Have you ever considered that millions of people like the game?
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Edited by rebelfist1: 11/28/2017 6:18:11 AMYes and thats why millions of player's have left the game because they liked it, and why tracker took the chart down showing us as much because they were sick and tired of illustrating to the world how many people liked playing the game. Yeah thats it. Millions of players like it. Disk out of your mouth please. Hit eject.
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You can like a game without playing it every day.
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Fair point
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And that’s why Bungie get away with it but not this time.
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Yes this time, & every time. They have a huge fan base.
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That's why it's population hemorrhaged shortly after release and they had DT remove the population tracker. I mean honestly I've never seen it this bad. Even the big YouTubers are bashing the game. I think it's pretty safe to assume the population between destiny 1 and 2 combined is around 100k maybe lower if the exponential decrease of players continued.
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1. Daily logins aren't proof of "losing" players. 2. Destinytracker.com never took down their population tracker. They just removed a graph to stop people like you from spreading misinformation. 3. It was "this bad" since a month after the Age of Triumph update. D1 had around 300K pve & 200K pvp daily logins for months before D2 launched, & months before AoT was released, & months before RoI released, & months before the year 2 April update released, & months before TTK released, & months before HoW released, & months before CE released.
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[quote]1. Daily logins aren't proof of "losing" players. 2. Destinytracker.com never took down their population tracker. They just removed a graph to stop people like you from spreading misinformation. 3. It was "this bad" since a month after the Age of Triumph update. D1 had around 300K pve & 200K pvp daily logins for months before D2 launched, & months before AoT was released, & months before RoI released, & months before the year 2 April update released, & months before TTK released, & months before HoW released, & months before CE released.[/quote] Go back to EA
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I honestly can't remember the last EA-published game I bought. They're not my cup of tea.
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[quote]1. Daily logins aren't proof of "losing" players. 2. Destinytracker.com never took down their population tracker. They just removed a graph to stop people like you from spreading misinformation. 3. It was "this bad" since a month after the Age of Triumph update. D1 had around 300K pve & 200K pvp daily logins for months before D2 launched, & months before AoT was released, & months before RoI released, & months before the year 2 April update released, & months before TTK released, & months before HoW released, & months before CE released.[/quote] I can tell you for a fact that throughout y1 and a month after TTK the player base never dipped below 800k on its lowest days. So that is just a straight up lie. Also realize that AoT, RoI, was a 3 year old game. Which still never dipped below 800k only a month after release. A year later maybe they dropped that low I cannot say for certain bc I did not go on DT that much a year out from RoI. You are absolutely correct, daily log ins for one day is not proof of losing players however the graph showed daily logins over time; which can be used as an accurate gauge of a player base. This number dropped off the map after the first 2 weeks. Even you can't pretend that averaging 5.2 million players and dropping to 1.8 million on average isn't significant. That's a average loss of 3.4 million players in 2 weeks . The reason bungie took the graph down is because it could effect their stock market value if it was used in an article. As for misinformation if you believed that damage control lie you are a complete moron. Also before you say I haven't been on destiny long bc this acc is an alt. My main account is GoldenPhantom484.
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1. You can't make any guarantees about year 1, because destiny tracker didn't even exist back then. 2. TTK numbers definitely dipped way below 800K daily players. I remember because lethal viper never shut up about it on the forums. 3. All a daily unique login tracker shows is how many people log in each day. The graph doesn't affect Bungie's sales at all. If you need proof, dig up the old destiny tracker graph & look at D1's "lost players" before D2 released. 4. Bungie didn't take down the graph, TRN did. TRN is an independent website that tracks a bunch of games made by many different developers & publishers. 5. Bungie isn't a publicly traded company. Even if they were, their stock value wouldn't drop based on Daily logins. It would drop or rise based on their sales. 6. What damage control lie?
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Edited by MendicantBias: 11/28/2017 2:17:47 AM[quote]1.You can't make any guarantees about year 1, because destiny tracker didn't even exist back then.[/quote] Uh yes it was, they had it out in the beta that's how luminosity got known as a good player bc he was in the top 10 on the leader board. At this point you are trying to blatantly lie your way out of an argument and your credibility is gone. [quote] 2. TTK numbers definitely dipped way below 800K daily players. I remember because lethal viper never shut up about it on the forums.[/quote] Not one month after release or cough* 2 weeks pcough [quote] 3. All a daily unique login tracker shows is how many people log in each day. The graph doesn't affect Bungie's sales at all. If you need proof, dig up the old destiny tracker graph & look at D1's "lost players" before D2 released. [/quote] Not disputing destiny 1 had more in total lost players. It's been out for 3 years. If I'm not mistaken it had nearly 13million total players who ever longed in at least once. Destiny 2 has 7.2 million long ins of all time. Of course D1 will have lost more players. It has more players to lose. [quote]4. Bungie didn't take down the graph, TRN did. TRN is an independent website that tracks a bunch of games made by many different developers & publishers.[/quote] Yes but bungie twisted their arm. They even admitted this in a TWAB. [quote] 5. Bungie isn't a publicly traded company. Even if they were, their stock value wouldn't drop based on Daily logins. It would drop or rise based on their sales.[/quote] Yes I was incorrect about this. [quote]6. What damage control lie?[/quote] Them taking the graph down bc it spread misinformation.
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Edited by Jvp WReNCh: 11/28/2017 2:27:08 AMI didn't know D1 released in august 2015. D2 still hasn't dropped below 800K daily logins, so I'm not sure what you're coughing about. [quote]Yes but bungie twisted their arm. They even admitted this in a TWAB.[/quote]I would love a link to that, though I'm sure you'll never provide one. [quote]Them taking the graph down bc it spread misinformation.[/quote]I'm not sure what you think TRN has to gain from defending Bungie, or even how Bungie could "twist their arm". You looking at daily logins & using that to say Bungie has "lost" x amount of players isn't logical. For example, I haven't played D2 in weeks, but that doesn't mean I've sworn off the game for the rest of my life. The people at TRN are aware of this, so they took down the graph because they didn't want their website being used to spread ignorance & horrible data analysis.
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Edited by MendicantBias: 11/28/2017 3:32:21 AMBungie apparently didn't release a statement on the matter. I mistakenly took that statement on Reddit as an official statement from bungie as the OP worded it as such. But how does a graph that measures amount of something over time give misleading information?
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Yeah people lie a lot online lol the graph doesn't give misleading information. It's people's interpretation of the graph that's flawed. As I said earlier, daily logins doesn't represent how many players Bungie has lost. All it does is show how many people logged in on a given day. If CoO comes out & Bungie/Activision releases sales figures that show that it didn't sell well, then you can use that information to say they've lost players.
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I agree with your statement about interpretation of daily players but wouldn't a graph be easier to read. Because you would be able to see the amount of players logged in daily over a period of time. As an example let's say I start at a 100 players on a day over a time span of a month; at the beginning of the next month I have 40 on throughout 2 weeks. Would it be unreasonable to assume that many players had put down the game due to lack of interest or other underlying issues? I think that we were both correct in different aspects of this subject. The daily player counter doesn't equate the success of the game merely the popularity at the given time do to internal an external factors.
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For sure. I'm not saying anyone is wrong for saying the daily logins has dropped over time. The people at TRN just didn't like people using that fact to push the narrative that people were "leaving" D2. It's just normal attrition that happens in almost every game.
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The jackass strikes again.
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I wouldn't call him that. He's just not seeing the big picture.
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Edited by LessliRose: 11/27/2017 10:49:44 PMI meant you, and you talk of others not seeing the "big picture", lol.
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Because they can't. He doesn't need to tell people to boycott D2. The people that don't like it are already doing it on their own.