JavaScript is required to use Bungie.net

Forums

Edited by T41rdEye: 12/16/2019 8:37:44 PM
1
All they need to do is make it like D1 with shared special (green) ammo boxes. You shouldn't begin the match with two OHK shots at your disposal when there is so much BS that can make it impossible to win because most 2 of their team are hard-scoping lanes with snipers and there's probably a hunter and/or titan trying flank to shotgun or punch you in one hit because you're distracted. You can secure a single kill in the first 5 seconds of the match and end up with 5 or more 1-shot bullets Yes, the dual primary system was even worse because of what it turned into, but at least you had to win your 1v1 gun fights and work together to team-shoot if necessary. Right now? No new rewards or modes, same old maps, no trials, and entire teams of Titans can around an entire match and never even pull out their primary. Just shoulder charging and shotguns. Perhaps a grenade Launcher if they're branching out. Oh they have their supers and nades too. A lot of these guys think they're good, but aren't, it's kinda funny because a lot of them are the exact same whiners extremely adamant about the Erentil and handheld supernova needing nerfs. This is after the crusade against Lord of Wolves shocking... a weapon literally designed to counter that specific enemy playstyle wants nerfed by the people who abuse said playstyle. Destiny community in a nutshell. The problem isn't special weapons or one-hit abilities, it's the green ammo economy combined with horrible lag in "connection based" MM. You can't have a truly competitive or fun experience in comp with all the problems that are being seemingly ignored by the devs. The crucible as a whole seems abandoned with maybe an occasional map that was ported from D1 thrown in to satiate us for an antire season [b]we also paid for[/b] I don't mind them movging D1 things to D2, but if thats the only addition to an entire gamemode that basicaly brings back A LOT the playerbase I'm beginning to wonder if maybe they just lost interest in makinf a Blatant hacking, paid recveries ruining new players' experience and making money by breaking company policy. Damage not registering and other nonsense becauase it's P2P.I Bungie, I know you wanted to promote your new Linear Fusion by buffing them... after nerfing them first... You didn't need to expand the hit critbox AGAIN like you did originally with Queenbreakers and Sleeper. Now the Arbalest went from from one my most looked forward to weapon, to something I can't use in good conscious and have fun with. For someone like me it's not fun to 1-shot somoene from across the map with a "headshot" that was obviously not even close to the head. Does Bungie even try to balance weapons and new abilities? And of course 95% of the playerbase acquires whatever broken weapon it is and they now suddenly believe they're actual good players because they practically do all the work for you. I'm sick of it. I use a 900 charge Erentil and people constantly talk shit about how its OP or whatever and needs nerfed. Where were you when I got it when Forsaken launched? There's been ZERO changes to it since then, but now it's an out of control no-skil crutch weapon used by dad's to pair with their pulses. Because only skilled cyber warriors can get a kill with rea tjwese poo oiceswe hse,
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I fully agree. D1 at the end was fairly well balanced i think. But then with d2 they decided "oh let's just change everything." And here we are cycling through the same metas in almost the same freaking order. Two HC in particular, pulses, shotguns and fusions, etc.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon