This isn’t state secrets. This is a video game. And if something in development is SO hush-hush, then it shouldn’t be presented to a bunch of twitchers and toobers to begin with.
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You're right, they should just reveal everything they're even potentially thinking of working on. Total transparency. -blam!- surprises /s.
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No, I never said that, At All. What I said was if things were THAT secretive, Bungie should keep them internally. If they aren’t, then release them to the wild. Once again, this isn’t complicated. Either what Bungie is doing is worth playing close to the vest or it isn’t. Regardless, the Summit won’t help a single gamer out here in the wastelands. Not one single iota. It didn’t before. It’s there for Bungie to advertise, it’s not there to address gamer concerns. If it were there for us, we would know EXACTLY what actions were taken last Summit. And trust me, I’ve tried to get the minutes from those meetings, they don’t exist. Don’t act like the streamers care more about Destiny than they do their own subscriber channels. Because they don’t.
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[quote]It didn’t before.[/quote] Forsaken was a flop? [quote]If it were there for us, we would know EXACTLY what actions were taken last Summit. And trust me, I’ve tried to get the minutes from those meetings, they don’t exist.[/quote] "If the government were there for us, we'd know EXACTLY what happened in all their meetings" I don't remember the details of the NDA they had to sign, but I assume they discussed things that still haven't made it to live, whether because they're further out or because they had to be temporarily canned. [quote]Don’t act like the streamers care more about Destiny than they do their own subscriber channels. Because they don’t.[/quote] I mean, if Destiny becomes a "ded game" they won't have any subscribers. But that doesn't change the fact that I trust someone like Datto to be more useful in development discussion than a random from here.
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I don’t know who Datto is, a streamer I guess but I don’t watch them, at all, for any reason. I’ll figure things out on my own, in my time. The problem with trusting any one streamer or group of them is they will ALL think similarly. It’s called groupthink. Their objective will always be as to how the game can benefit them and increase their subscribers. I do NOT think that is always healthy for the game. It’s my belief Bungie would be better off by having their summit at GuardianCon. Make the streamers, the rest of us also, come to them. Let them hear it from we gamers. Instead, they set up Bungie employee autograph tables in the convention center. It’s all about priorities. We gamers are NOT the priority for Bungie. Also, my concerns are unimportant to the streamers bc I will never sub them, and they know it, so why do they care what I think. meh, it is what it is.
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[quote]All streamers selfish and part of the hive mind, this opinion is completely original and not at all derived from the echo chamber that is #Feedback[/quote] k
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You have the wrong guy. That’s not my quote. Difference is my belief that streamers care about their subs more than the game, is proven by the number of streamers that left this game during CoO. They all did, they ran to Fortnite, then RDR2, even up through CoD Blackout, etc... Pretty much all of them, INCLUDING the aforementioned Datto. https://www.vg247.com/2018/01/22/top-destiny-2-youtubers-and-twitch-streamers-are-moving-away-from-regular-destiny-content/ Streamers care about one thing, and one thing only: their subscribers. I’m not saying this is bad for them to approach their job in this manner. What I AM saying is their interests are biased, and biased towards them becoming more popular. Regardless of THIS game’s future or health.
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[i]Whoosh[/i] You know what's a really great way to kill your streaming audience? Playing an unfun game. Basically for your complaint to be valid you have to believe everyone involved is an irrational actor, which just isn't something I'll do.
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[quote]You know what's a really great way to kill your streaming audience? Playing an unfun game.[/quote] You just proved my point. A Streamer’s audience is more important than anything else. It shouldn’t be that way, we gamers should be Bungie’s priority, not a particular/chosen streamer’s audience. I’m MUCH more sympathetic to regular gamers than anybody’s streaming business. It’s my belief we average gamers FAR outweigh, numerically, all the streamer’s subs combined. Has nothing to do with rational or irrational. Fun is subjective, so is “unfun”. Personally, watching ANYBODY else play a video game that I can play is about as “unfun” as could ever happen. But, to each their own. And I’m not making a complaint, I’m stating the obvious, wrt streamers. Their pocketbook is more important than the game. Streamer’s will do and/or say anything to increase their subs. Anything. Even if it’s detrimental to Bungie and DestinyTheGame. Datto proved it, among others, when extremely toxic comments were made about Bungie on twitter feeds and they quit Destiny.
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[quote]Forsaken was a flop?[/quote] Yes it was. Whatever about sales, player population is tracking at or below the same points of Y1, which according to Forsaken stans was a complete disaster, etc. And it's on a downward trend in general, notwithstanding a bump this week while people log in to see what they're getting for their money. Expect it to be flatlining further in a fortnight. Activision didn't cut Destiny loose because it was thriving.
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Activision is also one of the biggest examples of corporate greed in the industry. While Forsaken might have been a "flop" from their perspective, are you seriously going to say it was a bad expansion?
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Bungie knew exactly who ATVI was when they hopped in bed with them. Try that line of defense elsewhere. It doesn’t fly to an unbiased observer. No, I don’t believe Forsaken was a flop. I DO think BA and this season are flops, huge ones. Maybe not to scale wrt CoO. But focusing only on end game content with no new strikes, pvp modes or maps, nightfalls, planets etc..., is a really bad idea. It was stale at 3 months, it’s still stale at 6 months. That’s the bottom line.
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[quote]Bungie knew exactly who ATVI was when they hopped in bed with them. Try that line of defense elsewhere. It doesn’t fly to an unbiased observer.[/quote] It wasn't a defense, it was a dismissal. Bungie was dropped by ATVI because ATVI would rather have e.g. Vicarious Visions making Candy Crush 2.0 over Warmind 2.0. I would not use ATVI dropping a studio as an excuse of poor financial decisions. I agree that BA was pretty whelming. Joker's Wild is shaping up to be a lot better.
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No, lol, I try to never make a comparison from ATVI to Bungie, or their decisions wrt the why’s, where’s and who’s. I would only be guessing with absolutely nothing to go on. My point was simple, Bungie knew what it was doing, they didn’t go into the contract unaware of how ATVI does business. As far as why Bungie and ATVI separated, ask 1,000 ppl, you’ll get 1,000 different answers. None of my input to that conversation would be unique, lol. It happened, it’s that simple. ATVI isn’t an evil conglomerate, they are simply a publicly traded video game company. Bungie isn’t evil and out to get we gamers, they are simply a privately held video game developer. Streamers aren’t evil! lol. I just remember them all leaving, saying hasta lluego Bungie and Destiny gamers. So, I know what their priorities are, they stated it publicly, it’s pleasing those that sub them. They would be ecstatic if their subs doubled and Bungie’s dlc/annual sales numbers were cut in half. Streamers are biased towards their pocketbooks. It’s not evil, nor is it bad, but it doesn’t mean their voice is what’s best for THIS game’s overall, long term health. It’s that simple.
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Edited by d3benway: 3/15/2019 8:25:59 AM[quote]are you seriously going to say it was a bad expansion?[/quote] Yes I am. I had my issues like a lot of other people with Y1, but having been a daily player since mid-D1 Forsaken was the first time that I actively decided to never play Destiny again because it had turned into a joyless Skinner Box. Seems like I was ahead of the curve on that and a lot of people got blinded by their honeymoon period with the new content, some of which I liked ... even though the plot and the voice acting made me cringe out of my skin, but that's another story. Anyway, in the past month or so I've seen a *lot* of longstanding fans quitting and echoing what I thought from more or less day 1 of Forsaken - tedious, pointless and unrewarding grind, unnecessarily protracted, time gating, reliance on FOMO, etc. A lot of the complaints in this thread match my experience pretty closely.
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Fair enough.