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Destiny 2

Discuss all things Destiny 2.
Edited by idioTeo: 2/8/2020 8:58:10 PM
42

Nerfs to bottom tree dawnblade weren't needed, just revert them

Its popularity was so low, as well as win rate and kda, there were much better subclasses in the game and some of them are still untouched It was a tree focused only on its super and now the super isn't even worth, revert the changes or buff the neutral game This has been said even before the nerfs but ofc it got ignored The speed's "Controversial change" killed the super even more and bungie totally knew it, that's ridicolous

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  • Buffing the neutral game would be more interesting. The subclass was pretty bad even before the Daybreak changes. The super was the only thing that made even worth considering. Here are some potential changes that could make the tree better in general. -New focus of the subclass would be to set as many enemies on fire as possible. Every ability can set enemies alight. Burn damage would be minimal in PvP (2-3 per tick), but much higher in PvE. Burns can stack up to 5 times, but each ability only applies one (except Flame Jet). Burn effects last for 4 seconds (one tick every 0.4 seconds). -New Melee Ability: [b]Flame Jet[/b]: Press and hold the melee button to release a continuous stream of fire from your hand, which ignites enemies. Doing this gradually uses up melee energy, but can only be activated when energy is full. [This ability can be held for up to three seconds, and applies one burn for each second it is touching an enemy.] -[b]Oxidize[/b]: Charge your grenade to apply a burn effect to it, allowing it to ignite enemies. -[b]Wildfire[/b]: Killing an ignited enemy restores energy for all abilities. Ignited enemies explode upon death, igniting nearby enemies. Daybreak kills extend its duration and Daybreak projectiles ignite enemies. -[b]Phoenix Dive[/b] (rework): Hold crouch to slam to the ground and release a blast of fire (cooldown is now 25 seconds outside of super), which can ignite enemies. During Daybreak, this blast is MUCH more powerful. These changes would give this skill tree a much-needed neutral game buff, while also preserving some of the things that make the super so good.

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