JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Click here to view latest Destiny Server and Update Status.

Forums

originally posted in: PVE elitists won the Divinity war
10/7/2022 1:54:37 PM
1
[quote]-Use tether first-get 30% debuff-apply Div for easy bubble-Hit all your shots-Tether runs out-you still have Div.[/quote] Great idea to keep someone on a div when tether is up... You do know mathematics right? You realize that is going to be an even bigger waste of damage than it already would be? [quote]You’re pathetic with these “bUnGiE lOvEr/StReAmEr ObSeSsEr” mindset. [/quote] Considering a nerf is coinciding with a large influencers cry for said nerf? I fail to see how Im pathetic. [quote]Stay mad little guppy.[/quote] Ironic.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Mathematical loss? How. Div gives you 100% efficiency on crits. Tether applies the 30% debuff. How is this “mathematically” wrong? You can’t be serious right? For someone that doesn’t play the game much anymore, you sure are stubborn.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Mathematical loss? How. Div gives you 100% efficiency on crits. Tether applies the 30% debuff. How is this “mathematically” wrong?[/quote] Are you this braindead? The person using divinity loses out on the ability to do substantial damage themselves. That is the tradeoff of using it... It doesnt matter if everyones elses crits are a bit easier to hit... div is useless with a tether up as youre losing damage. Math. [quote]You can’t be serious right? For someone that doesn’t play the game much anymore, you sure are stubborn.[/quote] Literally played Trials not too long ago. Oh I bet youre looking at my Xbox stats on Destiny Tracker. I shifted to PC with all the big boys. Try again.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • L L L L L

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I think I broke it!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I win.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The fact that you need to declare that when I completely dismantled your points says alot about how insecure you are.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You haven’t responded to my counter point. You said “I think I broke it”. I did win the argument. If you think otherwise , reply to my quoted post, and tell me differently

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You didnt win yet. Your insecurity is kicking in. How convenient that I didnt get a noti for this counter. Will be taking a look at it now.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 😂😂😂😂

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • IT WOULD STILL BE DOING THE SAME DAMAGE IT IS NOW! Tether doesn’t change Divs damage output compared to what it’s doing now. Take this post and gtfo [quote]You have no idea what you’re talking about. If everyone is 80% accurate pre divinity application, that’s a loss of 1 whole persons damage (equivalent) Now add someone giving everyone 100% efficiency, 30% MORE damage and a entire damage phase worth of this. That’s a net gain. Those 5 players are making up and SURPASSING the efficiency vs the 6 players at 80% accuracy and efficiency. Not to mention divinity still does about 15-20% damage of what other players would do. When the guns only drawback is reloading, it’s too strong. And 80% accuracy is probably still too high of a estimate for the people balling their eyes out over their easy mode/no drawback gun getting it’s debuff reduced to 15%. Relax.[/quote]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]IT WOULD STILL BE DOING THE SAME DAMAGE IT IS NOW! Tether doesn’t change Divs damage output compared to what it’s doing now.[/quote] Tether only lasts so long. You only get the appropriate number for as long as tether is up. Once tether dies youll be right back at that mediocre 15% Div bubble. Might as well have 2 tethers now and save using a useless Div in favor of another LFR. [quote]Take this post and gtfo[/quote] Lets see it. [quote]You have no idea what you’re talking about. [/quote] Alright, prove me wrong. [quote]If everyone is 80% accurate pre divinity application, that’s a loss of 1 whole persons damage (equivalent)[/quote] Even with 100% accuracy, youre losing on a whole persons worth of damage in exchange for Divs buffs. [quote]Now add someone giving everyone 100% efficiency, 30% MORE damage and a entire damage phase worth of this. [/quote] 100% efficiency depends on the other players. Div doesnt magically make other players 100% efficient. The 30% more damage is needed considering Div person is doing less damage than a primary like Outbreak or Touch of Malice. [quote]That’s a net gain. [/quote] No it isnt. Youre breaking just barely above even. [quote]Those 5 players are making up and SURPASSING the efficiency vs the 6 players at 80% accuracy and efficiency. Not to mention divinity still does about 15-20% damage of what other players would do. [/quote] In a perfect scenario, Div is not better than 6 efficient players. Keep in mind tether should be replacing Divinity in this scenario. This whole argument Im seeing is based on assumptions of players efficiency and skill with aiming. All Divinity does is provide a player with a subpar dps loadout a way to contribute to the teams efforts. [quote]When the guns only drawback is reloading, it’s too strong. And 80% accuracy is probably still too high of a estimate for the people balling their eyes out over their easy mode/no drawback gun getting it’s debuff reduced to 15%. [/quote] Reloading isnt the only drawback. If the person using Div has a good dps loadout, its better to have them on damage. You pick the weakest link to use Div. I think the solution here is to buff Tethers duration and debuff. Divinity itself isnt a problem, its everyones mentality of picking the easier thing that makes Divinity seem powerful. Divinity is indeed easier to use as opposed to other debuffs, it is also a way to eliminate the need for 6 people to do damage, just have 1 person use div since they have a mediocre arsenal, thats why it is picked. [quote]Relax.[/quote] The only ones who need to relax are those who cry nerf constantly. It makes absolutely no sense. PvE isnt competitive, this mentality has degraded this game to the point of mediocrity.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 5 people having 100% efficiency at hitting the bubble vs 80% for 6 without. The math isn’t hard man. 80% = 4/5(8/10) shots hit in a damage phase. And that’s a generous % for the average player. So you’re missing 20% of shots fired or 1/5-2/10 Now subtract 1 player at 80% and give the other 5 players 100%. (If you’re missing the Div bubble that’s a skill issue). Less then 20% needs to be made up per player (x5) is well over the 80% “lost” to use Divinity. It’s a net gain to use divinity for crit efficiency vs not using it for the Average raid group, and again, 80% is still too high for the average player to hit. SMFH.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]5 people having 100% efficiency at hitting the bubble vs 80% for 6 without. The math isn’t hard man. [/quote] Thats an assumption. [quote]80% = 4/5(8/10) shots hit in a damage phase. And that’s a generous % for the average player. So you’re missing 20% of shots fired or 1/5-2/10[/quote] Again, this is based off an assumption of each individuals skill at making shots, next. [quote]Now subtract 1 player at 80% and give the other 5 players 100%. (If you’re missing the Div bubble that’s a skill issue). Less then 20% needs to be made up per player (x5) is well over the 80% “lost” to use Divinity. [/quote] Again, riding on an assumption of efficiency values. Not a valid argument. [quote]It’s a net gain to use divinity for crit efficiency vs not using it for the Average raid group, and again, 80% is still too high for the average player to hit. [/quote] In your little fabricated scenario? Sure its better. But if everyone can hit their shots just fine without Div? Div isnt better, Tether is. My hypothetical is just as valid as your hypothetical in this case. But my hypothetical proves Div isnt the issue. Its the fact that everything else in the game is either worthless and needs a buff, or is more difficult to use, both of which are no fault of Divinity. If Warframe can make everything viable, so can Destiny 2. You dont need to nerf a weapon into oblivion. [quote]SMFH.[/quote] Idiot.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Im assuming people are MORE accurate then they probably are. You gonna tell me that the average person without Divinity is more then 80% accurate? The same people who can’t even complete raids/NF’s/QP matches? This further proves my point that divinity is a net bonus, because the less accurate someone is, the more benefit Divinity Provides. Your less then 1% scenario where everyone is 100% accurate applies to the 1% of players. Not EVERYONE ELSE. “Idiot”. More like brain dead.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Im assuming people are MORE accurate then they probably are.[/quote] An assumption is still an assumption. [quote]You gonna tell me that the average person without Divinity is more then 80% accurate? The same people who can’t even complete raids/NF’s/QP matches? [/quote] Assumptions, assumptions, and more assumptions... this argument is falling apart fast... [quote]This further proves my point that divinity is a net bonus, because the less accurate someone is, the more benefit Divinity Provides. [/quote] Divinity does make crits easier to hit. But is it really worth using if you can already hit those crits? Every person is different. Next. [quote]Your less then 1% scenario where everyone is 100% accurate applies to the 1% of players. Not EVERYONE ELSE. [/quote] My hypothetical is just as valid as yours. Until we have real numbers (which we never will), this is how it is. [quote]“Idiot”. More like brain dead.[/quote] Ironic.... again

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It’s not a assumption asking you a question. Every player being different means that every player isn’t 80% accurate, And my ASSUMPTION gives them a benefit of doubt saying they are. I’m creating a best case scenario “assumption”for the equivalent average player. Which means I’m creating a theoretical WORST case scenario for using divinity with 5 players. By assuming everyone is more accurate then they probably are, I’m creating more of a case for Divinity being nerfed, because in reality they aren’t even up to my assumptions and are the average is far worse then 80%. My false narrative actually helps in my argument.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]It’s not a assumption asking you a question. [/quote] Its an assumption. My answer would have no outcome on your flawed thinking. [quote]Every player being different means that every player isn’t 80% accurate, And my ASSUMPTION gives them a benefit of doubt saying they are. [/quote] I think you understimate how easy it is to aim in PvE. [quote]I’m creating a best case scenario “assumption”for the equivalent average player. Which means I’m creating a theoretical WORST case scenario for using divinity with 5 players.[/quote] So the worst case scenario for Divinity is that the 5 other people have 80% accuracy, meaning that 20% of their shots are still missing the bubble? I fail to see this point. See how trying to use hypothetical accuracy values as justification for a weapon being too strong is flawed? [quote]By assuming everyone is more accurate then they probably are, I’m creating more of a case for Divinity being nerfed, because in reality they aren’t even up to my assumptions and are the average is far worse then 80%.[/quote] All I see here is that you think people are terrible at shooting NPCs that barely move. How is this an argument towards Divinity being overpowered? The only scenario I can see Divinity being absolutely mandatory for is Rhulk, as his head is tinier than my sack hairs, and he moves and teleports constantly. And I think that is more of a problem with Bungies design philosophy, not a Divinity exclusive issue. [quote]My false narrative actually helps in my argument.[/quote] No it doesnt. Its meaningless. This whole situation just paints Bungie as incompetent and lazy designers.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Incompetent and lazy. That’s why they were bought by Sony. For being what you said😂 I’m done.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Incompetent and lazy. [/quote] You heard me right. Thats why their game is an a miserable state. [quote]That’s why they were bought by Sony. For being what you said😂[/quote] They were acquired by Sony because Sony is interested in making media outside of games as well. Destiny could make for some good movies/tv. Besides Sony is also greedy and incompetent, just like a majority of triple a companies in gaming. [quote]I’m done.[/quote] Id be done too if I lost an argument due to flawed logic.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Miserable state😂 The amount of reaching going on. Bye.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Miserable state😂[/quote] Yep, Destiny 2 is in a miserable state. The seasonal model is flawed. [quote]The amount of reaching going on. [/quote] Its not reaching, its fact. [quote]Bye.[/quote] I have a feeling you arent going anywhere. Your ego is shattered, you need to come back somehow. Wanna lose another debate?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • He actually is tho. 🤣🤣🤣 You’ve been arguing with someone that doesn’t know facts of how the game is played..

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon