To have the catalyst attached to a limited game mode is ROUGH. People complain about Gambit but Dares of Eternity is a drag. Necessary components of the game shouldn’t be linked to hours and hours of a throw away game mode
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Dares is not going away in Feb. If you did only one DoE per day since launch with no multiplier it would’ve taken about 70 or 80 days (forgot the actual number of points needed). You would’ve finished before Witch Queen and not felt burned out. People grind their butts off to try and get something ASAP, then complain it’s a terrible event or boring because they tried to do it all right away.