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Destiny 2

Discuss all things Destiny 2.
Edited by silverbulletman2: 5/24/2020 4:58:57 AM
113

PC Ruined D2. Change My Mind.

The PC port of Destiny 2 has showcased numerous times to be the source of a lot of Destiny 2's problems. Stability differences on weapons, difficulty changing simply because of higher frame rate, movement allowing you to outpace the AI's capabilities, hacking, sandbox changes being entirely based on the dominant PC weapons(pvp Console meta was absurdly diverse even before the Auto Rifle buffs). EDIT: PC is undoubtedly the better version of the game. Higher frame rate and performance, load times, and so on. I’m not arguing that. I’m saying most of the sandbox and cheating problems come from PC. Also bungie if you could pls buff general stability on console thx.

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  • 6
    No Luke Smith ruined Destiny 2

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  • It really did I mean the graphics in d1 were a lot crisp and detailed and d2 is a cartoon version of destiny because of pc

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    • lol... This is all coming from a guy who is bitter because he can't afford a PC. That is all. End of thread.

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      • Free to play garbage security steam move activition left easy change names and create new account thats why destiny 2 is dead now on battle net this game was awesome

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        • Arent all pc users cheaters?

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          • BUNGiE is what ruined D2, mate. All the fanboys spent forever screaming about how Activision was killing the best game ever. And now, instead of rightly laying the blame at the feet of the game's creators, the fanboys are intent to pin the blame literally anywhere else.

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            • I agree, this game was better when it was console only

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              • If I was a game developer I wouldn't bother with a PC port. PC players want to cheat too much and it creates too much of a headache.

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              • Bungie trying to balance console and pc like they are the same is the mistake. Also a lack of anti cheat for pc users, when making the game free to play was a mistake. PC itself is not the mistake

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              • Hunters ruined d2

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                • Console ruined D2, it would be a much better game if it released exclusively for PC.

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                  • Everyone this is Luke smith's hidden account. He's trying to blame pc instead of his horrible decision making

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                  • 28
                    Huh. Interesting. Tell me more, because apparently I have been misinformed this whole time. See I was led to believe in my experience of playing both PS4 and PC that the problems with D2 were due to the mismanagement of the game by company executives. Quickie tangent here -The launch of D2 was a complete reset with the exception of character models being ported over from D1. A choice made by management, not PC players. -Crucible was gutted and dragged down to a snail's pace even on PC. Because when the game was exclusively on console, people complained until things got nerfed to the point of a sidearm meta. -Trials of the Nine being particularly uninspired in the middle of a garbage state of PvP -Curse of Osiris was clearly an attempt to see if players were paying attention as they were being nickel and dimed, their experience gain dragged dick first through the ocean floor, and literally locking things behind a paywall, ala Faction Rally. -Warmind releasing and proving the studio doesn't know what "meaningful rewards" are in a competitive/notactuallycompetitive environment -Forsaken being solid content yet being a clear indicator that Bungie executives are -blam!-ing wizards at the "You gotta believe us guys, if you put up with a year of lackluster seasons and content drops, we promise we can fix the game" game. By the way this Fall will serve as the 6th time they've managed to pull this off because make no mistake, the community will buy into it no questions asked. -Joker's Wild only handled one aspect of the game but absolutely nothing else and almost nobody liked Gambit at the time. -Shadowkeep hitting with a dull thud and introducing a season pass model that LUKE SMITH ADMITTED WHEN THE STUDIO SPLIT FROM ACTIVISION WOULDNT WORK WITH DESTINY -At the same time as Shadowkeep launches the game goes free to play which practically invited cheaters on all platforms, while also leaving new free to play guardians COMPLETELY CLUELESS WHAT TO DO. -Season of Worthy launches to universal disapproval and reintroduces Trials to an even more unplayable state than when it got removed from the game. -Gear is now getting ready to be sunsetted because the decision makers feel like it not because it was a heavy decision to make that affects the gameplay loop. -If you actually pay attention, information like gear sunsetting is just shit they've already said before, it's just management hoping nobody noticed or bothered calling them out. -Eververse is clearly still where the bulk of the focus goes to because management didnt learn their lesson with the $10 IB emote. Oh but this couldn't possibly be because of these. No its definitely because the game came to PC because god forbid more people get to play the game.

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                    • I think going free to play is what ruined destiny, it allows cheaters to have an infinite amount of accounts. Pc has nothing to do with how bungie balances the game, I play on pc and I use my controller and No matter how different the meta is, I reached 5400 just with a controller. Pc is the better choice in every way, if anything, console ruins the game more with its limited 30fps and limited space or memory.

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                      • Every problem with this game comes from Bungie.

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                      • Because PC drove the game design to do what? 4v4, dual primaries, static rolls, immutable subclass skill trees, art direction shift from dark and gritty to bright colorful and plasticky... Yeah, was it the decision to port the game to PC or was it Luke Smith direction?

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                      • Edited by PRIME_-LeGEND: 5/23/2020 5:00:03 PM
                        Keyboards ruin all gaming. -blam!-in people using adapters on their ps4 to cheat against console players instead of playing other games with crossplay enabled. Cheaters

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                        • With the PS5 coming out, the consol will be like a decent PC. I just don’t know why any of their decisions are based on PC. There are easily double to triple the amount of players on consol than PC

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                          • Nothing you listed here affects console whatsoever other than weapon balancing.

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                          • nahh F2P and lack of anticheat ruined D2 in recent times while poor leadership, engine disasters,content and story arcs ruined D2 from the start. And PvP meta only consists of finding weapons in the destiny database with the highest aim assist.

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                          • I agree. Pc killed destiny. It split the community and splits bungies development time. Can someone explain why pc gets zero recoil and traction for free?

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                          • The idea of F2P made it worse especially on PC since hackers etc. Destiny 2 isn't suitable to be a MMORPG like ESO and others because the content is just dropping and degrading every season, for example look at Forsaken and its Seasons they were the best so far but Shadowkeep just flopped and introduced Destiny 2 : Bounty Simulator. However Destiny 1 has more fun content which feels endless and good rewards from activities and none of these terrible Time gated community quest lines which end up being some dialogue or a 4 second scene of the Lighthouse being light up. Plus The Pass Should be deleted Bungie can't hop onto Bandwagons to save D2.

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                          • Edited by XXII: 5/23/2020 7:13:34 PM
                            D2 is trash on console. D2 on PC is litterrally the best thing to ever happen. I wish I switched to pc sooner. Raiding on console is absolutely dead and all the endgame clans are just hot garbage. Pvp is trash but pve is a Million times better. I'd rather have to play a hacker in every pvp than play at 30 fps 75 FoV with motion blur. Consoles are holding Destiny back.

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                            • Interesting fact: this game is developing on PC... Checkmate

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                            • Edited by FataLVisioN_Oo: 5/24/2020 9:27:31 AM
                              Yeah. A console game should've just stayed on console or just catered to console with PC left as an afterthought. Kinda crazy a console game is treating consoles as an after thought.

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                            • How much time gets taken away from content/repairs so they can dump resources into dealing with cheaters on PC? I dunno. But I assume it’s a lot...

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