JavaScript is required to use Bungie.net

Forums

4/26/2019 9:59:14 AM
10
This forum is full of people stating they’d be just as good without Luna’s and that it isn’t a crutch. Bungie has graciously given you the chance to prove that.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Most wont, but it doesn’t matter. The meta shifts a little and the scrubs will have a different boot on their neck to complain about.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I think it’s the scrubs complaining about losing their crutch weapon. Agree a new crutch will be found soon enough.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]This forum is full of people stating they’d be just as good without Luna’s and that it isn’t a crutch. Bungie has graciously given you the chance to prove that.[/quote] And those people will prove it, new meta will be cried about

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Then frankly stop complaining about this nerf, it’s just how “balancing” works in Destiny. Bungie creates a weapon that turns a scrublord into a PvP god but takes a lot of effort to get. People grind for it or do paid carries for it or whatever. Bungie nerfs it and introduces the next such weapon and so the cycle repeats.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Then frankly stop complaining about this nerf, it’s just how “balancing” works in Destiny. Bungie creates a weapon that turns a scrublord into a PvP god but takes a lot of effort to get. People grind for it or do paid carries for it or whatever. Bungie nerfs it and introduces the next such weapon and so the cycle repeats.[/quote] Your last sentence sums it up, cycle shouldn’t keep repeating Couple with them saying they would bring other weapons up to that level opposed to nerfing Total falsehoods by bungle, you like the lies fine enjoy them. I do not like liars no tolerance for them

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Name any game where balance is so good that all weapons are equally viable. Upending a meta always gives people a new thing to chase, so part of the reason Bungie’s doing it to get people grinding for something else. That’d never work if the new thing were only just as good as what you have today. So I don’t know where you got the impression that Bungie would ever take that approach.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by madmax0707: 4/26/2019 4:11:02 PM
    [quote]Name any game where balance is so good that all weapons are equally viable. Upending a meta always gives people a new thing to chase, so part of the reason Bungie’s doing it to get people grinding for something else. That’d never work if the new thing were only just as good as what you have today. So I don’t know where you got the impression that Bungie would ever take that approach.[/quote] Bungle said they would bring other weapons up vs bringing good ones down. It’s in a twab and no I’m not looking for it Had they not posted that I’d be fine with it, posting that changes everything. Gave you a solid muting too. No time for you, zero effort put into game

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • If you don’t have a link it didn’t happen.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by panther2811: 4/26/2019 11:59:18 AM
    From my expieriences across multiple seasons i can say, that competitive matchmaking is already pretty bad and the population is very low, leading to playing agianst the same people multiple times in a row. So what point is it in nerfing those rewards till they arent viable no more? A Kindled Orchid with Killclip or Rampage can do the same thing that the updated Luna/Nf can. They have very high aim assist and are very easy to use, leading to players abusing the sh*t out of these weapons.The ease of use and the fast time to kill leads to those weapons beeing the most used weapons on console, in other words, the meta on console consists of nothing but luna/NF. On PC, The weapons are very hard to get and only few people have them. It has little aim-assist and requires the player to pace and land its shots. They say that NF/Luna wont even be worth going after, which would lower the already pretty low comp population even more. To all those saying that there was a change needed cause on console, those weapons are the only ones viable: I know that those weapons are OP and easy to use, i also think that they need to be adjusted at some point, i just think that the descision Bungie made with changing the Archtype is not the right way to balance those weapons. When I look at the most used weapons on PC and compare them with most used on console, i can clearly see that there are big differences. This balance change may be reasonable on Console, it definitly isnt on PC. . If you Look at the statistics on PC, Ace of spades Takes up 57% of Competitive kills, Luna takes 10% and NF Doesnt even make it in the Top 5. so i cant see there beeing an issue with those guns on PC. Thus, i suggest, as one alternetive balance option, to splitt the sandboxes apart and have each sandbox have their own balance changes. Another option, would be to lower the aim-assist just on console, making it harder to use and actually taking skill to be successfull with. If you think about it, this will make the Luna/NF not special anymore, you could even say that it isnt a pinnacle. The Time To Kill is the same as other 150RPM Handcannons, u just require 2crit 1body to kill instead of 3crit.This wont really make a difference, because people that are good enough to earn Luna/NF are probably good enough to 3crit anyways, meaning the perk is pretty useless

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • This ^^ So funny 😂 I

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon