Crucible Labs icon, too hidden.
Crucible Labs mode and rewards too obscure, unoriginal.
Music is too dark and defeault.
Rewards should be based on mode features.
Sound effects for Crucible selections should be unique large animations.
rewards guaranteed.
Place representative in IO and other planets with new mods and ornaments.
Place representative NPC" at the farm, to make farm visits rewarding and useful.
The farm PVP map underground,
training zone
Use techno and DnB, salsa.
Machine guns only mode: Everyone fights only using machine guns as the general preset, many machine gun ornaments, machine guns based on the map. Reward ornaments change bullets sound and appearance.
showcase animations for machineguns, supressors, PVE.
When capturing zones flags flash and make beacon or warn, AOE and other traps, player is tagged as flag capturer and glows, is awarded extra points and rewards per capture, tokens, ornaments, and resources based on map.
it would be fun to have a side arm only mode, just like a weapons master mode that is based on each planet, so to emphasize and teach/up-keep players diverse skills in weapons use, so players who arrive at Crucible Earth/EDZ training grounds has to fight with only sidearms and is faced with enemies in the opposite team with sidearms, HAKKE, etc.
English
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Salsa music lol i dig it
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yeah it has edible notes....wine jokes....but really the salsa is REALLY good.