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originally posted in: Angry Joe's Destiny 2 Review
9/18/2017 7:19:11 AM
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I gotta say, after watching his review of Dark Souls years ago, and watched him trying to parry an arrow in the tutorial, I shut the video off and have not given him a single thought. However, I get to pick a little at some of the negatives you listed for your synopsis. [b] -Raid is extremely tedious and not rewarding enough[/b] Big one right now. Not 100% confirmed, but apparently he didn't even participate in the raid. If he did, he certainly didn't on his main profile, as it is too low to even enter it. [b]-microtransactions[/b] For cosmetics. Name 1 game changing thing you get from bright engrams that you can't get somewhere else for free. Until/unless SRL is added in. [b] -epic music plays when nothing epic happens on screen[/b] So epic music for the sake of epic music is bad? News to me. Sounds like he never took a course on classical music. Plus he even complemented the music. [b] -poor AI (not improved since D1, enemies stand around and charge single file)[/b] The first thing that happened in my first unscripted encounter with the Fallen was "Oh look, dregs!" Suddenly, I get shanked from the side by marauders that flanked because I was expecting them to line up. That is straight up untrue. [b]-cringy Failsafe dialogue[/b] I'm in the pro-Failsafe camp. That is an opinion, not a fact. But his 'rants' are entertainment, not objectively based gaming journalism, so I shouldn't expect that. [b]-no sparrow early on (forced to walk long, empty distances)[/b] Yep. Long, empty distances that are in no way hiding resource nodes, chests, lore scanables, easter eggs... TLDR: My initial impression of angry joe way back was that he was an entertainer, Not somebody that reviews games seriously. He can bring up good points, but they usually get lost in the spectacle of him being 'angry'. This has in no way changed that opinion.
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  • Edited by TotallyNotAnEmu: 9/18/2017 6:18:05 PM
    Agree. However I fully disagree with him on the 'epic music in boring parts' part, because in my experience epic music did play in epic parts. Let me grab a clip... http://xboxclips.com/BrassedoffDan/e4a1c776-58b0-42a4-b168-548f8b0f82f8

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  • [quote]My initial impression of angry joe way back was that he was an entertainer, Not somebody that reviews games seriously. He can bring up good points, but they usually get lost in the spectacle of him being 'angry'.[/quote] This. I tried to watch the review, and barely made it 10 minutes before I was getting motion-sick from the eye-rolling. I was eye-rolling because I was getting tired of the non-constructive criticism that made it clear that he either hadn't really spent much time playing the game....or it was more important to him to be negative than to be fair. Which is why I stopped listening to critics and to reviewers a long time ago. A truly fair and knowledgeable critic is worth his weight in gold. Back in the day I was a huge fan of Siskel and Eberts movie reviews because their reviews were fair and about whether a movie was well made, and not about their ego and media profile. But in today's environment, 95% of reviews are nothing but cynical, attention-seeking gas bags. Who generally have nothing constructive or note-worthy to say. ...and sure as hell can't tell me if I'm going to like a game or a movie or not.

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  • [quote]or it was more important to him to be negative than to be fair. [/quote] I'm still waiting for him to elaborate on his comment about "epic music" playing when nothing is happening. His "evidence" was him brushing his teeth or eating cereal.

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  • He's probably referring for the tendency of the music to grow louder as you push deeper into a mission, and come closer to some major action. But that the problem with trying to write music for a video game rather than a movie. Gamers are participatory, whereas movies aren't. So the composer who scores a movie knows PRECISELY when the action he wants to highlight is going to take place, and can score the music to reflect that. OTOH, someone scoring a video game has to make their best GUESS as to when that "epic" moment will happen...and if the player does something stupid or unpredicted...you can wind up with a mismatch. But that is not unique to Destiny. All games suffer from this problem. Its only more noticeable in Destiny because the music is SO good and SO well-written that it ceases to be simply background noise as most video game music is. So people are paying more attention to it.

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  • I think I'm just annoyed that he didn't really expand on it. Didn't show any clips, or mention a specific instance. It bothered him enough to notice, but not enough to record it or use footage for his review in which he specifically mentions it? To me it just seems like an excuse to justify a particular score or just something else to add to the "con" list. And yeah, we all know it happens in other games from time to time. Not sure why he even brings it up. Same with micros. They're way more forgiving this time around. And IIRC, everything at EV can be earned through gameplay or via currency earned through gameplay. So why it's a negative instead of a positive is a head scratcher.

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  • The review strikes me as face-saving thing. He got a lot of notoriety for his histrionic trashing of Destiny 1. Bungie----understandably----didnt' appreciate it. So Bungie has treated him as a persona no grata ever since. He has not been invited to any of Bungie's content-creator functions....which for one of his size and stature is a very pointed slap in the face. He was not invited to the Destiny 2 reveal...and had to do an end-around Bungie and go to Nvidia in order to get any hands-on, pre-release time with the game before the release of the beta. I think this is his way of getting back at Bungie for basically black-listing him, as well as saving face for his really poor review of the first game. I have no interest in that kind of drama.

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  • Watch the last couple minutes of the video. He basically "apologizes/clarifies" certain points from the first video to, imo, gain back some love from Bungie. It's hilarious actually.

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  • I stopped giving game reviews any sort of consideration after Armored Core V had an average score of 4. I accept thaat my interested would be considered more niche than anything else, but just because a reviewer who can apparently play competently enough to 'beat' Dark Souls won't give any of the AC series more than two hours before quiting out doesn't warrant a score like that. So I review reviews (hah) and garner the general trends across all of them. But I also browse forums for said games, and see if the trends in reviews reflect the trends there. That works as a much better insight generator than all these so called 'journalists'.

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  • For me, there is simply no correlation between what score a video game gets in "review", and whether I'll enjoy playing it. So unless the game is BROKEN in some fundamental way---and that's the reason why its gets a poor review----they're just a waste of my time.

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  • [quote]in today's environment, 95% of reviews are nothing but cynical, attention-seeking gas bags. Who generally have nothing constructive or note-worthy to say.[/quote]

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  • Edited by Lordsa Jar-Jar: 9/18/2017 10:04:43 AM
    Reviews as whole shouldn't be taken seriously, as most go too in depth and forgot about the the overall picture. The only thing reviews are good for are debating the points in which they bring up. There was a reason he waited this long to give his review. Of course he tried out the raid, whether on his account, or someone else's. If microtransactions aren't purely cosmetic (which they're not) then it's a con. Music scores should represent what's going on in-game, that's common sense. The dialog seems to be aimed at children, from the very beginning that is evident to me. Some may like, some not. Just my two cents.

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  • Ehh they sneak in a couple "kill yourself" jokes here and there.

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