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10/2/2019 10:27:51 PM
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Appreciate the feedback. I'll let the team know you would like them removed from the cost of infusion.
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  • Here we go again with the same copy and paste response to the same feedback we've been giving you FOR A YEAR.

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  • We’ve literally been asking for this for an entire year now. Considering the grind we have to masterwoking armour. Let us at least have accessible infusion. Let us play how we want to play. LITERALLY YOUR OWN WORDS.

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  • It’s not April tho....

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  • Edited by TJ_Dot: 10/3/2019 3:50:14 PM
    Just end the year-long joke please.

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  • Just use the infusion system from Rise of Iron, and the masterwork system from Year 1 of D2. Why do you guys insist on making things annoying? We want to grind for weapons, not power levels. Take note from Borderlands. Farmable bosses in the open world. Each one has a different weapon drop. I just want to level up and play the game, not play Material Farming Simulator. Masterworking isn't even worth the massive cost to do it.

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  • Personally, I think using modules is far better, making infusion more streamlined and “friendly”, like it originally was

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  • Adding extra steps to the process isn't streamlining Modules to how it was last week would be streamlining

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  • To buy an upgrade module, it costs virtually the same amount 1 core 10 shards 25 mats 5,000 glimmer This would be fine if it didn't cost cores, because in case anybody missed it, please go look what it takes to masterwork a piece of armor.

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  • But you can get upgrad emodules from playing the game tho and the cost for them is only 1 core and some materials. That is definetly better than 3 cores and materials

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  • [quote]To buy an upgrade module, it costs virtually the same amount 1 core 10 shards 25 mats 5,000 glimmer This would be fine if it didn't cost cores, because in case anybody missed it, please go look what it takes to masterwork a piece of armor.[/quote] However, you also receive modules as rewards just by progressing through the game. This approach seems to allow more ways of receiving a streamlined item to facilitate infusion Regarding masterworks, must admit I wasn’t thinking of that - just infusion of basic weapons

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  • Please don't.

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  • At this point its just vindictive bungie to keep upping the ante on infusion. Someone at the studio clearly has a massive problem with the average player.

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  • [quote]Appreciate the feedback. I'll let the team know you would like them removed from the cost of infusion.[/quote] This is a master stroke.

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  • Ok man, look. You got heaps of people asking for infusion core removal so you add another layer? I don't care much about the old infusion but this is annoying. Now I have to go out of my way to top up on upgrade crap and I can only have 25 at a time. It honestly feels like nobody listened to the fact that we hate having to return to the tower super frequently. We had the return to Ada simulator and now it's go to banshee simulator... come on guys.

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  • You know how everyone used to -blam!- about going back and forth to Ada for Forge frames? Then Bungie goes and adds this to infusion. Brain Dead isn't what I would use to describe it. Just completely unnecessary layers added to what should be a base function. They serve no purpose but to artificially inflate time spent. Sorry but nothing can be said otherwise to justify them. Infusion.. leveling armor.. perks.. its just so bloated now. Feels like a mess.

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  • And nothing will be done for a least 6 months, if at all.

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  • For April Fools one year you should have Infusion cost Boxes of Raisins.

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  • Ascendant raisins at that!

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  • [quote]Appreciate the feedback. I'll let the team know you would like them removed from the cost of infusion.[/quote] You mean you’ll tell them that we want them removed from Infusion, but you’re also going to have them add a new currency at Datto’s request? Seriously go back to the D1 days of only needing Legendary Shards, Glimmer and Planetary Materials.

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  • [quote] You mean you’ll tell them that we want them removed from Infusion, but you’re also going to have them add a new currency at Datto’s request? Seriously go back to the D1 days of only needing Legendary Shards, Glimmer and Planetary Materials.[/quote] I'm starting to think Datto is the only one Bungie is listening to.

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  • [quote][quote] You mean you’ll tell them that we want them removed from Infusion, but you’re also going to have them add a new currency at Datto’s request? Seriously go back to the D1 days of only needing Legendary Shards, Glimmer and Planetary Materials.[/quote] I'm starting to think Datto is the only one Bungie is listening to.[/quote] They are. If Datto didn’t -blam!- about well of radiance, it would still be awesome. But he -blam!- cause he didn’t get Worlds First and cried like a lil -blam!-.

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  • They also wouldn’t be name dropping him in every single vod....

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  • [quote]They also wouldn’t be name dropping him in every single vod....[/quote] Literally Datto came up in the first or second paragraph in the first Directors Cut series.

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  • Eh, gave me a reason to revisit Palpatine hands. XD

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  • Upgrade modules are fine themselves for infusion. The issue lies with the cost to get them in the first place.

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