JavaScript is required to use Bungie.net

Forums

originally posted in: Thoughts on Weapon Balance
12/15/2016 5:09:54 PM
8
Nerf pulses and skip nade tracking and slight range debuff to matador and party crasher that is all everything else is fine
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Why do pulses need a nerf why not just fix bloom and start range drop off at thunderstrike melee range

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Because thats supposed to be auto rifle range just need a slight debuff to damage its broke when 10/12 people in a pvp match are using the same pulses its obnoxious and takes close to no skill but in destiny you either use the meta or get rekt by it i want to use thorn first curse nlb or even palindrome but then cant compete against pulses

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You must be in a different skill bracket because I see palindrome and Luna more than dragon depending on the map

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Probably people tend to sweat in the bracket im i

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I feel hancannons would be wayyyyy too strong if you only remove bloom. You have to either talk about removing the ability to 3-tap or make the damage drop off so bad the to cover medium to long range you have to equip a sniper

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Im not saying buff hand cannons just nerf pulse damage so hand cannons can challenge them at close range

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • They already did that. And skilled hand cannon users already do win in close range. I'm not trying to make the game easier for people? Why the hell would you do that. For the "casual" player? This game is moving towards a more competitive place. Why would you make things easier to use

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I dont three tap i use first curse mainly two to the head or luck in the chamber palindrome two shot to the head

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon