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originally posted in: Crucible Labs Feedback
8/2/2018 5:49:13 PM
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This mode, Lockdown, Feels a little sub-par [i]At the moment[/i], though i can see it becoming pretty good. It was confusing at first, having kills not much of an important factor to win, more so keeping 2 zones up at all times, but you adjust to it. I can't say anything seems "missing" per say, though that is strictly from my experience of it alone. Sometimes players would leave, leaving more of a downside than one would tend to think, due to their active hit-box being able to stand on a flag to capture it being missing, creating a formula of 3-cardboard boxes to see who could stand better vs 4 cardboard boxes, but otherwise everything was "there." Can't personally say, small maps tend to be worse, since the spawns' are interfered with so much, speaking of spawns Yes, a lot of spawning issues occurred, on both perspective you look at it. On one hand, people are spawning next to their flag getting shot as soon as they touch the ground in a red-mist that is somehow bullet-proof (u h h), and on the other, people are spawning on the opposite side of the map at the complete opposite flag (personally, I think it should make you spawn at your own flag, due to the fact that you have an advantage when you spawn in with an over-shield, due to it acting like an armor of light bubble that literally won't let you die for a few seconds, making it to where you should be able to take out the team currently trying to cap your flag currently.) The round times' were okay, with the only problems' being when a teammate / enemy team member leaves, making it a 3 - 4 domino effect, making the match end in a small amount of time (I think the shortest match i had was around 3-5 minutes). I can't say if a weapon affected the game in a negative way per say, due to me being only one person with the opinion mostly being towards the minority, that, and the fact that i felt as if all the usual weapons were accounted for. The only thing that comes to mind is DoT Weapons and Grenades, seeing as how they can simply lock down a zone for a short amount of time, so a full stack of Armamentarium Titans with Pulse Grenades and Prospectors are most likely going to be the victor. That is my feedback, hope it helps.
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