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Destiny 2

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Edited by More Power: 5/28/2018 4:40:38 PM
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EP Catch-22

[quote]This Week At Bungie – 5/24/2018 What were the design goals for Escalation Protocol? Jacob: Escalation Protocol was [b]designed to be [/b]a high-difficulty endgame activity for a max-level,[b] three-player fireteam[/b]. Other players in the world can contribute to make it easier, but they shouldn’t be required as long as your team is highly skilled and coordinated.[/quote] No 3-man fireteam would ever be able to complete one till they were at max light level. So... once you're able to complete one you don't need it. I'm sure that makes sense to someone... [b]Edit:[/b] Some here are fine with the "endgame" part of it, where there's no progression or reward other than cosmetics/reskins. Not me. In D1, I don't know of a single endgame activity that didn't include progression or some unique and powerful reward - and most times both. Where's the equivalent of the Vex Mythoclast in D2? Remember grinding out sometimes dozens of HM VoG just for an RNG chance at getting it? We ground out months of Nightfall just for the RNG chance at (hoping for) the Icebreaker or Gjallarhorn... or). Or how about the Spindle mission? How about the Doctrine of Passing in Trials? So many great guns. I don't know why Bungie is doing what it's doing. Makes no sense to me. It's reached a point where our great (to me anyway) raid team doesn't even play Destiny anymore. All of the "hoot-n-holler" moments we had in D1 have been replaced by silence. Bungie has all of the data in the world to tell them what activities the millions and millions of players liked in D1Y1. They are squandering their inheritance.

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  • and if you dont raid, you dont progress unless randomly hawthorne and/or cayde give at least one of your characters something you can infuse rather than dismantle. so more often than not you do the clan and flahspoints and then you dont want to log back in because they nerfed exotic engram levels. before warmind i played most days i could for a few hours because i had a hope to progress something, even if it was only by one. now one of my 3, hopefully my main the hunter, gets soemthing high enough that other engrams drop at one or two higher, until i can infuse all my hunter gear and stick some in vault for the others. this week i got my hunter to 251 and stalled. my others ate 348 and stalled. im at 'not wanting to log in because stalled, and grinding for no reason, with no hope.' so im here on the forums more than i was playing. is this by design bungie? i get a feeling maybe you were trying to encourage if not force pve players to do the raid. the toxic player wall makes that a no-no, and the option you dont seem to have considered is, pve players play less. and less. and then some dont bother logging in at all and maybe find something in coming months which replaces destiny and they dont come back. if anyone needs me, im in my asp explorer, about 7800 ly away from Sag A* at the galactic centre and then i will sightseeing, and turn round and fly the 24000 ly back to the inhabited bubble of human space.

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