content that never changes, run by limited code that they have to use cheese and restrictions on the player to manage to "challenge" them. Pvp is the only evergreen content destiny has had, all pve content gets left behind eventually.

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  • Pure nonsense

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  • Observable reality.

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  • 5
    OG trials back in D1 is one of the biggest reasons this game popped. Same at Vault of Glass. Both need supporting. Once you got the good loot and build what better way to test it out than the crucible.

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  • The true loop of destiny, do pve to get loot to do harder pve to get better loot to take it into the crucible to get loot to do harder pvp to get better loot, to take into pve. Rinse repeat.

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