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originally posted in: Known Issue: Quickplay Matchmaking
7/31/2018 1:39:23 PM
1
some people like it, some people hate it, but to say we know about a bug but aren't going to do anything about it right now is ridiculous. quick play should be prioritized to be 70% connection based and 30% skill based. competitive should be prioritized to be 45% connection based and 55% skill based. i know this is a broad generalization for how i feel the match making should work but you get the idea.
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