They explained why they didn't do this.
To make it harder to Smurph and Tank stats and walk all over the lower brackets as many in this community still want to do.
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Then just remove comp lol I know it sounds backwards but having sbmm in comp makes ranks literally not even matter.
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It does but maybe just not the way you think OR would like it to be. You have to improve your overall skill level to rise in the ranks. What's wrong with that?
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[quote] You have to improve your overall skill level to rise in the ranks. What's wrong with that?[/quote] Rank is completely pointless. You realize this yes? If I have a 2.0kd and start playing comp I'll be matched with players at or near 5500 while I'm at 0. I also am facing top tiers from 0-5500 Meanwhile A bad player will exclusively play other bad opponents at can hit 5500 just by being slightly better then said bad players So you'll have WORSE players obtaining higher ranks only playing bad players then BETTER players. Making the ranking system a total joke
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[quote]If I have a 2.0kd and start playing comp I'll be matched with players at or near 5500 while I'm at 0.[/quote] That an elaborate assumption. Why could you not also be playing with people in gold that are 2.0? Or even silver? [quote]Meanwhile A bad player will exclusively play other bad opponents at can hit 5500 just by being slightly better then said bad players So you'll have WORSE players obtaining higher ranks only playing bad players then BETTER players.[/quote] Not true at all and you clearly have a misunderstanding about how the progression actually works. As they continue to [u]only[/u] win against other similarly skilled players (see how I don't call people bad), their point gain will be less than if/when they play higher skilled (not ranked) players. So their gains will be very slow vs the player who can more consistently win against tougher opponents. BTW you just outed yourself as the typical "high skill" player who doesn't really want to play people of their own skill. Simply by calling players [u]bad[/u]. Different subject same boring selfish narrative. It's always pretty funny how the "higher skilled" people always want what benefits them and never look at how it hurts the rest of the payer base. You want easy wins at the cost of other and never really want to play your own peers for very long. While the rest of us need to fight for position every moment. Lol don't expect more dialog from me unless you willing to look at the bigger picture of what Bungie is trying to accomplish.
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[quote]Not true at all and you clearly have a misunderstanding about how the progression actually works.[/quote] This from the guy who doesn't touch comp. Lmao [quote]As they continue to [u]only[/u] win against other similarly skilled players (see how I don't call people bad), their point gain will be less than if/when they play higher skilled (not ranked) players. So their gains will be very slow vs the player who can more consistently win against tougher opponents.[/quote]This has absolutely nothing to do with the fact that ranks mean squat when you aren't matched by them. A 5500 player could just as easily be garbage at the game as be a God. Making it a worthless stat [quote]BTW you just outed yourself as the typical "high skill" player who doesn't really want to play people of their own skill. Simply by calling players [u]bad[/u]. Different subject same boring selfish narrative.[/quote]1. Lmaooo, I'm not close to "high skill" so keep your bias to yourself 2. There are bad and good players, call them any nice term you want it's irrelevant [quote]It's always pretty funny how the "higher skilled" people always want what benefits them and never look at how it hurts the rest of the payer base.[/quote] The rest of the playerbase doesn't need to hit max rank in comp without ever playing good opponents lmao [quote]You want easy wins at the cost of other and never really want to play your own peers for very long.[/quote] You're an idiot for saying this, a rank based playlist would make good players fight each other at high ranks while noobs like you lose at low ones vs other bottom tiers [quote]While the rest of us need to fight for position every moment.[/quote]Then improve. The point of a ranked playlist is to move up by beating others at the rank you want. Not only fighting other noobs and pretending you did something [quote]Lol don't expect more dialog from me unless you willing to look at the bigger picture of what Bungie is trying to accomplish.[/quote] I dont need more dialog from someone completely clueless a out every aspect of a ranked competitive playlist and only cares that "similarly skilled players" aka trash thumbless players like themselves are ebeing catered towards
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There’s no point lol he just doesn’t get it. Most people here haven’t ever touched an actual competitive game before
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Man I have no idea what the other guy is even complaining about. Comp doesn't even have any kind of rewards for getting in high rank anymore. The only point in doing it is for bragging rights. And the bragging rights don't mean anything if the game only ever puts you against players of your skill level. Those bragging rights are supposed to show what your standing is between all the players in comp playlist, not how you perform against other players that Bungie thinks are similar to you. Ranking an SBMM playlist is completely pointless, might as well just display your SBMM rating instead of your comp rank.
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How do you not realize how much you’re contradicting yourself there
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Then tell me. Because what seems logical to me, is that as you improve your [u]actual[/u] skill, you will improve to better ranks. When you hit a new rank, why would you [u]only[/u] want to play the people in that rank? I think people are being confused about Rank vs Ladder. They're not quite the same.
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Because when you ONLY play people in that rank, you can get a correct decision on whether you need to move from it or not. You reached a new threshold, you might not be strong enough and you get busted down in rank. You might be just right and you'll stay in that rank. You might be too good for it, so you move up a rank. If you move up a rank, but you are still facing people of your "skill level" rather than the game mode ranks, then the whole ranking is completely pointless. Why would you get busted down in your comp ranking for losing against a team that is at the top ranking already?
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That's a ladder not a 'ranking'. This is where the Confusion is. What Bungie is doing is ranking the [u]entire[/u] player population (playing comp). Your first paragraph still happens now but with a larger pool of people. Including some people trying to get into, and earn, the rank you just ascended to. What is wrong with that. Sounds like your seeing this from one perspective. What I'm seeing with the narrative you're pushing, is that you want to get to a tier and [u]not[/u] have to continue to fight to stay there. Explain to me that's not the situation.
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You should only have to fight people around the same tier as the one you are currently a part of. That is the entire point of a competitive playlist. I don't understand your idea of a ranking system when you are fighting people based on your perceived skill level rather than based on the ranking that the playlist is giving you. What is the point of player A being allowed to get to 5500 ranking while they are only facing weak players. Meanwhile a player B is stuck at 2000 rating because they are an above average player, so they have to face stiff competition on a regular basis. Shouldn't player B, who is obviously better at the playlist, be ranked higher than player A?
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But it's not [u]perceived[/u] skill. It's the skill determination that Bungie is using across the board. Another falsehood is that the playlist isn't [u]giving[/u] you your rank. You're earning it. You're also throwing out numbers with no content to what it is. How are you assuming that player A got to where you state by playing weaker opponents. That's a wild assumption. Same and opposite for your player B. Good players in lower brackets will earn more points when defeating evenly or more skilled players and move up quicker than if they defeat lower skilled players. That's the design that makes it harder to smurph or tank. Sure they may lose some but that what more even competition is about. Skilled players don't simply deserve to win every game to maintain their bracket. They need to continually fight for it.
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A skilled player should absolutely have an easy time progressing through early ranks. How does it make sense to face the same kind of stiff competition at base rank as what you do at the highest rank you can reach? The better you are at the game, the easier it should be for you to obtain a rank higher than below average players. That's how comp used to be for the longest time. For most players it was incredibly difficult, or even impossible to reach max rank. But majority of the time the competition was relatively balanced based on which rank you were currently at. Now, I have to face the same stiff competition when I start playing comp, without pretty much any change. So I still don't understand your logic. What is the point of having ranks in comp with SBMM being present? If bungie's interpretation of your skill level is accurate, then you should be winning ~50% of the games, and losing the other 50%. With that ratio, your rank should never actually change from the baseline.
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Lol absolutely not. At least from their own skill level perspective. Every player should need to fight hard to maintain their rank. If you don't believe that then you're really not a competitive person. You just want easy wins.
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Why? That's not how competitions work. If I want to enter a game tournament, am I only going to face people of the same skill as me? No, everyone is going to be split into brackets and compete against whomever in the start. They will then move up if they win, and face other people that won as well. So on, so forth, until they reach the top or are eliminated. Same concept should apply to competitive game mode. If you have the same level of stiff competition from the game one, then that makes the ranking absolutely pointless. Only their perceived skill level is what matters. Being competitive isn't about just facing people that are as good as you, it's about finding where you stand compared to others, and striving to perform as well as possible in comparison. A competition where everyone is the same isn't a competition at all. Hell at this point we're at the mercy of bungie's perception of your skill rather than actually competing with everyone else.
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So I'll give you this. Your last paragraph is [u]finally[/u] the best description of what your looking to see and get out of comp that I've seen in a while. But, your first paragraph I feel is assuming a mandatory 'team' environment where even the team has mixed skill. There are maybe to many variables in team stack size to make it he way you want. Maybe. However, what you and others haven't touched on is what Bungie is trying to prevent (and what they explained back in March) in smurphing and tanking in 'traditional' ranking. MM. So #1 is it really a problem or are they over estimating? #2 If it is a problem, how would [u]you[/u] look to prevent those things and still have the ranking MM you want? [quote]If I want to enter a game tournament, am I only going to face people of the same skill as me?[/quote] As you get higher in the ranks, regardless off MM style, I would hope the answer to that is yes. I'm starting to understand a high skilled moving their way through lower brackets ok. The upper ranks however should be all about stiffer competition and fighting to stay there. I mean, "Final 4" in any bracket is the highest level of competition.
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I couldn't care less about people smurphing and tanking in "traditional" ranking. It's completely irrelevant to the point of comp. It is completely ruining the entire point of the game mode because of the few people that want to farm easy crucible games that don't actually mean anything. Why would it be a priority to focus on people tanking their rating over allowing a ranked playlist to properly rank you against other players that are trying to perform well in the game mode? You could never do anything against people that want to tank their rating for easier matches, but if that's all you're worried about, then just delete the ranked game mode completely. The way that it exists now is completely pointless and irrelevant.
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Edited by J: 4/13/2023 7:53:12 PMI think you’re confused lol… with sbmm in comp you will pretty much always play the same people if you’re at the higher end of the skill spectrum. When I played when the rework launched I placed gold and climbed to adept solo q, I stopped because q times were becoming 10 minutes+ long and I was playing the same people every match. Not even joking I played the same 30 or so people from gold all the way to adept and it was just extremely boring lol I knew if it was a win or a loss upon loading in.
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Why would you want to play differently skilled people at the higher end of the skill spectrum? Aren't they by definition the top players? And yes it's a smaller pool but that can't be helped. Are you saying you want a chance to play lower skilled people? What purpose does that serve in the higher ranks? Is not the only way to preserve the 'skill' you have obtained is by playing, or out playing, similarly skilled people? Also, if you limit the MM pool to just the rank you're in, that would make the available player pool even worse. Please explain the logic or concept.
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Stop beating around the bush, you know full well that the only reason bungie implemented a system like this is for lesser skilled players to feel like they're accomplishing something in the comp playlist. If there was any sort of real competition integrity then the ranking system itself would easily sort players by their skill. Less skilled players would naturally dominate the lower ranks and higher skilled ayers would naturally dominate the higher ranks. Look at the USA college basketball tournament for example, teams across ALL skill brackets were placed into a single competition with a certain number of teams per bracket section. Meaning that a 16th seed would be going against a 1st seed team, naturally most 16th seed teams lose because the 1st seed teams are the best in their conference. The 1st seed moves on to the next bracket(rank) of the tournament, facing the OTHER teams who also beat their competition (most likely 1st seed teams from other conferences). If we implemented bungies current system though, the 1st seed teams of all conferences would all fight each other from the beginning while the 16th seed teams would all go against teams with similar stats. So it's 64 teams in total, 32 on one half, and 32 on the other, the way it breaks down is 32 teams play each other, the 16 winners move on to the next bracket (the sweet sixteen), those 16 teams compete and then 8 winners move on to the next bracket(the elite 8) then those teams compete and 4 teams move on to the next bracket (the Final four) then 2 teams move on to compete for the championship. If we used bungies system the lowest ranked teams would all battle for the a sweet 16 bracket position, however the competition would be way less than a bracket full of #1 and #2 seeds competing for the same sweet 16 position. 1 team had to work infinitely harder to get there than the other, and what you would invetably end up with is a final 4 bracket with with 2 teams having had to fight tooth an nail to get there while the other 2 didn't. Competition should be about who is the best, which is why the NCAA doesn't shoehorn all the best teams into one section of the bracket to give other teams a chance to make it to the end. But that's exactly what bungie is doing, a 1.2 kd Gold rank doesn't have the competition that a 2.0+kd gold rank player has. This sbmm+ ranking system isn't about real competition spirit or fairness, it's about pandering to a certain demographic of players that struggle in it for the sake of player retention.
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Exactly. I was just thinking about the sane analogy
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Tldr just to reiterate that you want an easy path to the top. Sports analogies never work in the gaming world. Thanks for confirming what I thought. Bye
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If you ever played competitive sports why would you feel this way? Makes no sense.🤔
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No ..his analogy absolutely works, just not in the way he intended. He isn't factoring in, that yes, there are 64 teams But they are the best 64 in the country. They are the cream of the crop playing each other for the top spot. Perfect representation of a ranking/skill based system. People make the mistake of equating"same skill/rank" as a perfect 1to1 comparison. Case in point using another sports analogy LeBron James and Stephen Curry are a perfect example of two players of proportionate skill though they have wildly divergent skill sets and abilities using the NBA as an example of skill based matchmaking And make no mistake the NBA is the very definition of skill based match making