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originally posted in: Looking for your PVP thoughts
9/8/2023 9:23:06 AM
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[quote]Greetings Guardians of Bungie.net. We would like to hear from all you PVP players out there on what kinds of changes to the Crucible you would like to see in the future. We have a short update from the team on our PVP plans going live in the TWID shortly calling for everyone to share their feedback to help us prioritize what changes we work on to continue to improve the Crucible experience. Whether it’s playlist preferences, matchmaking settings, Trials, comp, or anything else that affects the way Guardians battle each other, please post your feedback below.[/quote] I don’t play much PvP at all. I have just one request. Do not nerf weapons or abilities in PvE because of your efforts to appease the PvP community since you’ve ignored them and are now trying to get them back onside. Doing this will just enrage those of us that play PvE. Just like the PvP community we’re sick of many of Bungie’s ridiculous decisions with regard to the game. I’m all for the PvP’ers finally getting some recognition and some of what they feel they want. Ruining the fun in PvE by balancing the PvP sandbox isn’t the answer. Keep all the balancing separate.
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  • Well said

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  • Hear from all you PVPers!!! Dude save it for PVE suggestions.

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  • Edited by TripleF73: 9/9/2023 2:46:00 PM
    I play PvP, just infrequently. My 2c is as good as a PvP main in light of my specific feedback. Especially given Bungie’s track record of ruining one experience, (PvP or PvE), in attempts to improve the other. So why don’t you save it for someone who cares about your opinion.

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  • Dude everyone has lots of things they want done to enhance the experience. Just time and place to voice those concerns. This was a PvP thoughts post. It’s not an opinion it’s a fact.

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  • I will agree that the overlap can be annoying at times like how they screwed pve shoulder charge a bit over

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  • Another example, thank you 😊

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  • Do you remember why Gally was originally nerfed?

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  • Edited by Zodleon: 9/15/2023 2:22:39 AM
    Did you mean Buffed? The first nerf in pvp got rid of its proxy det making getting impact damage on the first rocket guaranteed leading to a damage gain in pve. As a primarily boss kill weapon especially since at the time the stat was 6 Ghorns that was a net positive for pve

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  • No i meant the first nerf. Back in D1 😉

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  • Edited by jack_zedd: 9/9/2023 11:06:21 AM
    Bungie has done separate sandbox changes between PvP and pvp for years. mind blowing how people still complain about this…

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  • [quote]Bungie has done separate sandbox changes between PvP and pvp for years. mind blowing how people still complain about this…[/quote] So you were oblivious to the mid season weapon tuning in season 21? Oblivious to the fact that this was done primarily for whiny PvP players and it also affected PvE? They do not ALWAYS tune the sandboxes separately. Towering barricade also springs to mind. As does Hunter dodge. It’s mind blowing how people don’t grasp this.

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