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2/20/2017 9:41:05 PM
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Questions about our Ghosts

Just two little questions that I'm curious about. 1. Are our Supers (or even our Light entirely) linked directly to Ghosts? I ask because A. In one of the Rezyll Azzir (?) Grimoire cards his Ghost says "Now, now, now!" Referencing to his Fist of Panic which he used immediately after hearing. And B, if you watch a Warlocks self-revive animation in slow motion, you actually see a Ghosts transmat animation behind all the flames. So that begs the question, without our Ghosts could we still use Supers and such? I'm leaving Eris out of this one because she's also dabbled in Hive magic so I wouldn't say she's a reliable source even though her Light is supposedly gone. Question 2 is a little less talked about. 2. Our Ghosts have the ability to bring us back from the dead supposedly even if we were a pile of bones or blasted apart from explosions. Right? Well does this mean they can heal minor injuries? Like for example say I broke my leg jumping into the Hellmouth. Could a Ghost fix that? Or would I have to let Thrall beat me up and just let it revive me after? Thoughts anyone?
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  • Edited by IcyHorizons: 2/23/2017 8:14:54 AM
    The simplest answer I can speculate is from the time of the ending of the rise of iron prologue where we see 9 iron lords fighting in the replication chamber deep underground the plaguelands, Now due to in game dialogue Saladin quotes " there were hundreds of thousands iron lords." This leads me to speculate that the moment that the traveler died and released the ghosts, I believe that the traveler made the ghosts to resurrect combat fit warriors (re animated iron lords)(that died outside the replication chamber and elsewhere) After all the events leading to the rise of iron expansion. The ghosts are essentially our main conduit to our supers, grenades and anything else that comes from the light that the traveler gave us to fight back against its arch nemesis

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