Good post and is similar to my views.
I personally don't think that shotguns need nerfing and I understand Bungie's view to basically give everyone a Matador - it levels the playing field somewhat, but primaries need to be a bit stronger overall and the maps tend to favor close quarters combat so maybe a bit more variety in map design would also help.
To me, your primary weapon should be just that, your primary weapon of choice. Special weapons are for special situations, CQC, long range snipes, panic situations (Plan C!) - buffing primaries a bit would move the balance of kills away from special weapons a little and that would be good I think.
I would also like to see exotics feel exotic again and this is very hard to do from a design perspective. Give exotics a perk that gives them a slight advantage in certain situations but doesn't make them OP. Tough to do. I think Plan C is a good example. It can stop a rushing shotgunner if the perk activates and is a good fusion but not so OP that you use it all the time. It's situational.
Anyway, good post and here's hoping for minor tweaks to the PVP sandbox in the near future.
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