If you are committed to CBMM, I would like to see some kind of handicapping system implemented to make PVP matches more fair. The following suggestions would not apply to PVE activities.
A superior player (based on K/D or ELO) when playing an inferior player should take penalties to damage, and/or weapon range and/or movement to make the match more balanced and enjoyable.
I expect to hear ZERO complaints as the main rationale proffered for the latest change to focus less on SBMM was that connections were poor.
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So you are suggesting to cripple a good player for being good ?
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Did I say "cripple?" No. I didn't. Read.
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Holy shit.... penalize people for being better than others by reducing damage? I think you may need to see a doctor man, you're sick in the head.
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::Looks at character loadout:: - Clever Dragon? check - Matador? check You're a walking stereotype. Go back to your crutches.
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Checked your stats... you use Hawksaw and thousand yard, literally two of the best weapons in the game, and you complain about a pulse and a shotty. I think I would accept your penalties to damage against you alone based on your 0.24 KD.
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I'm below average but my KD is not much lower than yours, crutchmaster. The 1ks and Hawksaw weren't used for IB or crucible. I can't snipe for shit. In Crucible I mix up primaries (with not a lot of great success, but at least I'm not a a sheep) among all classes and I tend to rely a lot on Telesto. Just feels right. Heavies I change up. At the end of the day I want competitive fun matches. I don't enjoy being on either side of a curb stomping and I'm damned sure not alone in that sentiment.
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Compare my worst to your worst? Seems like a big difference to me.
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Fair enough. Not going to sit here and boast about my stats which are admittedly bad.
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You don't even have an account linked fool? So what if I use guns that are the most consistent and easiest to get? It's so easy to assume you're a terrible player based on the hidden account and thinking good players should have handicaps on their weapons.