Well yeah. It’s easier to get to Fabled because wins give more than losses and now that gap is twice as large. But after Fabled, the losses begin to equalize and eventually begin to take away more than you’d win. So that gap is also doubled. It will still be quicker for players that can consistently win no matter what.
It is a marginal benefit overall. Not that big of a deal. It becomes more and more of a benefit the more consistently you can win though. They are cutting down on the time aspect of the grind with this change, not so much the skill.
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