Can we get this changed so armor energy type doesnt associate with mod type??
Its really annoying to have to ditch your favorite armor because it cant be modded with your favorite mods...
Wasnt this the whole point of 2.0??? To allow players to customize themselves how THEY wanted??
I was litterally wondering where all my mods were going and why I couldnt deck myself out how I wanted... Had to look this up and its litterally stupid.
Whats the point of 2.0 if you still cant customize how you want with mods.
Or at least upon fully upgrading armor allow us to manually change the energy type lime with Y1 masterworks.
2.0 because of this energy BS, went from what I thought would be my favorite armor system, to my least favorite real quick.
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I 100% agree. Armor 2.0 is great... or it would be if the elements weren't holding it back for seemingly no reason, especially on exotic armor where you 'can't' get different element roles.